Player Matchup

Charon
Charon
Careface21
Charon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,531 Elo+
Solo
Martichoras
Martichoras
Domz FX
Martichoras
Level 97
God Stats
2W - 0L
1,407 SR
Queue Stats
73W - 69L
1,432 Elo+
Party 2
Shiva
Shiva
Sentinel Being
Shiva
Level 126
God Stats
1W - 0L
1,782 SR
Queue Stats
16W - 22L
1,448 Elo+
Solo
Hun Batz
Hun Batz
ruBEANS
Hun Batz
Level 83
God Stats
1W - 1L
1,246 SR
Queue Stats
74W - 70L
1,447 Elo+
Party 2
Olorun
Olorun
xXsUaVeCiTo1120X
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,557 Elo+
Solo
Team Averages
Level 108
1,487 SR
1,483 Elo+

VS

Team Averages
Level 135
1,476 SR
1,372 Elo+
Achilles
Achilles
CWCThreshr
Achilles
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 1
Baron Samedi
Baron Samedi
ResilientLegacy
Baron Samedi
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,369 Elo+
Party 1
Hun Batz
Hun Batz
baconbite
Hun Batz
Level 154
God Stats
7W - 5L
1,594 SR
Queue Stats
299W - 322L
1,550 Elo+
Solo
Bellona
Bellona
magical_flurries
Bellona
Level 146
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 8L
1,243 Elo+
Party 1
Yu Huang
Yu Huang
rocklee225
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Careface21
Charon
18
6 / 1 / 13
10,879
989
16,298
13,330
15,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Domz FX
Martichoras
17
3 / 2 / 13
9,747
886
15,104
9,870
5,529
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 11
9,219
838
10,300
14,947
15,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
ruBEANS
Hun Batz
14
2 / 4 / 10
8,387
762
7,669
11,269
13,027
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 2 / 10
9,642
877
6,253
8,711
5,159
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CWCThreshr
Achilles
14
2 / 5 / 4
7,581
689
9,700
15,315
12,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ResilientLegacy
Baron Samedi
14
1 / 6 / 5
7,567
688
7,588
12,967
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hun Batz
baconbite
Hun Batz
13
3 / 5 / 6
8,171
743
10,799
11,531
6,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 7
8,202
746
6,988
10,238
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
rocklee225
Yu Huang
15
1 / 2 / 6
7,590
690
12,256
9,995
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
20
Kills
10
12
Deaths
21
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
CWCThreshr
Achilles
2
5
4
0.8
W
Charon
Careface21
Charon
6
1
13
12.5
W
Martichoras
Domz FX
Martichoras
3
2
13
4.75
L
Baron Samedi
ResilientLegacy
Baron Samedi
1
6
5
0.58
W
5
3
11
3.5
L
Hun Batz
baconbite
Hun Batz
3
5
6
1.2
L
3
3
7
2.17
L
Yu Huang
rocklee225
Yu Huang
1
2
6
2
W
Hun Batz
ruBEANS
Hun Batz
2
4
10
1.75
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,624
Damage
47,331
58,127
Taken
60,046
54,330
Mitigated
38,983
23,311
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CWCThreshr
Achilles
9,700
1,860
1,245
3,812
15,315
12,184
0
4,532
10,431
0
17,137
W
Charon
Careface21
Charon
16,298
2,344
3,830
5,152
13,330
15,506
404
5,025
7,755
28,116
1,596
W
Martichoras
Domz FX
Martichoras
15,104
4,720
265
1,916
9,870
5,529
1,581
3,380
6,166
0
32,184
L
Baron Samedi
ResilientLegacy
Baron Samedi
7,588
272
4,312
3,027
12,967
6,958
0
5,280
7,564
18,998
0
W
10,300
2,067
3,527
3,449
14,947
15,109
379
3,688
10,730
251
14,152
L
Hun Batz
baconbite
Hun Batz
10,799
1,197
374
680
11,531
6,732
0
3,436
7,825
0
19,703
L
6,988
1,903
602
1,231
10,238
8,161
0
3,343
6,752
0
9,720
L
Yu Huang
rocklee225
Yu Huang
12,256
696
989
447
9,995
4,948
0
4,309
5,503
22,250
0
W
Hun Batz
ruBEANS
Hun Batz
7,669
583
90
930
11,269
13,027
0
4,057
6,574
0
14,299
W
6,253
3,095
1,914
2,238
8,711
5,159
1,433
2,248
6,286
17,434
1,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,874
Gold Earned
39,111
135
Minions Killed
92
0
Camps Cleared
0
1,071,906
Distance Traveled
985,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,581
689
12
1
0
213,029
0
W
Charon
10,879
989
22
2
0
225,292
0
W
Martichoras
9,747
886
53
5
0
215,721
0
L
Baron Samedi
7,567
688
24
2
0
180,358
0
W
Shiva
9,219
838
9
1
0
228,092
0
L
Hun Batz
8,171
743
21
2
0
187,837
0
L
Bellona
8,202
746
10
1
0
222,773
0
L
Yu Huang
7,590
690
25
2
0
181,811
0
W
Hun Batz
8,387
762
13
1
0
215,077
0
W
Olorun
9,642
877
38
3
0
187,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role