Player Matchup

Surtr
Surtr
Diamond II
 
Surtr
Diamond II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond V
BlackSoldier99
Izanami
Diamond V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 77L
2,046 MMR
Solo
Ares
Ares
Diamond IV
Tepelman
Ares
Diamond IV
Level 181
God Stats
3W - 2L
1,567 SR
Queue Stats
79W - 60L
2,216 MMR
Solo
Ullr
Ullr
Diamond II
zippari
Ullr
Diamond II
Level 124
God Stats
16W - 7L
1,729 SR
Queue Stats
87W - 72L
2,040 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,559 SR
1,860 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,631 SR
2,047 MMR
Baron Samedi
Baron Samedi
Platinum II
ALGEEN
Baron Samedi
Platinum II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,903 MMR
Solo
Danzaburou
Danzaburou
Platinum II
DeclanRice
Danzaburou
Platinum II
Level 104
God Stats
3W - 3L
1,508 SR
Queue Stats
219W - 209L
1,967 MMR
Solo
Fenrir
Fenrir
Platinum I
Oette270799
Fenrir
Platinum I
Level 178
God Stats
22W - 16L
1,749 SR
Queue Stats
150W - 143L
1,984 MMR
Party 1
Kukulkan
Kukulkan
Diamond I
Reggaejunkie
Kukulkan
Diamond I
Level 176
God Stats
4W - 4L
1,597 SR
Queue Stats
286W - 261L
2,364 MMR
Solo
Odin
Odin
Diamond IV
bananadude25
Odin
Diamond IV
Level 162
God Stats
1W - 1L
1,801 SR
Queue Stats
58W - 48L
2,016 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 0 / 0
6,354
635
7,781
7,090
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
10
1 / 0 / 5
5,511
551
3,575
6,508
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 0 / 0
5,998
600
4,597
4,719
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
10
2 / 2 / 4
5,791
579
4,067
8,641
6,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ullr
zippari
Ullr
13
2 / 0 / 4
6,833
683
3,605
5,947
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Ao KuangHachimanAthenaThothCharon

VS

Bans
ThanatosThorChironNeithSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALGEEN
Baron Samedi
8
0 / 2 / 2
4,314
431
3,529
6,473
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DeclanRice
Danzaburou
11
0 / 1 / 2
5,432
543
3,593
6,597
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
8
2 / 4 / 0
4,921
492
2,066
9,578
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Reggaejunkie
Kukulkan
11
0 / 2 / 0
5,541
554
2,942
4,569
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
0 / 1 / 0
5,270
527
3,406
8,935
6,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
2
2
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
0
3
W
Ne Zha
 
Ne Zha
1
0
5
3.5
L
Baron Samedi
ALGEEN
Baron Samedi
0
2
2
0.5
W
2
0
0
2
L
Danzaburou
DeclanRice
Danzaburou
0
1
2
1
L
Fenrir
2
4
0
0.5
L
Kukulkan
Reggaejunkie
Kukulkan
0
2
0
0
W
Ares
2
2
4
2
L
0
1
0
0
W
Ullr
zippari
Ullr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
15,536
32,905
Taken
36,152
17,497
Mitigated
17,549
14,466
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,781
3,226
0
3,541
7,090
4,820
0
154
6,898
1,780
44,110
W
Ne Zha
 
Ne Zha
3,575
1,973
0
3,930
6,508
2,282
0
789
5,550
0
41,764
L
Baron Samedi
ALGEEN
Baron Samedi
3,529
570
396
1,654
6,473
3,064
0
848
5,584
18,212
0
W
4,597
3,085
0
3,520
4,719
1,688
70
541
4,044
0
57,095
L
Danzaburou
DeclanRice
Danzaburou
3,593
2,113
0
3,505
6,597
2,558
0
1,216
5,381
0
47,158
L
Fenrir
2,066
712
0
3,696
9,578
3,667
0
901
8,550
0
27,050
L
Kukulkan
Reggaejunkie
Kukulkan
2,942
401
0
500
4,569
1,812
0
741
3,828
44,733
360
W
Ares
4,067
473
0
1,827
8,641
6,284
0
2,361
5,894
11,034
2,529
L
3,406
326
0
2,650
8,935
6,448
0
650
7,868
0
39,134
W
Ullr
zippari
Ullr
3,605
1,525
0
1,648
5,947
2,423
0
1,658
4,089
0
61,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,487
Gold Earned
25,478
390
Minions Killed
318
0
Camps Cleared
0
1,038,988
Distance Traveled
922,077
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,354
635
75
8
0
194,287
0
W
Ne Zha
5,511
551
71
7
0
254,443
0
L
Baron Samedi
4,314
431
31
3
0
161,376
1
W
Izanami
5,998
600
103
10
0
196,067
2
L
Danzaburou
5,432
543
76
8
0
169,576
2
L
Fenrir
4,921
492
54
5
0
211,651
0
L
Kukulkan
5,541
554
80
8
0
187,974
0
W
Ares
5,791
579
14
1
0
197,521
3
L
Odin
5,270
527
77
8
0
191,500
0
W
Ullr
6,833
683
127
13
0
196,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role