Player Matchup

Sobek
Sobek
Fr0st4771
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,530 Elo+
Solo
Discordia
Discordia
LeananFae
Discordia
Level 141
God Stats
7W - 9L
1,334 SR
Queue Stats
245W - 244L
1,462 Elo+
Solo
Mulan
Mulan
Princeps04
Mulan
Level 121
God Stats
17W - 3L
1,634 SR
Queue Stats
45W - 41L
1,450 Elo+
Solo
Chernobog
Chernobog
comedypatrol
Chernobog
Level 60
God Stats
15W - 18L
1,475 SR
Queue Stats
116W - 131L
1,503 Elo+
Solo
Thor
Thor
jurrrrd
Thor
Level 155
God Stats
24W - 17L
1,660 SR
Queue Stats
459W - 416L
1,573 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,504 Elo+

VS

Team Averages
Level 74
1,386 SR
1,363 Elo+
Bacchus
Bacchus
Arcanis07
Bacchus
Level 31
God Stats
2W - 13L
1,059 SR
Queue Stats
2W - 13L
1,139 Elo+
Party 1
Bellona
Bellona
Beatnikus
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Anhur
Anhur
LonexSniperx86
Anhur
Level 122
God Stats
9W - 12L
1,743 SR
Queue Stats
280W - 347L
1,488 Elo+
Solo
Janus
Janus
ii-SwiiTch-
Janus
Level 66
God Stats
6W - 8L
1,494 SR
Queue Stats
127W - 118L
1,549 Elo+
Solo
Ratatoskr
Ratatoskr
nincomepoop
Ratatoskr
Level 27
God Stats
0W - 3L
1,134 SR
Queue Stats
411W - 418L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fr0st4771
Sobek
13
5 / 3 / 7
8,249
589
4,499
14,154
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
LeananFae
Discordia
16
3 / 0 / 4
9,703
693
10,247
4,020
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
14
1 / 2 / 4
8,536
610
10,689
15,079
7,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Chernobog
comedypatrol
Chernobog
13
3 / 2 / 8
8,272
591
8,877
9,069
2,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
jurrrrd
Thor
15
6 / 0 / 3
8,722
623
9,867
9,347
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arcanis07
Bacchus
8
0 / 6 / 2
6,101
436
1,644
11,422
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Beatnikus
Bellona
13
1 / 2 / 2
7,747
553
7,046
16,151
16,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 2 / 0
8,223
587
7,056
10,881
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
6,621
473
2,419
10,671
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
nincomepoop
Ratatoskr
11
2 / 4 / 0
6,592
471
3,360
12,714
4,621
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
7
7
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Arcanis07
Bacchus
0
6
2
0.17
L
Bellona
Beatnikus
Bellona
1
2
2
1
W
Sobek
Fr0st4771
Sobek
5
3
7
2.83
W
Discordia
LeananFae
Discordia
3
0
4
5
L
4
2
0
2
W
Mulan
1
2
4
1.5
W
Chernobog
comedypatrol
Chernobog
3
2
8
3.5
L
0
4
1
0.13
W
Thor
jurrrrd
Thor
6
0
3
7.5
L
Ratatoskr
nincomepoop
Ratatoskr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,179
Damage
21,525
51,669
Taken
61,839
29,714
Mitigated
38,274
18,767
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Arcanis07
Bacchus
1,644
27
0
714
11,422
9,261
0
1,921
9,501
7,664
1,625
L
Bellona
Beatnikus
Bellona
7,046
2,793
0
4,974
16,151
16,694
67
2,941
13,027
0
53,819
W
Sobek
Fr0st4771
Sobek
4,499
604
0
4,414
14,154
14,060
279
807
13,267
22,431
710
W
Discordia
LeananFae
Discordia
10,247
634
0
500
4,020
1,695
611
584
3,360
81,341
2,208
L
7,056
2,925
0
3,817
10,881
4,280
0
1,798
9,047
0
69,433
W
Mulan
10,689
1,812
0
4,469
15,079
7,667
2,009
450
14,501
0
65,831
W
Chernobog
comedypatrol
Chernobog
8,877
5,955
340
4,215
9,069
2,473
1,595
827
8,202
0
59,980
L
2,419
297
0
1,495
10,671
3,418
0
4,406
5,833
46,076
0
W
Thor
jurrrrd
Thor
9,867
2,735
0
4,829
9,347
3,819
956
532
8,691
0
68,893
L
Ratatoskr
nincomepoop
Ratatoskr
3,360
321
0
751
12,714
4,621
0
2,685
9,911
0
41,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
35,284
491
Minions Killed
379
0
Camps Cleared
0
1,433,525
Distance Traveled
1,399,199
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,101
436
9
1
0
285,134
0
L
Bellona
7,747
553
94
7
0
289,937
0
W
Sobek
8,249
589
23
2
0
284,699
1
W
Discordia
9,703
693
161
12
0
297,858
0
L
Anhur
8,223
587
101
7
0
243,562
0
W
Mulan
8,536
610
112
8
0
287,299
0
W
Chernobog
8,272
591
96
7
0
247,413
0
L
Janus
6,621
473
110
8
0
267,532
0
W
Thor
8,722
623
99
7
0
316,256
0
L
Ratatoskr
6,592
471
65
5
0
313,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role