Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Knaggi96
Artemis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,242 Elo+
Solo
Ganesha
Ganesha
RackhamBoyart
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,701 Elo+
Solo
Zhong Kui
Zhong Kui
pauldamanstewart
Zhong Kui
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
292W - 284L
1,493 Elo+
Solo
Horus
Horus
掩护灬丶
Horus
Level 87
God Stats
2W - 1L
1,751 SR
Queue Stats
166W - 167L
1,439 Elo+
Solo
Team Averages
Level 103
1,550 SR
1,475 Elo+

VS

Team Averages
Level 78
1,523 SR
1,338 Elo+
Bacchus
Bacchus
Clifoto
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,172 Elo+
Solo
Cliodhna
Cliodhna
VcRxe12
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,306 Elo+
Solo
Chang'e
Chang'e
ZIPFELFROSCH
Chang'e
Level 113
God Stats
11W - 14L
1,636 SR
Queue Stats
897W - 879L
1,436 Elo+
Solo
Hachiman
Hachiman
abel_yjesus
Hachiman
Level 125
God Stats
5W - 7L
1,481 SR
Queue Stats
465W - 454L
1,475 Elo+
Solo
Tyr
Tyr
xNeon3rd
Tyr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 2 / 9
8,319
832
6,337
5,186
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Knaggi96
Artemis
16
5 / 2 / 11
8,571
857
12,447
9,609
5,151
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
15
1 / 1 / 16
8,415
842
8,253
11,335
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
13
5 / 3 / 9
7,806
781
15,304
11,043
10,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
4 / 1 / 12
8,810
881
5,701
13,310
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clifoto
Bacchus
15
8 / 4 / 1
9,353
935
9,166
11,027
15,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
VcRxe12
Cliodhna
13
0 / 3 / 5
6,962
696
8,868
9,281
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
ZIPFELFROSCH
Chang'e
13
1 / 5 / 5
7,441
744
11,688
13,609
9,172
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
abel_yjesus
Hachiman
12
0 / 4 / 7
7,089
709
9,925
8,807
4,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 5
7,116
712
4,694
11,255
11,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
19
Kills
9
9
Deaths
19
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
9
4.25
L
Bacchus
Clifoto
Bacchus
8
4
1
2.13
W
Artemis
Knaggi96
Artemis
5
2
11
5.25
W
Ganesha
1
1
16
9
L
Cliodhna
VcRxe12
Cliodhna
0
3
5
0.83
L
Chang'e
ZIPFELFROSCH
Chang'e
1
5
5
0.7
L
Hachiman
abel_yjesus
Hachiman
0
4
7
0.88
W
Zhong Kui
5
3
9
3.17
L
0
3
5
0.83
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,042
Damage
44,341
50,483
Taken
53,979
42,269
Mitigated
45,034
26,649
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,337
238
743
1,394
5,186
2,427
0
3,340
1,846
13,178
0
L
Bacchus
Clifoto
Bacchus
9,166
748
0
722
11,027
15,867
14
6,143
4,884
13,999
0
W
Artemis
Knaggi96
Artemis
12,447
5,331
528
2,937
9,609
5,151
701
4,023
5,545
0
28,074
W
Ganesha
8,253
662
0
2,850
11,335
12,520
0
4,218
7,026
17,492
220
L
Cliodhna
VcRxe12
Cliodhna
8,868
1,017
235
1,593
9,281
4,096
0
5,543
3,738
0
17,736
L
Chang'e
ZIPFELFROSCH
Chang'e
11,688
1,533
5,161
3,376
13,609
9,172
0
7,394
6,215
21,100
1,590
L
Hachiman
abel_yjesus
Hachiman
9,925
5,537
682
640
8,807
4,090
0
5,636
3,171
0
20,687
W
Zhong Kui
15,304
795
1,145
3,393
11,043
10,461
358
4,247
6,622
22,955
0
L
4,694
386
594
2,506
11,255
11,809
128
5,153
6,102
0
11,348
W
5,701
1,815
6,086
7,573
13,310
11,710
0
4,252
8,882
263
8,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
37,961
104
Minions Killed
93
0
Camps Cleared
0
884,650
Distance Traveled
818,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,319
832
28
3
0
147,530
0
L
Bacchus
9,353
935
9
1
0
160,932
0
W
Artemis
8,571
857
40
4
0
173,295
0
W
Ganesha
8,415
842
0
0
0
201,714
0
L
Cliodhna
6,962
696
16
2
0
175,333
0
L
Chang'e
7,441
744
27
3
0
151,549
0
L
Hachiman
7,089
709
25
3
0
158,161
0
W
Zhong Kui
7,806
781
22
2
0
156,390
0
L
Tyr
7,116
712
16
2
0
172,997
0
W
Horus
8,810
881
14
1
0
205,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role