Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
Atroxick
Ganesha
Gold III
Level 146
God Stats
13W - 16L
1,401 SR
Queue Stats
142W - 147L
1,347 MMR
Party 2
Ravana
Ravana
Silver II
LegendWilson93
Ravana
Silver II
Level 228
God Stats
0W - 1L
1,686 SR
Queue Stats
14W - 14L
1,498 MMR
Solo
Hachiman
Hachiman
Gold II
RodolfoXavier
Hachiman
Gold II
Level 127
God Stats
6W - 4L
1,673 SR
Queue Stats
174W - 162L
1,530 MMR
Solo
Merlin
Merlin
Gold IV
bookaaj
Merlin
Gold IV
Level 148
God Stats
15W - 14L
1,563 SR
Queue Stats
187W - 190L
1,577 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,564 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,545 SR
1,496 MMR
Janus
Janus
Platinum V
AstroNightmares
Janus
Platinum V
Level 148
God Stats
54W - 55L
1,566 SR
Queue Stats
336W - 339L
1,744 MMR
Party 1
Anhur
Anhur
Gold III
I SchatzY I
Anhur
Gold III
Level 222
God Stats
74W - 91L
1,519 SR
Queue Stats
465W - 467L
1,466 MMR
Solo
Artio
Artio
Gold V
Skad-i
Artio
Gold V
Level 129
God Stats
5W - 2L
1,612 SR
Queue Stats
232W - 238L
1,320 MMR
Party 1
Nemesis
Nemesis
Gold II
VixNZ_
Nemesis
Gold II
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 112L
1,497 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
temp-314613
Ao Kuang
Gold V
Level 124
God Stats
3W - 6L
1,526 SR
Queue Stats
72W - 71L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 0
7,869
437
6,246
10,422
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Atroxick
Ganesha
11
0 / 4 / 3
6,786
377
1,240
11,493
8,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 2
9,025
501
4,229
6,971
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
RodolfoXavier
Hachiman
16
1 / 1 / 0
8,985
499
10,379
11,452
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
bookaaj
Merlin
17
1 / 2 / 1
9,879
549
4,841
6,746
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThorAthenaCthulhuShiva

VS

Bans
ThanatosLokiThothBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 0
10,837
602
1,840
5,561
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 3
10,503
584
9,524
12,139
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Skad-i
Artio
16
0 / 0 / 3
9,558
531
5,054
12,523
13,813
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
VixNZ_
Nemesis
17
0 / 2 / 3
10,476
582
6,389
10,733
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
temp-314613
Ao Kuang
17
6 / 1 / 0
9,770
543
5,150
13,125
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
9
10
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
1
1
0
1
L
Ganesha
Atroxick
Ganesha
0
4
3
0.38
W
2
2
3
1.75
L
2
1
2
3
L
Hachiman
RodolfoXavier
Hachiman
1
1
0
1
W
Artio
Skad-i
Artio
0
0
3
1.5
W
Nemesis
VixNZ_
Nemesis
0
2
3
0.75
L
Merlin
bookaaj
Merlin
1
2
1
0.75
W
Ao Kuang
temp-314613
Ao Kuang
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,935
Damage
27,957
47,084
Taken
54,081
23,223
Mitigated
33,294
11,821
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,246
976
0
2,930
10,422
5,541
0
1,561
8,166
0
45,294
W
1,840
0
0
1,140
5,561
2,198
0
2,062
3,499
101,997
1,324
L
Ganesha
Atroxick
Ganesha
1,240
445
0
680
11,493
8,196
0
2,730
8,763
22,766
0
W
9,524
7,433
0
5,834
12,139
5,191
525
619
11,520
0
104,457
L
4,229
565
0
3,622
6,971
2,891
0
2,314
4,534
0
77,062
L
Hachiman
RodolfoXavier
Hachiman
10,379
7,413
0
4,023
11,452
3,650
0
2,549
8,869
0
77,895
W
Artio
Skad-i
Artio
5,054
356
0
4,645
12,523
13,813
0
2,481
10,042
56,509
0
W
Nemesis
VixNZ_
Nemesis
6,389
1,825
0
4,284
10,733
6,617
2,225
0
10,733
0
78,640
L
Merlin
bookaaj
Merlin
4,841
391
0
566
6,746
2,945
0
3,357
3,307
86,497
1,066
W
Ao Kuang
temp-314613
Ao Kuang
5,150
1,098
0
4,487
13,125
5,475
0
919
12,206
65,404
15,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
51,144
522
Minions Killed
686
0
Camps Cleared
0
1,561,914
Distance Traveled
1,884,015
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,869
437
60
3
0
218,091
0
W
Janus
10,837
602
221
12
0
398,598
3
L
Ganesha
6,786
377
18
1
0
276,956
2
W
Anhur
10,503
584
162
9
0
307,256
3
L
Ravana
9,025
501
120
7
0
382,809
2
L
Hachiman
8,985
499
151
8
0
323,260
0
W
Artio
9,558
531
60
3
0
385,168
0
W
Nemesis
10,476
582
146
8
0
377,882
4
L
Merlin
9,879
549
173
10
0
360,798
1
W
Ao Kuang
9,770
543
97
5
0
415,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role