Player Matchup

Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Chiqii98
Kuzenbo
Gold V
Level 106
God Stats
4W - 4L
1,556 SR
Queue Stats
127W - 128L
1,305 MMR
Solo
Anubis
Anubis
Silver V
Daniii_25s
Anubis
Silver V
Level 111
God Stats
12W - 21L
1,424 SR
Queue Stats
16W - 28L
1,242 MMR
Solo
Ishtar
Ishtar
Bronze III
KTS_LE_SEUL78
Ishtar
Bronze III
Level 116
God Stats
0W - 3L
1,226 SR
Queue Stats
20W - 37L
1,283 MMR
Solo
Nemesis
Nemesis
Bronze III
SniperDude55
Nemesis
Bronze III
Level 153
God Stats
5W - 5L
1,874 SR
Queue Stats
142W - 142L
1,592 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,516 SR
1,384 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,539 SR
1,416 MMR
Serqet
Serqet
Gold III
EIderweiss
Serqet
Gold III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,684 MMR
Party 1
Medusa
Medusa
Silver I
FuriionMan
Medusa
Silver I
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 22L
1,264 MMR
Solo
Chiron
Chiron
Platinum II
MexicanJxsus
Chiron
Platinum II
Level 127
God Stats
4W - 1L
1,754 SR
Queue Stats
96W - 93L
1,746 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
f0lwedy
Tsukuyomi
Gold V
Level 222
God Stats
6W - 7L
1,242 SR
Queue Stats
163W - 162L
1,190 MMR
Solo
Aphrodite
Aphrodite
Silver I
schulzdaniel2
Aphrodite
Silver I
Level 125
God Stats
2W - 3L
1,700 SR
Queue Stats
214W - 232L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
2 / 7 / 3
11,905
496
13,747
31,344
29,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Chiqii98
Kuzenbo
18
3 / 5 / 1
11,512
480
11,825
25,802
42,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Daniii_25s
Anubis
18
2 / 9 / 4
11,048
460
14,816
19,082
8,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 9 / 3
10,311
430
8,090
19,515
7,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
SniperDude55
Nemesis
18
3 / 7 / 4
10,621
443
18,149
31,904
17,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangOdinMartichorasArachneNeith

VS

Bans
JanusAh Muzen CabBake KujiraNutNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EIderweiss
Serqet
20
15 / 0 / 9
14,942
623
23,525
25,699
13,537
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
FuriionMan
Medusa
20
6 / 1 / 13
14,472
603
22,147
19,308
10,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
20
10 / 1 / 12
14,509
605
22,098
18,188
7,555
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
f0lwedy
Tsukuyomi
20
5 / 4 / 15
13,043
543
27,068
33,397
25,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
schulzdaniel2
Aphrodite
19
1 / 4 / 15
12,992
541
8,694
27,391
18,898
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
10
Kills
37
37
Deaths
10
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
7
3
0.5
L
Kuzenbo
Chiqii98
Kuzenbo
3
5
1
0.7
L
Anubis
Daniii_25s
Anubis
2
9
4
0.44
W
Serqet
EIderweiss
Serqet
15
0
9
19.5
W
Medusa
FuriionMan
Medusa
6
1
13
12.5
L
0
9
3
0.17
W
Chiron
10
1
12
16
L
Nemesis
SniperDude55
Nemesis
3
7
4
0.71
W
Tsukuyomi
f0lwedy
Tsukuyomi
5
4
15
3.13
W
Aphrodite
schulzdaniel2
Aphrodite
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,627
Damage
103,532
127,647
Taken
123,983
107,010
Mitigated
75,998
29,717
Healing
64,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
13,747
6,824
0
10,668
31,344
29,750
533
1,597
28,347
0
79,656
L
Kuzenbo
Chiqii98
Kuzenbo
11,825
2,954
512
4,073
25,802
42,532
0
3,532
21,607
51,121
1,166
L
Anubis
Daniii_25s
Anubis
14,816
222
0
4,484
19,082
8,970
0
1,112
17,217
91,898
0
W
Serqet
EIderweiss
Serqet
23,525
7,967
0
14,259
25,699
13,537
1,293
4,889
20,810
0
157,235
W
Medusa
FuriionMan
Medusa
22,147
10,354
0
6,378
19,308
10,164
2,960
2,947
16,361
0
164,333
L
8,090
3,663
0
3,422
19,515
7,893
0
467
18,911
0
79,761
W
Chiron
22,098
6,264
1,536
4,961
18,188
7,555
5,113
6,595
11,593
0
130,338
L
Nemesis
SniperDude55
Nemesis
18,149
5,598
0
6,558
31,904
17,865
0
1,986
29,390
0
101,232
W
Tsukuyomi
f0lwedy
Tsukuyomi
27,068
5,476
0
8,159
33,397
25,844
662
7,728
25,669
0
94,936
W
Aphrodite
schulzdaniel2
Aphrodite
8,694
1,268
12,477
16,635
27,391
18,898
1,165
6,895
20,496
61,517
469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
69,958
576
Minions Killed
749
0
Camps Cleared
0
2,195,388
Distance Traveled
2,549,458
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,905
496
133
6
0
436,846
1
L
Kuzenbo
11,512
480
55
2
0
491,876
5
L
Anubis
11,048
460
125
5
0
359,531
7
W
Serqet
14,942
623
191
8
0
644,449
0
W
Medusa
14,472
603
209
9
0
481,425
6
L
Ishtar
10,311
430
117
5
0
411,879
2
W
Chiron
14,509
605
150
6
0
504,116
0
L
Nemesis
10,621
443
146
6
0
495,256
1
W
Tsukuyomi
13,043
543
91
4
0
470,461
9
W
Aphrodite
12,992
541
108
5
0
449,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role