Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
TheFreckOfNature
Ah Puch
Level 122
God Stats
6W - 3L
1,860 SR
Queue Stats
38W - 40L
1,527 Elo+
Party 3
Jing Wei
Jing Wei
TheMAGICALJFK
Jing Wei
Level 193
God Stats
1W - 2L
1,424 SR
Queue Stats
55W - 49L
1,585 Elo+
Party 3
Ne Zha
Ne Zha
denyse860
Ne Zha
Level 126
God Stats
0W - 2L
1,209 SR
Queue Stats
20W - 20L
1,594 Elo+
Party 3
Team Averages
Level 135
1,498 SR
1,541 Elo+

VS

Team Averages
Level 131
1,506 SR
1,443 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
HittinItRa
Bacchus
Level 128
God Stats
6W - 2L
1,844 SR
Queue Stats
55W - 58L
1,463 Elo+
Party 1
Hercules
Hercules
L-96-INGENIUM
Hercules
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,253 Elo+
Party 2
Ullr
Ullr
SlickRick09
Ullr
Level 86
God Stats
1W - 1L
1,187 SR
Queue Stats
29W - 25L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 1 / 0
6,085
507
7,632
11,844
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
9
0 / 1 / 2
5,648
471
3,138
8,777
5,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 0
5,571
464
3,759
6,720
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheMAGICALJFK
Jing Wei
10
1 / 1 / 0
5,942
495
5,549
7,150
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
denyse860
Ne Zha
11
1 / 3 / 0
5,576
465
2,055
9,465
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 0
6,910
576
3,963
4,115
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Osiris
 
Osiris
11
1 / 1 / 0
6,196
516
6,495
11,586
11,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
HittinItRa
Bacchus
8
1 / 2 / 2
5,868
489
4,490
10,388
8,995
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
L-96-INGENIUM
Hercules
14
4 / 0 / 3
7,056
588
6,732
8,645
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
6,040
503
2,882
4,977
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
1
0
1
L
Ares
 
Ares
0
1
2
1
W
Janus
 
Janus
2
0
0
2
W
Osiris
 
Osiris
1
1
0
1
W
Bacchus
HittinItRa
Bacchus
1
2
2
1
W
Hercules
L-96-INGENIUM
Hercules
4
0
3
5.5
W
0
0
2
1
L
0
2
0
0
L
Jing Wei
TheMAGICALJFK
Jing Wei
1
1
0
1
L
Ne Zha
denyse860
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
24,562
43,956
Taken
39,711
22,575
Mitigated
28,126
11,591
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,632
2,788
0
5,617
11,844
8,940
0
718
11,126
0
38,237
L
Ares
 
Ares
3,138
208
0
2,232
8,777
5,378
0
2,248
6,488
18,261
0
W
Janus
 
Janus
3,963
41
0
972
4,115
1,525
84
1,902
2,213
52,957
776
W
Osiris
 
Osiris
6,495
3,147
0
2,048
11,586
11,688
0
547
10,253
0
41,475
W
Bacchus
HittinItRa
Bacchus
4,490
539
1,139
2,811
10,388
8,995
0
2,563
7,784
12,618
522
W
Hercules
L-96-INGENIUM
Hercules
6,732
2,585
0
5,275
8,645
4,111
0
1,470
7,175
0
61,701
W
2,882
1,108
0
704
4,977
1,807
0
317
4,660
0
37,548
L
3,759
0
0
566
6,720
2,106
0
2,548
3,886
34,948
1,185
L
Jing Wei
TheMAGICALJFK
Jing Wei
5,549
4,055
0
2,336
7,150
2,490
0
1,618
5,532
0
47,201
L
Ne Zha
denyse860
Ne Zha
2,055
605
0
840
9,465
3,661
0
888
8,488
0
44,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
32,070
297
Minions Killed
369
0
Camps Cleared
0
1,286,014
Distance Traveled
1,164,709
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,085
507
60
5
0
247,180
3
L
Ares
5,648
471
19
2
0
247,467
2
W
Janus
6,910
576
122
10
0
240,174
4
W
Osiris
6,196
516
61
5
0
204,633
4
W
Bacchus
5,868
489
13
1
0
238,494
8
W
Hercules
7,056
588
92
8
0
279,727
0
W
Ullr
6,040
503
81
7
0
201,681
0
L
Ah Puch
5,571
464
66
6
0
267,312
4
L
Jing Wei
5,942
495
82
7
0
245,882
0
L
Ne Zha
5,576
465
70
6
0
278,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role