Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dominpogo
Kukulkan
Level 109
God Stats
34W - 34L
1,308 SR
Queue Stats
72W - 76L
1,277 Elo+
Solo
Achilles
Achilles
Fogell Kirk
Achilles
Level 103
God Stats
9W - 11L
1,417 SR
Queue Stats
302W - 311L
1,422 Elo+
Party 1
Bacchus
Bacchus
JNARF
Bacchus
Level 17
God Stats
9W - 6L
1,407 SR
Queue Stats
73W - 86L
1,313 Elo+
Party 1
Apollo
Apollo
StealthfighterQ
Apollo
Level 67
God Stats
14W - 14L
1,389 SR
Queue Stats
454W - 461L
1,413 Elo+
Solo
Team Averages
Level 82
1,404 SR
1,385 Elo+

VS

Team Averages
Level 65
1,386 SR
1,347 Elo+
Nut
Nut
FuriousStyles106
Nut
Level 106
God Stats
1W - 2L
1,442 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Ares
Ares
M4lestar0
Ares
Level 66
God Stats
5W - 4L
1,300 SR
Queue Stats
50W - 48L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
SonDginWy
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,238 Elo+
Solo
Loki
Loki
Zwenteeel8650_
Loki
Level 65
God Stats
7W - 12L
1,366 SR
Queue Stats
9W - 15L
1,261 Elo+
Party 2
Merlin
Merlin
trickelite
Merlin
Level 18
God Stats
4W - 3L
1,320 SR
Queue Stats
8W - 12L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 1 / 0
5,242
874
710
2,398
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Dominpogo
Kukulkan
9
1 / 1 / 2
5,140
857
872
3,380
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Fogell Kirk
Achilles
9
5 / 0 / 1
5,008
835
2,514
4,049
1,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
JNARF
Bacchus
7
1 / 1 / 3
4,859
810
2,554
4,098
3,190
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

7
2 / 0 / 3
4,403
734
3,069
2,641
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,986
498
803
1,445
418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
5
0 / 4 / 1
3,390
565
1,578
7,211
3,755
Sun Wukong
SonDginWy
Sun Wukong
2
0 / 1 / 0
2,927
488
489
1,110
577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
3 / 1 / 0
4,588
765
1,649
3,962
1,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
trickelite
Merlin
6
0 / 3 / 0
3,523
587
1,976
3,407
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
Kukulkan
Dominpogo
Kukulkan
1
1
2
2
W
Achilles
Fogell Kirk
Achilles
5
0
1
5.5
L
0
1
0
0
W
Bacchus
JNARF
Bacchus
1
1
3
2.5
L
Ares
0
4
1
0.13
L
Sun Wukong
SonDginWy
Sun Wukong
0
1
0
0
W
2
0
3
3.5
L
3
1
0
3
L
Merlin
trickelite
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,719
Damage
6,495
16,566
Taken
17,135
7,647
Mitigated
6,905
5,061
Healing
1,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
710
204
0
250
2,398
762
1,559
0
2,365
27,085
918
W
Kukulkan
Dominpogo
Kukulkan
872
0
0
990
3,380
1,134
0
1,486
1,554
30,521
1,882
W
Achilles
Fogell Kirk
Achilles
2,514
742
0
268
4,049
1,802
0
110
3,899
0
27,400
L
803
588
0
257
1,445
418
0
373
1,072
0
6,593
W
Bacchus
JNARF
Bacchus
2,554
726
0
1,456
4,098
3,190
194
1,049
3,049
16,957
0
L
Ares
1,578
190
59
749
7,211
3,755
0
2,181
5,030
5,797
496
L
Sun Wukong
SonDginWy
Sun Wukong
489
245
0
163
1,110
577
0
624
486
0
2,727
W
3,069
1,749
0
2,097
2,641
759
555
453
2,188
0
23,033
L
1,649
209
0
120
3,962
1,277
0
86
3,876
0
26,213
L
Merlin
trickelite
Merlin
1,976
77
0
500
3,407
878
0
778
2,629
14,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
17,414
207
Minions Killed
99
0
Camps Cleared
0
631,399
Distance Traveled
471,651
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,242
874
47
8
0
100,946
0
W
Kukulkan
5,140
857
51
9
0
128,780
0
W
Achilles
5,008
835
49
8
0
158,660
0
L
Nut
2,986
498
9
2
0
41,257
2
W
Bacchus
4,859
810
23
4
0
124,448
1
L
Ares
3,390
565
11
2
0
129,348
1
L
Sun Wukong
2,927
488
4
1
0
47,602
0
W
Apollo
4,403
734
37
6
0
118,565
0
L
Loki
4,588
765
46
8
0
131,991
1
L
Merlin
3,523
587
29
5
0
121,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role