Player Matchup

Olorun
Olorun
Bboogs
Olorun
Level 31
God Stats
0W - 3L
1,325 SR
Queue Stats
17W - 26L
1,334 Elo+
Party 1
Charybdis
Charybdis
CelestialLucy15
Charybdis
Level 54
God Stats
4W - 11L
1,441 SR
Queue Stats
7W - 16L
1,250 Elo+
Party 1
King Arthur
King Arthur
KnuckleNation95
King Arthur
Level 102
God Stats
1W - 3L
1,265 SR
Queue Stats
10W - 18L
1,343 Elo+
Party 1
Team Averages
Level 62
1,344 SR
1,309 Elo+

VS

Team Averages
Level 124
1,623 SR
1,362 Elo+
Gilgamesh
Gilgamesh
BABYTYWER
Gilgamesh
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
37W - 36L
1,302 Elo+
Solo
Nox
Nox
TheMusicKingC
Nox
Level 146
God Stats
9W - 6L
1,722 SR
Queue Stats
37W - 48L
1,392 Elo+
Party 2
Baron Samedi
Baron Samedi
king5wiss
Baron Samedi
Level 143
God Stats
5W - 2L
1,648 SR
Queue Stats
37W - 47L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bboogs
Olorun
13
5 / 7 / 0
8,032
803
8,550
12,604
5,402
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
CelestialLucy15
Charybdis
10
0 / 7 / 3
6,525
653
2,629
9,812
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
KnuckleNation95
King Arthur
9
0 / 4 / 1
6,491
649
2,579
8,879
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BABYTYWER
Gilgamesh
11
5 / 2 / 5
8,224
822
7,398
10,117
4,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 11
8,690
869
9,357
6,655
2,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
king5wiss
Baron Samedi
14
9 / 1 / 6
9,345
935
8,209
7,034
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
18
18
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BABYTYWER
Gilgamesh
5
2
5
3.75
L
Olorun
Bboogs
Olorun
5
7
0
0.71
L
Charybdis
CelestialLucy15
Charybdis
0
7
3
0.21
L
King Arthur
KnuckleNation95
King Arthur
0
4
1
0.13
W
4
2
11
4.75
W
Baron Samedi
king5wiss
Baron Samedi
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,758
Damage
24,964
31,295
Taken
23,806
18,610
Mitigated
10,720
2,365
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BABYTYWER
Gilgamesh
7,398
3,222
0
1,846
10,117
4,315
422
3,519
6,525
0
25,083
L
Olorun
Bboogs
Olorun
8,550
3,734
0
1,431
12,604
5,402
0
7,780
4,810
22,887
3,056
L
Charybdis
CelestialLucy15
Charybdis
2,629
1,795
0
747
9,812
4,436
0
3,571
6,234
0
17,200
L
King Arthur
KnuckleNation95
King Arthur
2,579
579
0
187
8,879
8,772
0
5,357
3,508
0
14,248
W
9,357
846
0
21
6,655
2,954
871
2,363
4,214
19,272
2,061
W
Baron Samedi
king5wiss
Baron Samedi
8,209
750
941
2,972
7,034
3,451
483
3,089
3,799
23,150
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,048
Gold Earned
26,259
75
Minions Killed
104
0
Camps Cleared
0
416,828
Distance Traveled
550,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,224
822
29
3
0
195,703
0
L
Olorun
8,032
803
35
4
0
145,387
0
L
Charybdis
6,525
653
23
2
0
128,096
0
L
King Arthur
6,491
649
17
2
0
143,345
0
W
Nox
8,690
869
34
3
0
169,867
0
W
Baron Samedi
9,345
935
41
4
0
184,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role