Player Matchup

Janus
Janus
 
Janus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DeAnthrax9960
Gilgamesh
Level 10
God Stats
0W - 4L
1,112 SR
Queue Stats
0W - 11L
925 Elo+
Party 1
Danzaburou
Danzaburou
TGS xXCLOUD A1
Danzaburou
Level 23
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 18L
908 Elo+
Party 1
Team Averages
Level 42
1,308 SR
1,111 Elo+

VS

Team Averages
Level 76
1,677 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
AsDfGhJkL321-mat
Ah Muzen Cab
Level 125
God Stats
14W - 13L
1,652 SR
Queue Stats
480W - 561L
1,353 Elo+
Solo
Cerberus
Cerberus
GabesLife
Cerberus
Level 16
God Stats
3W - 3L
1,802 SR
Queue Stats
100W - 95L
1,564 Elo+
Party 2
Tiamat
Tiamat
GimmeUrCat
Tiamat
Level 88
God Stats
24W - 15L
1,577 SR
Queue Stats
186W - 161L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 11 / 1
9,703
647
8,553
18,583
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DeAnthrax9960
Gilgamesh
12
0 / 6 / 0
8,201
547
4,547
16,902
9,598
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
TGS xXCLOUD A1
Danzaburou
16
2 / 4 / 0
10,964
731
5,038
15,317
5,128
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AsDfGhJkL321-mat
Ah Muzen Cab
18
5 / 1 / 14
12,471
831
13,974
11,795
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
GabesLife
Cerberus
17
7 / 1 / 13
12,301
820
12,051
13,508
10,789
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiamat
GimmeUrCat
Tiamat
16
9 / 1 / 7
12,126
808
16,878
8,766
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
21
21
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
11
1
0.14
W
Ah Muzen Cab
AsDfGhJkL321-mat
Ah Muzen Cab
5
1
14
12
L
Gilgamesh
DeAnthrax9960
Gilgamesh
0
6
0
0
W
Cerberus
GabesLife
Cerberus
7
1
13
13.5
W
Tiamat
GimmeUrCat
Tiamat
9
1
7
12.5
L
Danzaburou
TGS xXCLOUD A1
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,138
Damage
42,903
50,802
Taken
34,069
20,234
Mitigated
22,782
2,381
Healing
6,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,553
1,097
0
712
18,583
5,508
0
8,702
9,130
31,189
0
W
Ah Muzen Cab
AsDfGhJkL321-mat
Ah Muzen Cab
13,974
5,792
0
2,022
11,795
5,545
2,168
3,410
8,385
0
62,163
L
Gilgamesh
DeAnthrax9960
Gilgamesh
4,547
1,099
0
98
16,902
9,598
0
8,934
7,562
0
13,817
W
Cerberus
GabesLife
Cerberus
12,051
551
0
2,409
13,508
10,789
16
3,165
10,343
36,422
2,604
W
Tiamat
GimmeUrCat
Tiamat
16,878
348
0
1,757
8,766
6,448
308
2,235
6,531
57,818
3,772
L
Danzaburou
TGS xXCLOUD A1
Danzaburou
5,038
1,869
33
1,538
15,317
5,128
0
7,642
7,092
0
38,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
36,898
137
Minions Killed
256
0
Camps Cleared
0
736,800
Distance Traveled
866,343
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,703
647
38
3
0
209,709
1
W
Ah Muzen Cab
12,471
831
102
7
0
277,371
0
L
Gilgamesh
8,201
547
32
2
0
258,753
0
W
Cerberus
12,301
820
67
4
0
292,486
0
W
Tiamat
12,126
808
87
6
0
296,486
0
L
Danzaburou
10,964
731
67
4
0
268,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role