Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Rosemi
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 1
Xbalanque
Xbalanque
gannna30
Xbalanque
Level 125
God Stats
4W - 0L
1,688 SR
Queue Stats
148W - 33L
1,756 Elo+
Party 1
Merlin
Merlin
linernotes
Merlin
Level 126
God Stats
1W - 2L
1,244 SR
Queue Stats
232W - 80L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
rovelR
Sun Wukong
Level 127
God Stats
9W - 3L
1,970 SR
Queue Stats
212W - 75L
1,656 Elo+
Party 1
Team Averages
Level 119
1,580 SR
1,652 Elo+

VS

Team Averages
Level 123
1,558 SR
1,489 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ChosoChibi
Cupid
Level 158
God Stats
0W - 1L
1,351 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 2
Kali
Kali
Secondaryexe
Kali
Level 144
God Stats
443W - 261L
1,700 SR
Queue Stats
948W - 730L
1,627 Elo+
Solo
Nu Wa
Nu Wa
TeddyJonson
Nu Wa
Level 147
God Stats
1W - 2L
1,496 SR
Queue Stats
70W - 68L
1,507 Elo+
Solo
Chang'e
Chang'e
Vaultiel
Chang'e
Level 137
God Stats
23W - 17L
1,744 SR
Queue Stats
508W - 517L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 2 / 8
7,054
1,176
7,945
5,834
3,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Rosemi
Horus
12
1 / 1 / 7
6,998
1,166
3,794
6,958
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
gannna30
Xbalanque
12
5 / 0 / 4
8,062
1,344
6,396
2,866
1,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
linernotes
Merlin
12
2 / 2 / 5
7,176
1,196
5,703
3,577
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
rovelR
Sun Wukong
12
0 / 0 / 8
6,753
1,126
5,287
6,183
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

357

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 4 / 1
7,823
1,304
4,927
13,788
10,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
10
0 / 0 / 0
4,334
722
0
0
0
12
1 / 1 / 3
7,381
1,230
3,504
6,358
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 1
6,893
1,149
7,758
7,811
2,551
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Vaultiel
Chang'e
12
0 / 2 / 4
6,779
1,130
6,607
4,459
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
9
Kills
5
5
Deaths
9
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
8
2.5
L
Ymir
 
Ymir
3
4
1
0.88
L
Cupid
0
0
0
0
W
Horus
Rosemi
Horus
1
1
7
4.5
L
1
1
3
2.5
L
1
2
1
0.75
L
Chang'e
Vaultiel
Chang'e
0
2
4
1
W
Xbalanque
gannna30
Xbalanque
5
0
4
7
W
Merlin
linernotes
Merlin
2
2
5
2.25
W
Sun Wukong
rovelR
Sun Wukong
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
22,796
25,418
Taken
32,416
13,713
Mitigated
17,896
4,139
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,945
759
0
1,599
5,834
3,152
0
4,194
1,551
22,772
0
L
Ymir
 
Ymir
4,927
339
0
898
13,788
10,930
0
7,148
6,478
14,518
0
L
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Rosemi
Horus
3,794
1,456
463
1,272
6,958
5,256
0
5,874
1,040
0
6,774
L
3,504
884
0
1,385
6,358
3,074
0
1,673
4,651
0
21,619
L
7,758
2,811
0
0
7,811
2,551
0
2,169
5,428
22,726
0
L
Chang'e
Vaultiel
Chang'e
6,607
330
308
433
4,459
1,341
0
2,382
2,032
16,043
0
W
Xbalanque
gannna30
Xbalanque
6,396
3,618
0
0
2,866
1,188
0
1,876
946
0
17,516
W
Merlin
linernotes
Merlin
5,703
349
0
0
3,577
1,325
0
2,620
872
21,595
613
W
Sun Wukong
rovelR
Sun Wukong
5,287
486
0
805
6,183
2,792
0
4,728
1,371
0
21,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
33,210
146
Minions Killed
115
4
Camps Cleared
8
660,248
Distance Traveled
506,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,054
1,176
26
4
2
125,397
0
L
Ymir
7,823
1,304
17
3
0
120,635
0
L
Cupid
4,334
722
0
0
0
0
0
W
Horus
6,998
1,166
9
2
1
136,331
0
L
Kali
7,381
1,230
44
7
3
130,485
0
L
Nu Wa
6,893
1,149
36
6
2
128,526
0
L
Chang'e
6,779
1,130
18
3
3
126,723
0
W
Xbalanque
8,062
1,344
31
5
0
134,944
0
W
Merlin
7,176
1,196
43
7
0
114,795
0
W
Sun Wukong
6,753
1,126
37
6
1
148,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role