Player Matchup

Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Drekct
Cthulhu
Diamond IV
Level 162
God Stats
6W - 6L
1,477 SR
Queue Stats
189W - 168L
1,928 MMR
Solo
Ne Zha
Ne Zha
Gold II
EIderweiss
Ne Zha
Gold II
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,865 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
Gnnary
Jing Wei
Platinum I
Level 151
God Stats
3W - 1L
1,841 SR
Queue Stats
287W - 248L
1,895 MMR
Solo
Janus
Janus
Platinum I
MexicanJxsus
Janus
Platinum I
Level 127
God Stats
1W - 2L
1,285 SR
Queue Stats
96W - 93L
1,927 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,520 SR
1,823 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,566 SR
1,903 MMR
Xbalanque
Xbalanque
Platinum I
TwiiZ
Xbalanque
Platinum I
Level 193
God Stats
0W - 3L
1,500 SR
Queue Stats
292W - 260L
1,923 MMR
Party 2
Tiamat
Tiamat
Diamond V
UniHunT
Tiamat
Diamond V
Level 122
God Stats
14W - 16L
1,525 SR
Queue Stats
358W - 351L
1,933 MMR
Solo
King Arthur
King Arthur
Diamond V
Zakyya
King Arthur
Diamond V
Level 222
God Stats
3W - 11L
1,461 SR
Queue Stats
133W - 123L
1,881 MMR
Party 2
Nemesis
Nemesis
Platinum II
dogwatér
Nemesis
Platinum II
Level 101
God Stats
2W - 3L
1,628 SR
Queue Stats
49W - 31L
1,937 MMR
Solo
Sobek
Sobek
Platinum V
υoyager
Sobek
Platinum V
Level 129
God Stats
1W - 2L
1,714 SR
Queue Stats
83W - 59L
1,840 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 0 / 3
4,192
838
2,242
4,992
2,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Drekct
Cthulhu
7
0 / 0 / 0
4,034
807
2,240
2,928
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
EIderweiss
Ne Zha
6
0 / 1 / 3
3,416
683
2,091
4,584
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Gnnary
Jing Wei
7
2 / 0 / 1
4,152
830
2,366
3,282
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 1
4,099
820
790
2,445
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorOdinAres

VS

Bans
Morgan Le FayThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
TwiiZ
Xbalanque
3
1 / 1 / 0
3,135
627
3,219
1,788
444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
UniHunT
Tiamat
8
0 / 0 / 0
4,030
806
1,181
1,772
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
Zakyya
King Arthur
7
0 / 0 / 0
3,910
782
1,749
4,726
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
dogwatér
Nemesis
7
0 / 2 / 0
3,473
695
3,040
5,168
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
υoyager
Sobek
6
0 / 1 / 1
3,720
744
1,747
5,201
3,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
3
2.5
W
Cthulhu
Drekct
Cthulhu
0
0
0
0
W
Ne Zha
EIderweiss
Ne Zha
0
1
3
1.5
W
Jing Wei
Gnnary
Jing Wei
2
0
1
2.5
W
1
0
1
1.5
L
Xbalanque
TwiiZ
Xbalanque
1
1
0
1
L
Tiamat
UniHunT
Tiamat
0
0
0
0
L
King Arthur
Zakyya
King Arthur
0
0
0
0
L
Nemesis
dogwatér
Nemesis
0
2
0
0
L
Sobek
υoyager
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,729
Damage
10,936
18,231
Taken
18,655
7,910
Mitigated
9,089
9,197
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,242
855
1,710
2,726
4,992
2,842
0
1,444
3,534
13,248
1,244
W
Cthulhu
Drekct
Cthulhu
2,240
249
0
875
2,928
1,979
0
0
2,928
22,270
0
W
Ne Zha
EIderweiss
Ne Zha
2,091
1,209
0
2,205
4,584
1,365
0
394
4,184
0
13,480
W
Jing Wei
Gnnary
Jing Wei
2,366
1,706
0
1,093
3,282
1,012
0
690
2,592
0
21,574
W
790
0
0
588
2,445
712
0
379
2,065
25,492
0
L
Xbalanque
TwiiZ
Xbalanque
3,219
1,874
0
642
1,788
444
0
405
1,383
0
10,006
L
Tiamat
UniHunT
Tiamat
1,181
180
0
633
1,772
753
0
31
1,741
26,373
0
L
King Arthur
Zakyya
King Arthur
1,749
175
0
1,875
4,726
2,176
0
1,768
2,575
0
25,143
L
Nemesis
dogwatér
Nemesis
3,040
705
0
763
5,168
1,804
0
1,219
3,885
0
22,252
L
Sobek
υoyager
Sobek
1,747
271
0
2,388
5,201
3,912
0
1,324
3,837
11,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,893
Gold Earned
18,268
206
Minions Killed
179
0
Camps Cleared
0
601,818
Distance Traveled
537,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,192
838
20
4
0
117,940
0
W
Cthulhu
4,034
807
45
9
0
118,196
0
W
Ne Zha
3,416
683
27
5
0
135,183
0
W
Jing Wei
4,152
830
55
11
0
113,055
0
W
Janus
4,099
820
59
12
0
117,444
0
L
Xbalanque
3,135
627
12
2
0
42,064
0
L
Tiamat
4,030
806
65
13
0
112,061
0
L
King Arthur
3,910
782
48
10
0
132,299
0
L
Nemesis
3,473
695
44
9
0
130,072
0
L
Sobek
3,720
744
10
2
0
121,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role