Player Matchup

Olorun
Olorun
Alkobot
Olorun
Level 101
God Stats
1W - 1L
1,268 SR
Queue Stats
27W - 32L
1,594 Elo+
Party 1
Ah Puch
Ah Puch
Dukeem
Ah Puch
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 82L
1,590 Elo+
Party 1
Scylla
Scylla
Rozikan
Scylla
Level 144
God Stats
4W - 7L
1,500 SR
Queue Stats
381W - 395L
1,487 Elo+
Solo
Surtr
Surtr
XXPhoenix974XX
Surtr
Level 38
God Stats
2W - 0L
1,440 SR
Queue Stats
22W - 21L
1,447 Elo+
Solo
Xing Tian
Xing Tian
nozz1987
Xing Tian
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 191L
1,516 Elo+
Party 1
Team Averages
Level 112
1,441 SR
1,527 Elo+

VS

Team Averages
Level 94
1,500 SR
1,571 Elo+
Olorun
Olorun
 
Olorun
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
GreenPengu
Ne Zha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,505 Elo+
Party 2
Freya
Freya
K1llKing
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,528 Elo+
Solo
Artemis
Artemis
wroar99
Artemis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alkobot
Olorun
16
5 / 3 / 12
9,624
875
14,314
10,945
6,011
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Dukeem
Ah Puch
18
10 / 1 / 9
10,923
993
20,250
7,375
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Rozikan
Scylla
16
5 / 2 / 10
10,060
915
10,092
8,153
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
5 / 5 / 15
9,283
844
6,384
14,975
11,600
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
nozz1987
Xing Tian
16
1 / 2 / 17
9,117
829
8,214
13,455
16,715
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 4 / 9
8,838
803
8,416
14,060
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
 
Cerberus
14
1 / 5 / 8
8,617
783
6,587
16,150
22,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
GreenPengu
Ne Zha
13
2 / 6 / 4
7,855
714
8,328
11,699
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Freya
K1llKing
Freya
16
4 / 5 / 6
8,727
793
11,113
12,251
5,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
wroar99
Artemis
15
4 / 6 / 5
8,589
781
9,845
10,333
4,774
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
26
Kills
12
13
Deaths
26
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
9
1.38
L
Cerberus
 
Cerberus
1
5
8
1
W
Olorun
Alkobot
Olorun
5
3
12
3.67
W
Ah Puch
Dukeem
Ah Puch
10
1
9
14.5
L
Ne Zha
GreenPengu
Ne Zha
2
6
4
0.67
L
Freya
K1llKing
Freya
4
5
6
1.4
W
Scylla
Rozikan
Scylla
5
2
10
5
W
5
5
15
2.5
W
Xing Tian
nozz1987
Xing Tian
1
2
17
4.75
L
Artemis
wroar99
Artemis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,254
Damage
44,289
54,903
Taken
64,493
41,627
Mitigated
47,082
18,739
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,416
2,386
3,356
5,328
14,060
8,412
0
12,546
1,514
20,815
635
L
Cerberus
 
Cerberus
6,587
159
1,023
2,988
16,150
22,059
0
12,358
3,792
9,951
32
W
Olorun
Alkobot
Olorun
14,314
5,171
4,752
3,526
10,945
6,011
1,233
4,915
6,030
23,305
0
W
Ah Puch
Dukeem
Ah Puch
20,250
710
644
1,335
7,375
3,677
1,118
3,064
4,311
40,918
976
L
Ne Zha
GreenPengu
Ne Zha
8,328
1,076
0
1,340
11,699
6,139
0
9,101
2,598
0
13,281
L
Freya
K1llKing
Freya
11,113
3,653
898
2,425
12,251
5,698
0
10,758
1,493
22,709
0
W
Scylla
Rozikan
Scylla
10,092
256
320
1,622
8,153
3,624
280
2,825
5,328
28,026
0
W
6,384
1,463
849
1,689
14,975
11,600
456
8,268
6,707
979
8,979
W
Xing Tian
nozz1987
Xing Tian
8,214
398
1,467
2,535
13,455
16,715
0
6,749
6,706
14,958
0
L
Artemis
wroar99
Artemis
9,845
2,753
793
891
10,333
4,774
0
8,189
2,144
0
24,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,007
Gold Earned
42,626
141
Minions Killed
146
0
Camps Cleared
0
1,066,865
Distance Traveled
996,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,838
803
34
3
0
200,658
0
L
Cerberus
8,617
783
11
1
0
212,440
0
W
Olorun
9,624
875
22
2
0
201,365
0
W
Ah Puch
10,923
993
49
4
0
218,273
0
L
Ne Zha
7,855
714
13
1
0
206,111
0
L
Freya
8,727
793
33
3
0
194,338
0
W
Scylla
10,060
915
38
3
0
235,449
0
W
Surtr
9,283
844
14
1
0
186,884
0
W
Xing Tian
9,117
829
18
2
0
224,894
0
L
Artemis
8,589
781
55
5
0
183,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role