Player Matchup

Neith
Neith
Axton106
Neith
Level 38
God Stats
3W - 2L
1,685 SR
Queue Stats
21W - 28L
1,453 Elo+
Solo
Nu Wa
Nu Wa
H__Colonel
Nu Wa
Level 102
God Stats
232W - 173L
1,660 SR
Queue Stats
472W - 471L
1,484 Elo+
Party 1
Loki
Loki
P_Colonel_
Loki
Level 59
God Stats
6W - 12L
1,509 SR
Queue Stats
89W - 82L
1,513 Elo+
Party 1
Bellona
Bellona
freestyler223
Bellona
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 16L
1,423 Elo+
Solo
Danzaburou
Danzaburou
h_colonel
Danzaburou
Level 125
God Stats
27W - 21L
1,493 SR
Queue Stats
694W - 720L
1,486 Elo+
Party 1
Team Averages
Level 78
1,569 SR
1,472 Elo+

VS

Team Averages
Level 111
1,578 SR
1,488 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AbortionsbyKai
Athena
Level 68
God Stats
4W - 0L
1,841 SR
Queue Stats
26W - 16L
1,575 Elo+
Solo
Zeus
Zeus
Torettoxx
Zeus
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
97W - 99L
1,434 Elo+
Solo
Susano
Susano
bprzybyla8967
Susano
Level 128
God Stats
2W - 3L
1,497 SR
Queue Stats
275W - 265L
1,429 Elo+
Solo
Neith
Neith
sweet_nisshoku
Neith
Level 129
God Stats
203W - 195L
1,553 SR
Queue Stats
230W - 233L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axton106
Neith
6
1 / 1 / 1
3,855
643
4,060
3,317
885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nu Wa
8
0 / 0 / 1
4,136
689
927
1,226
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
3 / 1 / 0
4,166
694
2,009
3,935
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
4
0 / 1 / 0
2,956
493
411
3,151
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
h_colonel
Danzaburou
6
0 / 2 / 3
3,658
610
3,052
4,587
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 0 / 0
5,041
840
1,083
3,159
1,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 1
3,766
628
1,069
6,229
4,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
7
0 / 1 / 0
3,944
657
499
2,704
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
4 / 1 / 0
4,165
694
1,531
3,738
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 1 / 2
3,448
575
3,943
4,342
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
W
0
1
1
0.5
L
Neith
Axton106
Neith
1
1
1
1.5
L
Nu Wa
0
0
1
0.5
L
3
1
0
3
W
Zeus
0
1
0
0
W
4
1
0
4
L
Bellona
0
1
0
0
L
Danzaburou
h_colonel
Danzaburou
0
2
3
0.75
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,459
Damage
8,125
16,216
Taken
20,172
5,794
Mitigated
9,178
4,117
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,083
180
0
2,872
3,159
1,872
0
0
3,159
31,165
2,522
W
1,069
230
153
2,453
6,229
4,321
0
0
6,229
7,127
0
L
Neith
Axton106
Neith
4,060
1,439
0
748
3,317
885
0
237
3,080
0
18,525
L
Nu Wa
927
496
0
250
1,226
353
0
447
779
18,394
592
L
2,009
483
0
1,221
3,935
1,134
0
310
3,625
0
16,708
W
Zeus
499
0
0
750
2,704
659
0
927
1,777
24,414
1,805
W
1,531
442
0
1,197
3,738
1,153
0
0
3,738
0
13,881
L
Bellona
411
0
0
749
3,151
1,979
0
1,083
2,068
0
6,586
L
Danzaburou
h_colonel
Danzaburou
3,052
1,193
0
1,149
4,587
1,443
0
568
4,019
0
15,893
W
3,943
980
98
1,999
4,342
1,173
0
0
4,342
0
22,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,771
Gold Earned
20,364
137
Minions Killed
173
0
Camps Cleared
0
571,903
Distance Traveled
609,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,041
840
52
9
0
89,667
0
W
Athena
3,766
628
8
1
0
154,569
0
L
Neith
3,855
643
26
4
0
126,772
0
L
Nu Wa
4,136
689
42
7
0
97,272
0
L
Loki
4,166
694
34
6
0
146,697
0
W
Zeus
3,944
657
52
9
0
107,657
0
W
Susano
4,165
694
30
5
0
133,036
0
L
Bellona
2,956
493
9
2
0
72,720
0
L
Danzaburou
3,658
610
26
4
0
128,442
0
W
Neith
3,448
575
31
5
0
124,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role