Player Matchup

Atlas
Atlas
Alexis2K05
Atlas
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 94L
1,599 Elo+
Solo
Artemis
Artemis
Dilation
Artemis
Level 94
God Stats
1W - 0L
1,339 SR
Queue Stats
49W - 29L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Hadima
Cthulhu
Level 28
God Stats
11W - 16L
1,626 SR
Queue Stats
35W - 48L
1,520 Elo+
Party 1
Susano
Susano
Seirá
Susano
Level 153
God Stats
12W - 9L
1,640 SR
Queue Stats
67W - 73L
1,512 Elo+
Party 3
Hel
Hel
zeyosi
Hel
Level 129
God Stats
4W - 3L
1,542 SR
Queue Stats
164W - 140L
1,513 Elo+
Party 3
Team Averages
Level 112
1,529 SR
1,546 Elo+

VS

Team Averages
Level 85
1,602 SR
1,555 Elo+
Shiva
Shiva
Haisokk
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,591 Elo+
Party 4
Kukulkan
Kukulkan
Suaavee
Kukulkan
Level 57
God Stats
1W - 3L
1,385 SR
Queue Stats
90W - 101L
1,510 Elo+
Party 2
Loki
Loki
Wolfuminati
Loki
Level 126
God Stats
5W - 6L
1,788 SR
Queue Stats
100W - 96L
1,533 Elo+
Party 2
Hachiman
Hachiman
iZerked
Hachiman
Level 105
God Stats
18W - 11L
1,677 SR
Queue Stats
68W - 71L
1,575 Elo+
Party 4
Artio
Artio
xxJoshyxx12
Artio
Level 109
God Stats
5W - 3L
1,662 SR
Queue Stats
70W - 59L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 1 / 5
6,352
635
4,963
7,929
5,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Dilation
Artemis
12
2 / 0 / 4
6,045
605
5,602
4,727
1,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Hadima
Cthulhu
10
1 / 1 / 1
5,668
567
4,406
7,222
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Seirá
Susano
12
10 / 0 / 1
7,059
706
8,005
8,564
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
zeyosi
Hel
12
1 / 1 / 6
6,435
644
4,149
6,002
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Haisokk
Shiva
11
1 / 2 / 0
6,232
623
4,871
8,845
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Suaavee
Kukulkan
11
0 / 4 / 1
5,853
585
4,448
5,932
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 0
5,547
555
5,707
10,317
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
iZerked
Hachiman
10
0 / 2 / 0
5,167
517
2,273
6,653
2,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 2
5,069
507
3,620
11,652
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
1
5
4.5
W
Artemis
Dilation
Artemis
2
0
4
4
W
Cthulhu
Hadima
Cthulhu
1
1
1
1.5
L
Shiva
Haisokk
Shiva
1
2
0
0.5
W
Susano
Seirá
Susano
10
0
1
10.5
L
Kukulkan
Suaavee
Kukulkan
0
4
1
0.13
L
2
5
0
0.4
L
Hachiman
iZerked
Hachiman
0
2
0
0
L
0
3
2
0.33
W
Hel
zeyosi
Hel
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
20,919
34,444
Taken
43,399
19,281
Mitigated
23,607
12,736
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
4,963
2,358
0
2,493
7,929
5,961
0
2,483
5,356
25,472
0
W
Artemis
Dilation
Artemis
5,602
2,951
0
2,750
4,727
1,795
0
811
3,916
0
52,510
W
Cthulhu
Hadima
Cthulhu
4,406
260
0
1,630
7,222
5,942
0
341
6,428
27,622
548
L
Shiva
Haisokk
Shiva
4,871
691
0
1,401
8,845
7,144
0
3,640
4,690
0
46,081
W
Susano
Seirá
Susano
8,005
3,282
0
3,189
8,564
3,253
0
1,137
7,283
0
45,028
L
Kukulkan
Suaavee
Kukulkan
4,448
146
0
770
5,932
2,424
0
2,911
3,021
41,887
0
L
5,707
1,872
0
911
10,317
3,844
0
1,066
9,251
0
46,772
L
Hachiman
iZerked
Hachiman
2,273
1,187
0
2,173
6,653
2,049
0
1,026
5,627
0
36,278
L
3,620
228
235
3,946
11,652
8,146
0
3,951
7,661
13,632
2,279
W
Hel
zeyosi
Hel
4,149
147
506
2,168
6,002
2,330
0
2,167
3,605
38,223
2,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
27,868
357
Minions Killed
310
0
Camps Cleared
0
1,063,731
Distance Traveled
1,027,821
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,352
635
25
3
0
209,572
6
W
Artemis
6,045
605
107
11
0
178,396
0
W
Cthulhu
5,668
567
70
7
0
199,616
0
L
Shiva
6,232
623
70
7
0
197,956
2
W
Susano
7,059
706
63
6
0
270,998
0
L
Kukulkan
5,853
585
100
10
0
201,716
1
L
Loki
5,547
555
65
7
0
214,269
0
L
Hachiman
5,167
517
57
6
0
185,553
0
L
Artio
5,069
507
18
2
0
228,327
1
W
Hel
6,435
644
92
9
0
205,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role