Player Matchup

Kuzenbo
Kuzenbo
AESoLSTiCe
Kuzenbo
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 68L
1,529 Elo+
Party 1
Hachiman
Hachiman
AshotBombila
Hachiman
Level 41
God Stats
3W - 2L
1,112 SR
Queue Stats
74W - 73L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
HarryPotter756
Nu Wa
Level 154
God Stats
7W - 4L
1,500 SR
Queue Stats
76W - 83L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
Sutima
Sun Wukong
Level 54
God Stats
4W - 6L
1,582 SR
Queue Stats
205W - 204L
1,469 Elo+
Solo
Bakasura
Bakasura
SyringeCoat
Bakasura
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,458 Elo+
Solo
Team Averages
Level 83
1,439 SR
1,475 Elo+

VS

Team Averages
Level 97
1,550 SR
1,468 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Geoblivion
Tsukuyomi
Level 145
God Stats
5W - 4L
1,681 SR
Queue Stats
106W - 93L
1,529 Elo+
Solo
Medusa
Medusa
MadVasss
Medusa
Level 46
God Stats
4W - 7L
1,281 SR
Queue Stats
107W - 132L
1,295 Elo+
Solo
Cliodhna
Cliodhna
Simonkami
Cliodhna
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 41L
1,547 Elo+
Solo
Zeus
Zeus
TearToT
Zeus
Level 60
God Stats
5W - 2L
1,790 SR
Queue Stats
142W - 131L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AESoLSTiCe
Kuzenbo
14
2 / 1 / 8
8,546
610
5,894
12,070
15,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
AshotBombila
Hachiman
14
6 / 1 / 0
8,442
603
6,675
8,496
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 3
7,999
571
7,041
9,386
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
Sutima
Sun Wukong
14
3 / 3 / 1
7,665
548
7,759
13,982
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
SyringeCoat
Bakasura
14
4 / 4 / 4
8,122
580
8,023
16,963
7,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
3
0 / 2 / 0
4,543
325
901
3,361
1,705
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Geoblivion
Tsukuyomi
14
3 / 3 / 1
8,213
587
10,081
14,639
7,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MadVasss
Medusa
12
1 / 4 / 1
6,983
499
6,191
8,952
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Simonkami
Cliodhna
14
5 / 4 / 2
7,988
571
9,520
14,592
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zeus
TearToT
Zeus
15
4 / 3 / 3
8,671
619
10,524
9,536
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
13
13
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
2
0
0
W
Kuzenbo
AESoLSTiCe
Kuzenbo
2
1
8
6
W
Hachiman
AshotBombila
Hachiman
6
1
0
6
L
Tsukuyomi
Geoblivion
Tsukuyomi
3
3
1
1.17
W
1
4
3
0.63
L
Medusa
MadVasss
Medusa
1
4
1
0.38
L
Cliodhna
Simonkami
Cliodhna
5
4
2
1.5
W
Sun Wukong
Sutima
Sun Wukong
3
3
1
1.17
W
Bakasura
SyringeCoat
Bakasura
4
4
4
1.5
L
Zeus
TearToT
Zeus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
37,217
60,897
Taken
51,080
40,987
Mitigated
21,795
22,577
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
901
508
0
280
3,361
1,705
0
1,863
1,498
3,816
0
W
Kuzenbo
AESoLSTiCe
Kuzenbo
5,894
1,647
0
3,155
12,070
15,720
124
1,530
10,420
32,807
0
W
Hachiman
AshotBombila
Hachiman
6,675
4,715
0
4,826
8,496
3,423
959
496
8,000
0
57,156
L
Tsukuyomi
Geoblivion
Tsukuyomi
10,081
1,422
0
4,860
14,639
7,426
0
1,585
11,865
0
66,538
W
7,041
778
0
1,030
9,386
3,032
0
4,666
4,261
68,481
424
L
Medusa
MadVasss
Medusa
6,191
1,748
0
1,110
8,952
3,508
0
2,884
5,809
0
43,086
L
Cliodhna
Simonkami
Cliodhna
9,520
1,925
0
4,636
14,592
5,688
0
2,700
11,373
0
64,279
W
Sun Wukong
Sutima
Sun Wukong
7,759
1,531
0
5,688
13,982
11,274
0
730
13,222
0
46,323
W
Bakasura
SyringeCoat
Bakasura
8,023
6,051
0
7,878
16,963
7,538
616
2,915
13,838
0
38,639
L
Zeus
TearToT
Zeus
10,524
723
0
1,001
9,536
3,468
0
3,828
5,268
63,019
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
36,398
404
Minions Killed
411
0
Camps Cleared
0
1,383,390
Distance Traveled
1,096,696
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,543
325
6
0
0
50,621
0
W
Kuzenbo
8,546
610
45
3
0
292,729
4
W
Hachiman
8,442
603
99
7
0
275,726
0
L
Tsukuyomi
8,213
587
83
6
0
247,771
0
W
Nu Wa
7,999
571
115
8
0
265,040
2
L
Medusa
6,983
499
73
5
0
248,538
0
L
Cliodhna
7,988
571
107
8
0
298,597
0
W
Sun Wukong
7,665
548
64
5
0
236,678
0
W
Bakasura
8,122
580
81
6
0
313,217
0
L
Zeus
8,671
619
142
10
0
251,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role