Player Matchup

Chaac
Chaac
Deejay_mel
Chaac
Level 4
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 4L
1,380 Elo+
Party 2
Persephone
Persephone
Divinarus
Persephone
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 50L
1,484 Elo+
Solo
Bacchus
Bacchus
Retrones
Bacchus
Level 43
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 6L
1,455 Elo+
Solo
Heimdallr
Heimdallr
ToufikLePen
Heimdallr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,273 Elo+
Party 2
Bastet
Bastet
gulpaixdieu
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,246 Elo+
Party 2
Team Averages
Level 65
1,452 SR
1,368 Elo+

VS

Team Averages
Level 77
1,559 SR
1,481 Elo+
Hel
Hel
Fhearghuis
Hel
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 59L
1,442 Elo+
Party 1
Odin
Odin
PhotonSchockwave
Odin
Level 107
God Stats
12W - 8L
1,743 SR
Queue Stats
369W - 326L
1,491 Elo+
Solo
Sol
Sol
Unicorn2077
Sol
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 55L
1,458 Elo+
Party 1
Pele
Pele
ericanilox
Pele
Level 86
God Stats
8W - 8L
1,500 SR
Queue Stats
692W - 663L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxVwaverxx15
Morgan Le Fay
Level 79
God Stats
10W - 6L
1,551 SR
Queue Stats
261W - 254L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 5 / 0
5,722
409
1,965
11,458
6,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Divinarus
Persephone
8
0 / 3 / 0
5,631
402
1,744
6,863
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Retrones
Bacchus
9
0 / 2 / 2
6,202
443
4,779
9,846
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ToufikLePen
Heimdallr
12
1 / 1 / 1
6,442
460
8,440
8,104
3,257
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
8
1 / 4 / 0
5,358
383
920
9,230
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,392
528
2,828
10,039
5,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 1
8,833
631
6,616
5,810
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 1
7,386
528
8,392
8,375
2,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
6 / 0 / 0
8,208
586
6,719
11,799
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xxVwaverxx15
Morgan Le Fay
13
1 / 0 / 3
7,952
568
6,128
5,252
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
15
15
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
0
0
L
Persephone
Divinarus
Persephone
0
3
0
0
W
0
2
4
1
W
5
0
1
5.5
L
Bacchus
Retrones
Bacchus
0
2
2
0.5
L
Heimdallr
ToufikLePen
Heimdallr
1
1
1
1.5
W
3
0
1
3.5
W
6
0
0
6
L
Bastet
1
4
0
0.25
W
Morgan Le Fay
xxVwaverxx15
Morgan Le Fay
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
30,683
45,501
Taken
41,275
23,732
Mitigated
21,306
10,085
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,965
469
0
1,398
11,458
6,833
0
0
11,458
0
36,121
L
Persephone
Divinarus
Persephone
1,744
84
0
1,100
6,863
2,231
0
4,518
1,599
27,298
1,311
W
2,828
285
2,668
4,150
10,039
5,795
391
2,165
7,874
36,560
0
W
6,616
1,350
0
1,720
5,810
5,497
108
0
5,810
0
64,090
L
Bacchus
Retrones
Bacchus
4,779
631
0
2,257
9,846
8,944
0
6,885
2,920
12,985
899
L
Heimdallr
ToufikLePen
Heimdallr
8,440
4,818
0
3,106
8,104
3,257
49
4,531
3,517
0
62,917
W
8,392
4,826
0
3,121
8,375
2,718
957
1,896
6,479
46,938
6,063
W
6,719
1,246
0
3,080
11,799
5,232
210
1,028
10,771
0
73,318
L
Bastet
920
266
0
2,224
9,230
2,467
0
513
8,717
0
21,639
W
Morgan Le Fay
xxVwaverxx15
Morgan Le Fay
6,128
720
0
2,514
5,252
2,064
743
1,042
4,210
47,059
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
39,771
250
Minions Killed
439
0
Camps Cleared
0
1,277,269
Distance Traveled
1,387,120
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,722
409
59
4
0
265,249
0
L
Persephone
5,631
402
41
3
0
188,028
2
W
Hel
7,392
528
52
4
0
243,934
0
W
Odin
8,833
631
103
7
0
273,655
0
L
Bacchus
6,202
443
18
1
0
301,552
0
L
Heimdallr
6,442
460
97
7
0
263,294
2
W
Sol
7,386
528
89
6
0
256,845
0
W
Pele
8,208
586
103
7
0
335,553
6
L
Bastet
5,358
383
35
3
0
259,146
0
W
Morgan Le Fay
7,952
568
92
7
0
277,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role