Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Camrulesfools
The Morrigan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 133L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Just Rod9931
Cthulhu
Level 84
God Stats
9W - 7L
1,472 SR
Queue Stats
448W - 426L
1,513 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KNIGHTofRU12
Kumbhakarna
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,509 Elo+
Solo
Zeus
Zeus
SonOfAedra
Zeus
Level 126
God Stats
3W - 4L
1,611 SR
Queue Stats
239W - 222L
1,491 Elo+
Solo
Team Averages
Level 116
1,517 SR
1,500 Elo+

VS

Team Averages
Level 82
1,540 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
GlitchyHippie93
Tsukuyomi
Level 63
God Stats
21W - 13L
1,700 SR
Queue Stats
794W - 807L
1,522 Elo+
Solo
Khepri
Khepri
LiIHappyMenace
Khepri
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 47L
1,409 Elo+
Party 1
Hera
Hera
Nuckenfuts
Hera
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 203L
1,526 Elo+
Solo
Neith
Neith
OLockedIn
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,359 Elo+
Party 1
Merlin
Merlin
Sennjumaru
Merlin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 60L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 6
8,598
782
5,707
12,498
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
Camrulesfools
The Morrigan
10
0 / 7 / 3
6,535
594
5,218
7,728
2,979
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Just Rod9931
Cthulhu
16
5 / 3 / 1
8,923
811
15,683
12,172
7,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
KNIGHTofRU12
Kumbhakarna
1
0 / 0 / 0
2,652
241
0
0
0
16
3 / 3 / 6
8,914
810
8,157
9,571
3,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GlitchyHippie93
Tsukuyomi
17
3 / 3 / 8
9,342
849
12,092
10,193
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 8
7,568
688
4,333
11,622
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 8
8,892
808
7,657
4,830
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
OLockedIn
Neith
14
3 / 1 / 9
8,372
761
5,877
7,746
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Sennjumaru
Merlin
16
4 / 2 / 10
9,044
822
9,362
8,217
3,729
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
8
Kills
15
15
Deaths
10
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
6
1.5
L
The Morrigan
Camrulesfools
The Morrigan
0
7
3
0.21
W
Tsukuyomi
GlitchyHippie93
Tsukuyomi
3
3
8
2.33
L
Cthulhu
Just Rod9931
Cthulhu
5
3
1
1.83
L
Kumbhakarna
KNIGHTofRU12
Kumbhakarna
0
0
0
0
W
2
3
8
2
W
3
1
8
7
W
Neith
OLockedIn
Neith
3
1
9
7.5
W
Merlin
Sennjumaru
Merlin
4
2
10
4.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,765
Damage
39,321
41,969
Taken
42,608
28,379
Mitigated
27,730
14,838
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,707
0
2,105
4,491
12,498
13,870
0
5,703
6,094
23,598
0
L
The Morrigan
Camrulesfools
The Morrigan
5,218
217
759
110
7,728
2,979
0
3,759
3,527
7,588
64
W
Tsukuyomi
GlitchyHippie93
Tsukuyomi
12,092
1,780
521
1,976
10,193
4,508
508
7,170
2,824
0
36,808
L
Cthulhu
Just Rod9931
Cthulhu
15,683
126
697
3,396
12,172
7,625
0
5,704
5,906
28,239
595
L
Kumbhakarna
KNIGHTofRU12
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
4,333
151
1,388
2,010
11,622
13,727
156
8,038
3,231
5,046
207
W
7,657
1,168
1,453
1,335
4,830
2,187
945
4,231
464
22,846
0
W
Neith
OLockedIn
Neith
5,877
1,986
530
1,770
7,746
3,579
1,025
6,865
653
0
15,174
W
Merlin
Sennjumaru
Merlin
9,362
605
1,120
2,986
8,217
3,729
314
7,105
928
19,785
93
L
8,157
604
663
2,617
9,571
3,905
0
3,774
5,302
20,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
43,218
99
Minions Killed
143
0
Camps Cleared
0
727,666
Distance Traveled
1,009,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,598
782
6
1
0
210,886
0
L
The Morrigan
6,535
594
8
1
0
152,641
0
W
Tsukuyomi
9,342
849
48
4
0
209,262
0
L
Cthulhu
8,923
811
41
4
0
188,805
0
L
Kumbhakarna
2,652
241
0
0
0
0
0
W
Khepri
7,568
688
4
0
0
185,512
0
W
Hera
8,892
808
34
3
0
217,490
0
W
Neith
8,372
761
32
3
0
203,688
0
W
Merlin
9,044
822
25
2
0
193,130
0
L
Zeus
8,914
810
44
4
0
175,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role