Player Matchup

Atlas
Atlas
SlenderO
Atlas
Level 82
God Stats
1W - 1L
1,478 SR
Queue Stats
6W - 4L
1,819 Elo+
Solo
Janus
Janus
dye4pizza
Janus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 311L
1,417 Elo+
Solo
Thor
Thor
epicmac
Thor
Level 81
God Stats
11W - 13L
1,402 SR
Queue Stats
40W - 49L
1,378 Elo+
Solo
Ullr
Ullr
nonodj18
Ullr
Level 64
God Stats
1W - 2L
1,391 SR
Queue Stats
180W - 228L
1,438 Elo+
Solo
Ah Puch
Ah Puch
xxDarkNikzs
Ah Puch
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,568 Elo+
Solo
Team Averages
Level 92
1,454 SR
1,524 Elo+

VS

Team Averages
Level 89
1,531 SR
1,446 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Denimur
Nemesis
Level 120
God Stats
2W - 0L
1,719 SR
Queue Stats
122W - 128L
1,444 Elo+
Solo
Heimdallr
Heimdallr
Jee-Bey35
Heimdallr
Level 64
God Stats
4W - 5L
1,443 SR
Queue Stats
192W - 203L
1,430 Elo+
Solo
Cerberus
Cerberus
Timex17-2
Cerberus
Level 43
God Stats
2W - 3L
1,473 SR
Queue Stats
114W - 124L
1,371 Elo+
Solo
Poseidon
Poseidon
Zaikillu
Poseidon
Level 133
God Stats
197W - 190L
1,522 SR
Queue Stats
418W - 433L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
SlenderO
Atlas
10
2 / 4 / 4
6,560
469
8,125
14,603
13,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
dye4pizza
Janus
13
2 / 5 / 1
7,537
538
4,863
10,668
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
epicmac
Thor
12
2 / 3 / 3
6,955
497
4,092
11,840
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ullr
11
1 / 3 / 2
5,989
428
6,603
8,261
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
xxDarkNikzs
Ah Puch
13
1 / 1 / 1
7,155
511
9,700
7,671
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 2 / 0
8,128
581
5,943
12,513
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Denimur
Nemesis
15
2 / 1 / 6
8,378
598
3,783
9,788
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Jee-Bey35
Heimdallr
13
0 / 2 / 4
7,154
511
7,650
11,035
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Timex17-2
Cerberus
13
6 / 3 / 3
8,181
584
8,771
13,697
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Zaikillu
Poseidon
16
7 / 0 / 0
9,882
706
8,352
5,185
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
16
16
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
0
0.5
W
Nemesis
Denimur
Nemesis
2
1
6
5
W
Heimdallr
Jee-Bey35
Heimdallr
0
2
4
1
L
Atlas
SlenderO
Atlas
2
4
4
1
W
Cerberus
Timex17-2
Cerberus
6
3
3
2.5
W
Poseidon
Zaikillu
Poseidon
7
0
0
7
L
Janus
dye4pizza
Janus
2
5
1
0.5
L
Thor
epicmac
Thor
2
3
3
1.17
L
Ullr
1
3
2
0.67
L
Ah Puch
xxDarkNikzs
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
34,499
53,043
Taken
52,218
27,089
Mitigated
27,492
8,722
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,943
1,045
0
3,585
12,513
5,989
32
9,574
2,939
54,265
2,910
W
Nemesis
Denimur
Nemesis
3,783
1,246
0
1,683
9,788
4,219
56
2,369
7,339
0
73,128
W
Heimdallr
Jee-Bey35
Heimdallr
7,650
2,694
0
2,613
11,035
5,262
577
2,442
8,593
0
58,398
L
Atlas
SlenderO
Atlas
8,125
3,685
0
1,061
14,603
13,299
0
5,282
9,321
21,618
0
W
Cerberus
Timex17-2
Cerberus
8,771
1,155
0
4,135
13,697
10,279
0
5,297
8,344
28,666
2,062
W
Poseidon
Zaikillu
Poseidon
8,352
1,657
0
2,223
5,185
1,743
0
2,564
2,353
83,049
259
L
Janus
dye4pizza
Janus
4,863
88
0
750
10,668
3,821
0
7,593
3,075
60,675
373
L
Thor
epicmac
Thor
4,092
1,268
0
3,362
11,840
4,263
0
2,323
9,517
0
46,679
L
Ullr
6,603
3,126
0
948
8,261
3,028
0
2,188
6,073
0
38,074
L
Ah Puch
xxDarkNikzs
Ah Puch
9,700
664
0
2,601
7,671
2,678
0
5,198
2,473
48,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,196
Gold Earned
41,723
354
Minions Killed
467
0
Camps Cleared
0
1,413,727
Distance Traveled
1,417,138
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,128
581
104
7
0
263,541
0
W
Nemesis
8,378
598
109
8
0
325,270
0
W
Heimdallr
7,154
511
88
6
0
238,512
0
L
Atlas
6,560
469
16
1
0
306,562
4
W
Cerberus
8,181
584
25
2
0
266,533
0
W
Poseidon
9,882
706
141
10
0
323,282
7
L
Janus
7,537
538
127
9
0
292,662
0
L
Thor
6,955
497
71
5
0
284,665
4
L
Ullr
5,989
428
51
4
0
289,422
6
L
Ah Puch
7,155
511
89
6
0
240,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role