Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArGuz_aNdy
Ah Muzen Cab
Level 146
God Stats
8W - 2L
1,779 SR
Queue Stats
231W - 247L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
Badmium
Kumbhakarna
Level 128
God Stats
2W - 0L
1,548 SR
Queue Stats
42W - 39L
1,615 Elo+
Party 1
Amaterasu
Amaterasu
DemiDios
Amaterasu
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 157L
1,567 Elo+
Party 1
Sobek
Sobek
Flopper1
Sobek
Level 220
God Stats
6W - 7L
1,108 SR
Queue Stats
825W - 826L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
mikoko15
Cernunnos
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,637 Elo+
Solo
Team Averages
Level 140
1,487 SR
1,566 Elo+

VS

Team Averages
Level 135
1,473 SR
1,507 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Reginleif101
Ullr
Level 129
God Stats
0W - 2L
1,306 SR
Queue Stats
126W - 126L
1,500 Elo+
Solo
Surtr
Surtr
Somtin Rong
Surtr
Level 129
God Stats
21W - 18L
1,561 SR
Queue Stats
753W - 767L
1,477 Elo+
Solo
Shiva
Shiva
Terabol
Shiva
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 205L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArGuz_aNdy
Ah Muzen Cab
14
3 / 2 / 10
8,117
812
13,530
8,987
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Badmium
Kumbhakarna
12
1 / 1 / 10
7,798
780
3,774
9,849
10,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
DemiDios
Amaterasu
13
5 / 1 / 4
7,782
778
6,303
8,457
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sobek
Flopper1
Sobek
14
4 / 1 / 9
8,392
839
6,921
11,115
14,164
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
mikoko15
Cernunnos
15
1 / 0 / 12
8,030
803
8,459
8,171
8,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 0 / 2
8,024
802
9,204
6,120
3,143
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
 
Mercury
13
1 / 5 / 1
7,057
706
6,750
8,852
3,943
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 3
6,927
693
5,626
8,375
3,931
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 2
6,715
672
9,996
10,011
10,400
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Terabol
Shiva
14
2 / 3 / 3
8,029
803
8,076
10,706
7,908
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
14
Kills
5
5
Deaths
14
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
0
2
3
L
Mercury
 
Mercury
1
5
1
0.3
W
Ah Muzen Cab
ArGuz_aNdy
Ah Muzen Cab
3
2
10
4
W
Kumbhakarna
Badmium
Kumbhakarna
1
1
10
6
W
Amaterasu
DemiDios
Amaterasu
5
1
4
7
W
Sobek
Flopper1
Sobek
4
1
9
8.5
L
0
3
3
0.5
L
0
3
2
0.33
L
Shiva
Terabol
Shiva
2
3
3
1.17
W
Cernunnos
mikoko15
Cernunnos
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,987
Damage
39,652
46,579
Taken
44,064
49,781
Mitigated
29,325
18,495
Healing
9,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,204
3,439
645
2,268
6,120
3,143
205
1,522
4,598
0
27,219
L
Mercury
 
Mercury
6,750
2,726
0
724
8,852
3,943
0
1,759
6,866
0
12,576
W
Ah Muzen Cab
ArGuz_aNdy
Ah Muzen Cab
13,530
2,369
1,146
970
8,987
5,390
0
706
8,098
0
40,182
W
Kumbhakarna
Badmium
Kumbhakarna
3,774
138
0
1,266
9,849
10,984
0
933
8,703
7,624
0
W
Amaterasu
DemiDios
Amaterasu
6,303
2,210
1,099
1,413
8,457
10,770
0
1,034
7,223
0
7,769
W
Sobek
Flopper1
Sobek
6,921
102
4,770
4,892
11,115
14,164
0
1,106
9,894
13,119
0
L
5,626
892
681
1,320
8,375
3,931
0
2,949
5,330
0
17,187
L
9,996
818
193
2,355
10,011
10,400
0
2,951
6,849
5,820
9,170
L
Shiva
Terabol
Shiva
8,076
1,212
501
1,114
10,706
7,908
0
1,514
9,024
322
12,945
W
Cernunnos
mikoko15
Cernunnos
8,459
3,656
780
2,159
8,171
8,473
198
724
7,315
0
25,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,119
Gold Earned
36,752
143
Minions Killed
123
0
Camps Cleared
0
1,039,843
Distance Traveled
926,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,024
802
47
5
0
163,794
0
L
Mercury
7,057
706
16
2
0
204,975
0
W
Ah Muzen Cab
8,117
812
62
6
0
214,319
0
W
Kumbhakarna
7,798
780
9
1
0
203,056
0
W
Amaterasu
7,782
778
9
1
0
200,407
0
W
Sobek
8,392
839
10
1
0
219,585
0
L
Ullr
6,927
693
34
3
0
208,572
0
L
Surtr
6,715
672
10
1
0
168,643
0
L
Shiva
8,029
803
16
2
0
180,178
0
W
Cernunnos
8,030
803
53
5
0
202,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role