Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ballony
Scylla
Level 155
God Stats
0W - 1L
1,776 SR
Queue Stats
21W - 19L
1,529 Elo+
Solo
Izanami
Izanami
Kaida187
Izanami
Level 105
God Stats
101W - 75L
1,310 SR
Queue Stats
171W - 156L
1,345 Elo+
Solo
Zhong Kui
Zhong Kui
SryBinFett
Zhong Kui
Level 112
God Stats
3W - 4L
1,575 SR
Queue Stats
46W - 39L
1,623 Elo+
Solo
Hun Batz
Hun Batz
VederT
Hun Batz
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 167L
1,535 Elo+
Solo
Team Averages
Level 125
1,532 SR
1,506 Elo+

VS

Team Averages
Level 139
1,502 SR
1,515 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Glorify
Cerberus
Level 171
God Stats
1W - 0L
1,773 SR
Queue Stats
18W - 7L
1,654 Elo+
Solo
Arachne
Arachne
MrDred95
Arachne
Level 139
God Stats
6W - 5L
1,518 SR
Queue Stats
78W - 91L
1,376 Elo+
Solo
Scylla
Scylla
ccmm96
Scylla
Level 142
God Stats
2W - 2L
1,298 SR
Queue Stats
99W - 89L
1,545 Elo+
Party 1
Bake Kujira
Bake Kujira
smmitthyyy
Bake Kujira
Level 89
God Stats
3W - 5L
1,424 SR
Queue Stats
92W - 99L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 2 / 3
5,642
564
4,401
9,753
8,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
Ballony
Scylla
9
1 / 5 / 3
5,346
535
4,272
7,852
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Izanami
Kaida187
Izanami
11
0 / 3 / 0
6,121
612
5,315
7,542
2,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
SryBinFett
Zhong Kui
12
2 / 2 / 2
6,486
649
5,314
6,121
4,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
VederT
Hun Batz
10
4 / 1 / 2
6,212
621
3,348
7,392
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 3 / 0
5,586
559
4,081
6,319
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
Glorify
Cerberus
10
1 / 2 / 4
5,527
553
4,119
10,747
7,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Arachne
MrDred95
Arachne
10
2 / 3 / 2
5,526
553
2,164
7,604
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
ccmm96
Scylla
12
6 / 1 / 1
6,983
698
8,043
5,101
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
smmitthyyy
Bake Kujira
12
2 / 0 / 0
6,676
668
4,618
8,984
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
9
Kills
13
13
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
3
1.75
W
Danzaburou
 
Danzaburou
2
3
0
0.67
L
Scylla
Ballony
Scylla
1
5
3
0.5
W
Cerberus
Glorify
Cerberus
1
2
4
1.5
L
Izanami
Kaida187
Izanami
0
3
0
0
W
Arachne
MrDred95
Arachne
2
3
2
1
L
Zhong Kui
SryBinFett
Zhong Kui
2
2
2
1.5
L
Hun Batz
VederT
Hun Batz
4
1
2
5
W
Scylla
ccmm96
Scylla
6
1
1
6.5
W
Bake Kujira
smmitthyyy
Bake Kujira
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,650
Damage
23,025
38,660
Taken
38,755
21,270
Mitigated
22,849
9,409
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,401
912
0
3,539
9,753
8,293
0
3,485
6,050
20,003
0
W
Danzaburou
 
Danzaburou
4,081
2,407
0
1,524
6,319
2,323
0
2,771
3,548
0
42,430
L
Scylla
Ballony
Scylla
4,272
715
0
1,050
7,852
2,982
0
5,332
2,153
28,950
1,939
W
Cerberus
Glorify
Cerberus
4,119
645
0
3,290
10,747
7,381
0
6,650
4,097
22,654
0
L
Izanami
Kaida187
Izanami
5,315
3,947
0
842
7,542
2,701
0
3,455
3,607
0
54,966
W
Arachne
MrDred95
Arachne
2,164
1,468
0
1,109
7,604
2,912
68
688
6,916
0
27,156
L
Zhong Kui
SryBinFett
Zhong Kui
5,314
2,289
0
2,710
6,121
4,564
0
1,373
4,748
47,991
13,347
L
Hun Batz
VederT
Hun Batz
3,348
1,066
0
1,268
7,392
2,730
0
1,752
5,545
0
40,055
W
Scylla
ccmm96
Scylla
8,043
1,314
0
1,217
5,101
1,859
55
2,794
2,307
46,897
0
W
Bake Kujira
smmitthyyy
Bake Kujira
4,618
1,790
0
3,285
8,984
8,374
47
0
8,984
56,217
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
30,298
337
Minions Killed
340
0
Camps Cleared
0
978,568
Distance Traveled
1,007,515
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,642
564
15
2
0
207,472
0
W
Danzaburou
5,586
559
65
7
0
193,557
2
L
Scylla
5,346
535
51
5
0
181,244
0
W
Cerberus
5,527
553
50
5
0
220,352
2
L
Izanami
6,121
612
99
10
0
151,605
5
W
Arachne
5,526
553
44
4
0
198,595
0
L
Zhong Kui
6,486
649
100
10
0
194,498
0
L
Hun Batz
6,212
621
72
7
0
243,749
2
W
Scylla
6,983
698
88
9
0
188,367
0
W
Bake Kujira
6,676
668
93
9
0
206,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role