Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Caution Skill
Scylla
Gold V
Level 95
God Stats
8W - 10L
1,585 SR
Queue Stats
99W - 106L
1,289 MMR
Solo
Mulan
Mulan
Silver I
HeaIer RoIe
Mulan
Silver I
Level 107
God Stats
35W - 24L
1,405 SR
Queue Stats
599W - 613L
1,182 MMR
Solo
Hun Batz
Hun Batz
Silver II
Jeram1ahh
Hun Batz
Silver II
Level 121
God Stats
4W - 10L
1,249 SR
Queue Stats
22W - 37L
1,244 MMR
Solo
Danzaburou
Danzaburou
Silver II
franco55o
Danzaburou
Silver II
Level 127
God Stats
6W - 16L
1,262 SR
Queue Stats
64W - 77L
1,140 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,400 SR
1,271 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,439 SR
1,192 MMR
Kuzenbo
Kuzenbo
Silver III
M3X1C4N1S1M0
Kuzenbo
Silver III
Level 148
God Stats
2W - 5L
1,275 SR
Queue Stats
682W - 734L
946 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
TweetRilla
Baron Samedi
Silver I
Level 179
God Stats
13W - 11L
1,556 SR
Queue Stats
151W - 169L
1,291 MMR
Solo
Chaac
Chaac
Silver I
Tôrn
Chaac
Silver I
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
80W - 93L
1,265 MMR
Solo
Neith
Neith
Silver II
Zuko134
Neith
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,214 MMR
Solo
Bastet
Bastet
Silver I
entraced
Bastet
Silver I
Level 128
God Stats
11W - 9L
1,577 SR
Queue Stats
162W - 173L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 0 / 8
10,238
602
9,827
11,747
15,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 2 / 2
9,382
552
9,483
6,095
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 2
10,671
628
20,185
22,995
20,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Jeram1ahh
Hun Batz
16
2 / 3 / 3
9,135
537
7,868
13,046
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
franco55o
Danzaburou
17
8 / 1 / 2
11,266
663
9,687
9,703
4,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneUllrThothSusano

VS

Bans
Bake KujiraThorAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
M3X1C4N1S1M0
Kuzenbo
11
1 / 5 / 1
7,507
442
3,442
14,492
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
TweetRilla
Baron Samedi
14
1 / 4 / 3
8,023
472
4,758
13,890
7,565
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chaac
Tôrn
Chaac
16
2 / 1 / 1
9,648
568
14,239
25,165
22,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Zuko134
Neith
13
1 / 4 / 2
7,885
464
3,686
9,165
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
entraced
Bastet
16
4 / 3 / 4
8,910
524
10,590
14,832
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
9
9
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
8
7
W
3
2
2
2
W
1
3
2
0.67
W
Hun Batz
Jeram1ahh
Hun Batz
2
3
3
1.17
L
Kuzenbo
M3X1C4N1S1M0
Kuzenbo
1
5
1
0.3
L
Baron Samedi
TweetRilla
Baron Samedi
1
4
3
0.63
L
Chaac
Tôrn
Chaac
2
1
1
2.5
L
Neith
Zuko134
Neith
1
4
2
0.5
L
Bastet
entraced
Bastet
4
3
4
2
W
Danzaburou
franco55o
Danzaburou
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,050
Damage
36,715
63,586
Taken
77,544
48,255
Mitigated
52,397
28,394
Healing
27,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,827
1,866
0
2,857
11,747
15,538
9
1,798
9,949
37,755
2,460
W
9,483
967
0
963
6,095
2,154
489
2,176
3,919
67,115
0
W
20,185
5,815
0
10,901
22,995
20,781
1,121
410
22,585
9,635
96,800
W
Hun Batz
Jeram1ahh
Hun Batz
7,868
1,486
0
6,546
13,046
5,427
0
1,415
11,631
0
87,634
L
Kuzenbo
M3X1C4N1S1M0
Kuzenbo
3,442
1,291
92
2,437
14,492
12,448
0
4,976
9,516
21,714
719
L
Baron Samedi
TweetRilla
Baron Samedi
4,758
201
137
4,404
13,890
7,565
0
7,107
6,783
51,594
952
L
Chaac
Tôrn
Chaac
14,239
5,144
0
10,728
25,165
22,900
0
3,812
21,353
0
85,754
L
Neith
Zuko134
Neith
3,686
1,138
0
2,167
9,165
3,234
0
1,438
7,727
0
53,056
L
Bastet
entraced
Bastet
10,590
4,089
0
7,667
14,832
6,250
0
4,220
10,612
0
75,019
W
Danzaburou
franco55o
Danzaburou
9,687
5,024
0
7,127
9,703
4,355
2,448
1,807
7,896
0
93,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,692
Gold Earned
41,973
589
Minions Killed
475
0
Camps Cleared
0
1,656,965
Distance Traveled
1,694,162
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,238
602
36
2
0
334,595
2
W
Scylla
9,382
552
111
7
0
319,294
0
W
Mulan
10,671
628
159
9
0
291,697
1
W
Hun Batz
9,135
537
126
7
0
369,086
0
L
Kuzenbo
7,507
442
27
2
0
316,850
6
L
Baron Samedi
8,023
472
88
5
0
296,036
2
L
Chaac
9,648
568
150
9
0
343,157
1
L
Neith
7,885
464
92
5
0
334,953
0
L
Bastet
8,910
524
118
7
0
403,166
1
W
Danzaburou
11,266
663
157
9
0
342,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role