Player Matchup

Thoth
Thoth
BluePhrost
Thoth
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,347 Elo+
Party 1
Hera
Hera
J_Hates-R6
Hera
Level 67
God Stats
0W - 2L
1,270 SR
Queue Stats
45W - 39L
1,506 Elo+
Solo
Tiamat
Tiamat
Ugliesthook
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,347 Elo+
Party 1
Serqet
Serqet
Yonkerz89
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,136 Elo+
Party 1
Bakasura
Bakasura
gorycreepier
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,482 Elo+
Party 1
Team Averages
Level 68
1,454 SR
1,364 Elo+

VS

Team Averages
Level 127
1,564 SR
1,450 Elo+
Cernunnos
Cernunnos
CrashingTea9100
Cernunnos
Level 73
God Stats
6W - 5L
1,744 SR
Queue Stats
308W - 320L
1,360 Elo+
Solo
Charon
Charon
NATIONWIDE HD
Charon
Level 182
God Stats
9W - 4L
1,387 SR
Queue Stats
557W - 566L
1,490 Elo+
Solo
Jormungandr
Jormungandr
Overkill2k
Jormungandr
Level 138
God Stats
1W - 3L
1,474 SR
Queue Stats
407W - 420L
1,481 Elo+
Solo
Odin
Odin
banbeicha
Odin
Level 84
God Stats
6W - 3L
1,717 SR
Queue Stats
205W - 196L
1,436 Elo+
Solo
Izanami
Izanami
unjazavanje
Izanami
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 4 / 5
8,221
747
5,085
9,291
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 3
9,430
857
10,152
9,877
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiamat
14
3 / 5 / 4
7,951
723
6,544
9,328
7,599
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Yonkerz89
Serqet
14
3 / 5 / 5
8,397
763
5,149
8,197
5,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
gorycreepier
Bakasura
12
1 / 6 / 4
7,819
711
6,159
9,336
5,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrashingTea9100
Cernunnos
16
6 / 3 / 12
9,539
867
11,186
11,645
5,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 23
9,940
904
5,352
9,524
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Overkill2k
Jormungandr
14
2 / 3 / 14
8,759
796
7,181
11,813
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Odin
17
7 / 2 / 16
9,911
901
7,990
9,121
10,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
unjazavanje
Izanami
17
10 / 2 / 12
10,291
936
10,339
7,966
3,800
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
103
11
Kills
26
26
Deaths
13
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
4
5
0.88
W
Cernunnos
CrashingTea9100
Cernunnos
6
3
12
4
L
3
6
3
0.75
W
1
3
23
4.17
W
Jormungandr
Overkill2k
Jormungandr
2
3
14
3
L
Tiamat
3
5
4
1
L
Serqet
Yonkerz89
Serqet
3
5
5
1.1
W
Odin
7
2
16
7.5
L
Bakasura
gorycreepier
Bakasura
1
6
4
0.5
W
Izanami
unjazavanje
Izanami
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,089
Damage
42,048
46,029
Taken
50,069
26,841
Mitigated
37,072
7,063
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
5,085
601
63
447
9,291
3,828
0
2,153
6,885
14,995
110
W
Cernunnos
CrashingTea9100
Cernunnos
11,186
4,819
606
3,668
11,645
5,543
1,032
5,371
5,680
0
26,048
L
10,152
3,500
623
1,293
9,877
4,604
0
2,468
7,282
31,651
0
W
5,352
815
1,412
2,796
9,524
7,090
247
3,232
5,959
13,565
311
W
Jormungandr
Overkill2k
Jormungandr
7,181
1,484
668
2,356
11,813
10,499
251
5,211
6,297
14,574
1,955
L
Tiamat
6,544
995
726
942
9,328
7,599
0
2,850
6,281
12,144
521
L
Serqet
Yonkerz89
Serqet
5,149
1,167
1,269
911
8,197
5,738
0
2,742
5,243
0
6,137
W
Odin
7,990
763
2,136
1,414
9,121
10,140
649
3,231
5,555
1,635
14,718
L
Bakasura
gorycreepier
Bakasura
6,159
3,866
112
677
9,336
5,072
0
1,202
8,012
0
6,698
W
Izanami
unjazavanje
Izanami
10,339
6,472
479
1,505
7,966
3,800
2,623
4,236
3,358
0
29,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
48,440
95
Minions Killed
146
0
Camps Cleared
0
865,719
Distance Traveled
1,000,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,221
747
36
3
0
158,003
0
W
Cernunnos
9,539
867
32
3
0
182,437
0
L
Hera
9,430
857
39
4
0
164,083
0
W
Charon
9,940
904
20
2
0
201,492
0
W
Jormungandr
8,759
796
26
2
0
202,885
0
L
Tiamat
7,951
723
11
1
0
180,393
0
L
Serqet
8,397
763
5
0
0
190,967
0
W
Odin
9,911
901
9
1
0
213,670
0
L
Bakasura
7,819
711
4
0
0
172,273
0
W
Izanami
10,291
936
59
5
0
199,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role