Player Matchup

Ymir
Ymir
Omegatorus
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Pandakraut23
Xbalanque
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 155L
1,438 Elo+
Solo
Terra
Terra
Ujosu
Terra
Level 282
God Stats
5W - 5L
1,119 SR
Queue Stats
1,474W - 1,515L
1,483 Elo+
Solo
Hou Yi
Hou Yi
applebottomjohns
Hou Yi
Level 147
God Stats
6W - 8L
1,225 SR
Queue Stats
204W - 222L
1,446 Elo+
Solo
Neith
Neith
fattestbeast
Neith
Level 128
God Stats
4W - 11L
1,203 SR
Queue Stats
1,029W - 1,102L
1,519 Elo+
Solo
Team Averages
Level 156
1,309 SR
1,466 Elo+

VS

Team Averages
Level 118
1,500 SR
1,424 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CoopThaKing
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
YesBULLY BULLYS
Cernunnos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,132 Elo+
Solo
Set
Set
bunyonz
Set
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,552 Elo+
Party 1
Lancelot
Lancelot
xSMITEBOTx
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 376L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
6,541
1,308
2,377
7,532
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Pandakraut23
Xbalanque
11
0 / 1 / 8
6,446
1,289
3,733
5,316
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Ujosu
Terra
11
0 / 1 / 3
6,797
1,359
282
5,394
5,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
3 / 0 / 5
6,910
1,382
7,137
3,123
1,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
4 / 0 / 3
6,976
1,395
3,476
4,978
2,387
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 2 / 2
5,359
1,072
3,079
3,956
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
CoopThaKing
Chang'e
7
0 / 3 / 2
4,743
949
1,734
5,051
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
YesBULLY BULLYS
Cernunnos
12
2 / 0 / 0
5,764
1,153
4,306
3,842
2,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
9
0 / 2 / 0
4,789
958
729
3,949
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
xSMITEBOTx
Lancelot
5
0 / 1 / 0
4,518
904
928
1,169
802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
8
Kills
2
4
Deaths
8
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
2
0.5
L
Chang'e
CoopThaKing
Chang'e
0
3
2
0.33
W
1
2
6
2
W
Xbalanque
Pandakraut23
Xbalanque
0
1
8
4
W
Terra
Ujosu
Terra
0
1
3
1.5
L
Cernunnos
YesBULLY BULLYS
Cernunnos
2
0
0
2
W
3
0
5
5.5
L
Set
0
2
0
0
W
4
0
3
5.5
L
Lancelot
xSMITEBOTx
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
10,776
26,343
Taken
17,967
20,256
Mitigated
7,602
8,953
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,079
925
0
0
3,956
1,576
0
156
3,800
0
9,894
L
Chang'e
CoopThaKing
Chang'e
1,734
322
590
838
5,051
1,510
0
850
4,201
2,280
0
W
2,377
198
31
1,255
7,532
8,299
712
681
6,813
7,240
0
W
Xbalanque
Pandakraut23
Xbalanque
3,733
338
250
459
5,316
2,856
2,031
174
5,142
0
14,974
W
Terra
Ujosu
Terra
282
32
3,506
1,180
5,394
5,074
428
579
4,815
5,182
0
L
Cernunnos
YesBULLY BULLYS
Cernunnos
4,306
1,049
105
1,792
3,842
2,103
0
633
3,209
0
9,163
W
7,137
1,253
326
462
3,123
1,640
1,950
434
2,689
0
14,331
L
Set
729
198
87
217
3,949
1,611
0
656
3,293
0
2,606
W
3,476
1,418
640
844
4,978
2,387
2,354
261
4,679
0
14,011
L
Lancelot
xSMITEBOTx
Lancelot
928
0
0
0
1,169
802
0
364
805
626
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
25,173
75
Minions Killed
37
0
Camps Cleared
0
517,307
Distance Traveled
405,825
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,359
1,072
16
3
0
66,332
0
L
Chang'e
4,743
949
0
0
0
83,434
0
W
Ymir
6,541
1,308
8
2
0
100,210
0
W
Xbalanque
6,446
1,289
26
5
0
105,873
0
W
Terra
6,797
1,359
10
2
0
115,346
0
L
Cernunnos
5,764
1,153
13
3
0
87,966
3
W
Hou Yi
6,910
1,382
11
2
0
94,947
0
L
Set
4,789
958
5
1
0
92,496
0
W
Neith
6,976
1,395
20
4
0
100,931
0
L
Lancelot
4,518
904
3
1
0
75,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role