Player Matchup

Hachiman
Hachiman
Platinum V
 
Hachiman
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 310
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kukulkan
Kukulkan
Platinum IV
Chilllin
Kukulkan
Platinum IV
Level 157
God Stats
2W - 0L
1,723 SR
Queue Stats
126W - 117L
1,657 MMR
Solo
Odin
Odin
Gold II
Encased
Odin
Gold II
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 26L
1,635 MMR
Solo
Surtr
Surtr
Gold I
vFewh
Surtr
Gold I
Level 153
God Stats
4W - 6L
1,523 SR
Queue Stats
232W - 233L
1,636 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,549 SR
1,586 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,521 SR
1,606 MMR
Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold I
 
Loki
Gold I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Gold III
GotUnemployed
Olorun
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,603 MMR
Solo
Janus
Janus
Gold I
Meliodaskiller
Janus
Gold I
Level 158
God Stats
34W - 39L
1,607 SR
Queue Stats
257W - 245L
1,814 MMR
Party 2
Chaac
Chaac
Silver I
jojoslol159
Chaac
Silver I
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
94W - 84L
1,612 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
2 / 0 / 2
3,792
758
2,509
2,000
524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
 
Thor
5
1 / 0 / 0
3,402
680
916
3,333
1,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Chilllin
Kukulkan
6
0 / 0 / 0
3,601
720
1,163
1,020
296
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Odin
Encased
Odin
6
1 / 0 / 3
3,995
799
2,679
3,927
2,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
vFewh
Surtr
7
1 / 0 / 0
3,901
780
2,235
2,885
1,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AwilixNikeArachneFenrir

VS

Bans
ThanatosAnhurAgniKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 2 / 0
3,266
653
1,396
5,431
2,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
 
Loki
6
0 / 0 / 0
3,176
635
317
3,470
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
2,648
530
1,478
2,385
638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,473
695
602
1,601
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,064
613
549
3,950
2,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
2
3
W
Thor
 
Thor
1
0
0
1
L
Cerberus
 
Cerberus
0
2
0
0
L
Loki
 
Loki
0
0
0
0
W
Kukulkan
Chilllin
Kukulkan
0
0
0
0
W
Odin
Encased
Odin
1
0
3
2.5
L
0
2
0
0
L
0
0
0
0
L
0
1
0
0
W
Surtr
vFewh
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,502
Damage
4,342
13,165
Taken
16,837
5,403
Mitigated
7,005
5,127
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,509
1,323
0
903
2,000
524
0
1,467
533
0
20,182
W
Thor
 
Thor
916
308
0
533
3,333
1,138
0
620
2,633
0
12,067
L
Cerberus
 
Cerberus
1,396
223
0
1,755
5,431
2,688
0
0
5,431
10,967
0
L
Loki
 
Loki
317
129
0
762
3,470
1,128
0
941
2,498
0
16,325
W
Kukulkan
Chilllin
Kukulkan
1,163
189
0
569
1,020
296
0
0
1,020
24,654
0
W
Odin
Encased
Odin
2,679
1,196
0
1,340
3,927
2,082
0
1,279
2,648
0
14,896
L
1,478
901
0
543
2,385
638
0
0
2,385
6,270
0
L
602
213
0
884
1,601
443
0
222
1,379
17,463
330
L
549
204
0
1,890
3,950
2,108
0
89
3,642
0
12,451
W
Surtr
vFewh
Surtr
2,235
1,077
0
1,782
2,885
1,363
0
0
2,744
217
20,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,691
Gold Earned
15,627
163
Minions Killed
125
0
Camps Cleared
0
533,941
Distance Traveled
463,182
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,792
758
33
7
0
109,400
0
W
Thor
3,402
680
26
5
0
109,327
0
L
Cerberus
3,266
653
13
3
0
94,123
0
L
Loki
3,176
635
37
7
0
114,869
0
W
Kukulkan
3,601
720
45
9
0
105,289
0
W
Odin
3,995
799
24
5
0
104,973
0
L
Olorun
2,648
530
13
3
0
45,424
0
L
Janus
3,473
695
43
9
0
107,635
1
L
Chaac
3,064
613
19
4
0
101,131
0
W
Surtr
3,901
780
35
7
0
104,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role