Player Matchup

Zeus
Zeus
IceWallowBOBS
Zeus
Level 47
God Stats
7W - 7L
1,337 SR
Queue Stats
239W - 254L
1,436 Elo+
Solo
Lancelot
Lancelot
Oo-tomma-C4_1
Lancelot
Level 148
God Stats
3W - 4L
1,363 SR
Queue Stats
137W - 133L
1,349 Elo+
Solo
Achilles
Achilles
P0l1o
Achilles
Level 154
God Stats
32W - 27L
1,632 SR
Queue Stats
315W - 288L
1,590 Elo+
Solo
Maui
Maui
Wurstwerfgeneral
Maui
Level 121
God Stats
12W - 9L
1,327 SR
Queue Stats
175W - 178L
1,495 Elo+
Solo
Hachiman
Hachiman
matija57
Hachiman
Level 127
God Stats
8W - 12L
1,485 SR
Queue Stats
351W - 333L
1,517 Elo+
Solo
Team Averages
Level 119
1,429 SR
1,478 Elo+

VS

Team Averages
Level 106
1,564 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DjFencePannel
Da Ji
Level 61
God Stats
1W - 1L
1,799 SR
Queue Stats
1W - 2L
1,529 Elo+
Solo
Hades
Hades
Frankwalter
Hades
Level 128
God Stats
2W - 1L
1,849 SR
Queue Stats
76W - 79L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
Peppdocht
Cernunnos
Level 52
God Stats
3W - 2L
1,170 SR
Queue Stats
175W - 170L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
6,675
607
3,935
2,698
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Oo-tomma-C4_1
Lancelot
13
5 / 1 / 1
6,620
602
6,080
7,207
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
P0l1o
Achilles
12
3 / 1 / 1
7,731
703
8,107
7,721
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 3
5,663
515
2,619
7,444
4,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
matija57
Hachiman
10
0 / 2 / 2
5,566
506
4,900
5,937
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 1 / 0
6,073
552
2,413
3,998
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
8
0 / 3 / 2
5,162
469
2,720
10,592
6,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,099
464
1,070
8,125
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,519
502
2,198
8,583
4,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
Peppdocht
Cernunnos
12
5 / 1 / 0
7,163
651
6,512
6,813
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
6
6
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
L
Ymir
 
Ymir
0
3
2
0.33
L
0
3
1
0.17
L
0
3
1
0.17
W
1
0
2
2
W
Lancelot
Oo-tomma-C4_1
Lancelot
5
1
1
5.5
W
Achilles
P0l1o
Achilles
3
1
1
3.5
L
Cernunnos
Peppdocht
Cernunnos
5
1
0
5
W
1
2
3
1.25
W
Hachiman
matija57
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
14,913
31,007
Taken
38,111
16,203
Mitigated
18,078
8,127
Healing
12,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,413
269
0
750
3,998
1,399
0
618
3,258
51,142
0
L
Ymir
 
Ymir
2,720
461
0
2,167
10,592
6,579
0
3,940
6,327
12,615
0
L
1,070
279
0
2,492
8,125
3,136
0
738
7,339
0
30,086
L
2,198
218
0
3,775
8,583
4,448
0
0
8,583
32,811
0
W
3,935
308
0
940
2,698
987
0
702
1,996
49,754
2,574
W
Lancelot
Oo-tomma-C4_1
Lancelot
6,080
1,170
0
660
7,207
3,766
0
696
6,511
0
50,719
W
Achilles
P0l1o
Achilles
8,107
2,843
0
2,782
7,721
4,856
0
3,308
4,413
0
60,589
L
Cernunnos
Peppdocht
Cernunnos
6,512
3,766
0
3,018
6,813
2,516
0
534
6,279
0
51,725
W
2,619
591
278
1,386
7,444
4,733
0
1,550
5,894
13,450
1,964
W
Hachiman
matija57
Hachiman
4,900
3,054
0
2,081
5,937
1,861
0
1,075
4,862
0
45,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
29,016
397
Minions Killed
332
0
Camps Cleared
0
1,106,139
Distance Traveled
1,053,685
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,073
552
105
10
0
225,047
0
L
Ymir
5,162
469
10
1
0
195,909
2
L
Da Ji
5,099
464
61
6
0
234,112
0
L
Hades
5,519
502
62
6
0
190,145
1
W
Zeus
6,675
607
121
11
0
222,810
2
W
Lancelot
6,620
602
69
6
0
268,711
2
W
Achilles
7,731
703
120
11
0
197,718
2
L
Cernunnos
7,163
651
94
9
0
208,472
1
W
Maui
5,663
515
20
2
0
215,161
4
W
Hachiman
5,566
506
67
6
0
201,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role