Player Matchup

Hachiman
Hachiman
Dezinator69
Hachiman
Level 77
God Stats
11W - 11L
1,326 SR
Queue Stats
303W - 298L
1,449 Elo+
Party 1
Janus
Janus
Uk_Jordz_1
Janus
Level 98
God Stats
7W - 6L
1,559 SR
Queue Stats
48W - 68L
1,417 Elo+
Party 1
Sobek
Sobek
dragon2630
Sobek
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 90L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
magicmama
Ratatoskr
Level 123
God Stats
11W - 7L
1,406 SR
Queue Stats
236W - 232L
1,517 Elo+
Solo
Cthulhu
Cthulhu
xxBigghappyxx
Cthulhu
Level 122
God Stats
5W - 4L
1,520 SR
Queue Stats
132W - 124L
1,502 Elo+
Solo
Team Averages
Level 116
1,462 SR
1,476 Elo+

VS

Team Averages
Level 121
1,471 SR
1,504 Elo+
Mulan
Mulan
 
Mulan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BelgicWaffle
Merlin
Level 92
God Stats
1W - 5L
1,354 SR
Queue Stats
94W - 97L
1,568 Elo+
Solo
Atlas
Atlas
Dw_Kage
Atlas
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
doomlorn
Sylvanus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dezinator69
Hachiman
10
2 / 1 / 3
5,816
529
4,947
5,284
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
12
4 / 0 / 2
7,322
666
5,079
4,382
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
8
0 / 3 / 3
5,217
474
2,668
9,756
7,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
magicmama
Ratatoskr
13
7 / 0 / 4
7,217
656
10,830
10,529
4,659
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
12
2 / 0 / 1
7,238
658
5,774
6,975
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 4 / 0
5,483
498
6,140
13,269
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
 
Ravana
9
0 / 3 / 0
4,797
436
2,954
5,628
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
1 / 2 / 0
5,600
509
3,673
7,130
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Dw_Kage
Atlas
9
1 / 2 / 3
5,661
515
4,188
9,969
7,179
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
doomlorn
Sylvanus
10
2 / 4 / 1
5,508
501
4,601
9,451
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
4
4
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
Ravana
 
Ravana
0
3
0
0
L
Merlin
1
2
0
0.5
W
Hachiman
Dezinator69
Hachiman
2
1
3
3.5
L
Atlas
Dw_Kage
Atlas
1
2
3
1.25
W
Janus
4
0
2
5
L
Sylvanus
doomlorn
Sylvanus
2
4
1
0.63
W
Sobek
0
3
3
0.5
W
Ratatoskr
magicmama
Ratatoskr
7
0
4
9
W
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
21,556
36,926
Taken
45,447
20,605
Mitigated
22,404
6,641
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,140
712
0
2,525
13,269
6,228
0
5,593
7,676
78
38,472
L
Ravana
 
Ravana
2,954
951
0
1,896
5,628
1,931
0
242
5,296
0
25,076
L
Merlin
3,673
305
0
915
7,130
2,576
0
3,146
3,696
35,180
903
W
Hachiman
Dezinator69
Hachiman
4,947
3,329
0
1,579
5,284
2,057
0
3,124
2,160
0
33,016
L
Atlas
Dw_Kage
Atlas
4,188
2,562
0
1,164
9,969
7,179
0
2,528
7,367
21,729
0
W
Janus
5,079
0
0
750
4,382
1,368
0
1,590
2,470
46,614
738
L
Sylvanus
doomlorn
Sylvanus
4,601
1,622
478
2,956
9,451
4,490
0
1,286
8,105
30,819
10,083
W
Sobek
2,668
330
0
2,562
9,756
7,593
0
5,478
4,176
16,187
756
W
Ratatoskr
magicmama
Ratatoskr
10,830
3,998
0
500
10,529
4,659
0
1,297
9,112
0
65,431
W
Cthulhu
5,774
611
0
1,250
6,975
4,928
0
0
6,975
50,911
1,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
27,049
339
Minions Killed
270
0
Camps Cleared
0
1,139,199
Distance Traveled
1,057,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,483
498
63
6
0
196,227
0
L
Ravana
4,797
436
56
5
0
249,321
0
L
Merlin
5,600
509
65
6
0
209,079
0
W
Hachiman
5,816
529
51
5
0
204,656
0
L
Atlas
5,661
515
22
2
0
231,859
2
W
Janus
7,322
666
80
7
0
236,891
0
L
Sylvanus
5,508
501
64
6
0
171,393
0
W
Sobek
5,217
474
15
1
0
210,119
0
W
Ratatoskr
7,217
656
93
8
0
280,763
0
W
Cthulhu
7,238
658
100
9
0
206,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role