Player Matchup

Bacchus
Bacchus
AVShadow
Bacchus
Level 33
God Stats
0W - 2L
1,828 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 2
Izanami
Izanami
kostalomnine
Izanami
Level 17
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
minckao
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 27
1,527 SR
1,408 Elo+

VS

Team Averages
Level 89
1,460 SR
1,502 Elo+
Arachne
Arachne
Interweb
Arachne
Level 100
God Stats
17W - 11L
1,608 SR
Queue Stats
126W - 130L
1,492 Elo+
Party 1
Sobek
Sobek
Panquax
Sobek
Level 59
God Stats
1W - 1L
1,271 SR
Queue Stats
168W - 153L
1,477 Elo+
Solo
Baba Yaga
Baba Yaga
Антирес
Baba Yaga
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
284W - 282L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AVShadow
Bacchus
12
0 / 3 / 5
7,171
598
6,253
14,414
13,022
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
kostalomnine
Izanami
14
2 / 2 / 3
8,252
688
13,399
13,744
5,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
minckao
Fenrir
12
3 / 10 / 2
8,005
667
6,785
15,595
7,981
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Interweb
Arachne
14
8 / 1 / 5
9,947
829
9,715
12,674
11,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Panquax
Sobek
13
1 / 4 / 10
8,350
696
8,119
15,106
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
Антирес
Baba Yaga
16
6 / 0 / 9
10,498
875
21,999
7,688
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
15
15
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AVShadow
Bacchus
0
3
5
0.83
W
Arachne
Interweb
Arachne
8
1
5
10.5
W
Sobek
Panquax
Sobek
1
4
10
1.5
L
Izanami
kostalomnine
Izanami
2
2
3
1.75
L
Fenrir
minckao
Fenrir
3
10
2
0.4
W
Baba Yaga
Антирес
Baba Yaga
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,437
Damage
39,833
43,753
Taken
35,468
26,535
Mitigated
29,848
5,524
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AVShadow
Bacchus
6,253
1,126
0
1,679
14,414
13,022
0
7,988
5,356
16,254
739
W
Arachne
Interweb
Arachne
9,715
7,213
0
2,027
12,674
11,552
890
2,024
10,650
0
29,238
W
Sobek
Panquax
Sobek
8,119
1,248
0
4,130
15,106
14,388
125
2,409
12,697
15,742
436
L
Izanami
kostalomnine
Izanami
13,399
9,810
0
3,213
13,744
5,532
0
9,775
2,895
0
48,983
L
Fenrir
minckao
Fenrir
6,785
2,589
0
632
15,595
7,981
0
9,089
5,712
0
19,070
W
Baba Yaga
Антирес
Baba Yaga
21,999
1,647
0
3,934
7,688
3,908
348
1,454
6,234
58,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,428
Gold Earned
28,795
129
Minions Killed
146
0
Camps Cleared
0
621,935
Distance Traveled
690,914
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,171
598
18
2
0
227,297
0
W
Arachne
9,947
829
35
3
0
259,070
0
W
Sobek
8,350
696
25
2
0
219,308
4
L
Izanami
8,252
688
83
7
0
205,584
1
L
Fenrir
8,005
667
28
2
0
189,054
0
W
Baba Yaga
10,498
875
86
7
0
212,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role