Player Matchup

Agni
Agni
Grandmaster
QueenWasabii
Agni
Grandmaster
Level 157
God Stats
137W - 100L
1,754 SR
Queue Stats
777W - 605L
2,627 MMR
Solo
Bacchus
Bacchus
Platinum II
albe629
Bacchus
Platinum II
Level 148
God Stats
0W - 1L
1,192 SR
Queue Stats
86W - 93L
1,752 MMR
Solo
Hou Yi
Hou Yi
Gold I
qyjvqamksfmalfas
Hou Yi
Gold I
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 264L
1,770 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,482 SR
2,050 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 178
1,758 SR
2,077 MMR
Xing Tian
Xing Tian
Gold III
BOWBoldfase
Xing Tian
Gold III
Level 110
God Stats
1W - 0L
1,614 SR
Queue Stats
49W - 46L
1,554 MMR
Solo
Thor
Thor
Diamond II
Dilano2005
Thor
Diamond II
Level 245
God Stats
3W - 2L
1,699 SR
Queue Stats
162W - 145L
2,245 MMR
Solo
Scylla
Scylla
Diamond I
Gurajiorasu
Scylla
Diamond I
Level 180
God Stats
8W - 3L
1,960 SR
Queue Stats
139W - 68L
2,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,394
587
19,953
14,724
5,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
albe629
Bacchus
15
2 / 4 / 2
10,154
635
9,805
20,884
28,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 2
9,806
613
11,336
14,693
5,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KuzenboAchillesCharonNe ZhaThoth

VS

Bans
PersephoneMulanAtlasAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BOWBoldfase
Xing Tian
17
1 / 1 / 14
11,096
694
10,874
21,007
25,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 3 / 9
11,661
729
13,217
17,411
18,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Scylla
20
11 / 0 / 5
13,709
857
20,926
16,339
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
16
16
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BOWBoldfase
Xing Tian
1
1
14
8
W
4
3
9
2.83
W
Scylla
11
0
5
13.5
L
1
6
3
0.42
L
Bacchus
albe629
Bacchus
2
4
2
0.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
45,017
50,301
Taken
54,757
39,349
Mitigated
51,038
4,672
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BOWBoldfase
Xing Tian
10,874
751
0
3,948
21,007
25,181
90
8,294
10,821
27,493
1,446
W
13,217
1,788
0
6,575
17,411
18,482
159
9,291
7,254
0
39,942
W
Scylla
20,926
1,326
0
5,091
16,339
7,375
1,048
11,007
4,950
90,066
0
L
19,953
1,393
0
761
14,724
5,237
0
8,422
5,321
45,872
0
L
Bacchus
albe629
Bacchus
9,805
575
0
2,790
20,884
28,692
0
11,542
7,597
40,050
1,551
L
11,336
5,412
0
1,121
14,693
5,420
0
9,191
4,813
0
32,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
36,466
168
Minions Killed
217
0
Camps Cleared
0
823,755
Distance Traveled
920,707
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,096
694
23
1
0
331,840
2
W
Thor
11,661
729
40
3
0
288,432
0
W
Scylla
13,709
857
154
10
0
300,435
0
L
Agni
9,394
587
48
3
0
283,845
0
L
Bacchus
10,154
635
51
3
0
285,617
0
L
Hou Yi
9,806
613
69
4
0
254,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role