Player Matchup

Fafnir
Fafnir
Catanc
Fafnir
Level 140
God Stats
1W - 1L
1,715 SR
Queue Stats
341W - 307L
1,582 Elo+
Solo
Cabrakan
Cabrakan
Diegoneitor117
Cabrakan
Level 159
God Stats
7W - 9L
1,388 SR
Queue Stats
550W - 463L
1,620 Elo+
Solo
Vulcan
Vulcan
Gatosuperñonga
Vulcan
Level 159
God Stats
13W - 3L
1,843 SR
Queue Stats
207W - 175L
1,556 Elo+
Solo
Da Ji
Da Ji
NotAudreyHepburn
Da Ji
Level 201
God Stats
3W - 5L
1,425 SR
Queue Stats
416W - 364L
1,556 Elo+
Solo
Rama
Rama
TacoMuncherJaJa
Rama
Level 162
God Stats
2W - 1L
1,840 SR
Queue Stats
163W - 144L
1,640 Elo+
Solo
Team Averages
Level 164
1,642 SR
1,591 Elo+

VS

Team Averages
Level 163
1,417 SR
1,602 Elo+
Anubis
Anubis
 
Anubis
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Niccmain
Danzaburou
Level 127
God Stats
12W - 20L
1,400 SR
Queue Stats
110W - 122L
1,596 Elo+
Party 1
Susano
Susano
Sérênè
Susano
Level 153
God Stats
4W - 6L
1,318 SR
Queue Stats
80W - 109L
1,622 Elo+
Party 1
Loki
Loki
maxx2us
Loki
Level 144
God Stats
4W - 5L
1,440 SR
Queue Stats
114W - 107L
1,612 Elo+
Solo
Atlas
Atlas
raskcaIl
Atlas
Level 167
God Stats
11W - 12L
1,430 SR
Queue Stats
348W - 343L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Catanc
Fafnir
9
0 / 3 / 0
5,514
551
3,368
9,488
9,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
11
0 / 2 / 1
6,070
607
2,685
8,468
6,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 1
5,487
549
2,444
4,553
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 3 / 0
5,539
554
4,653
7,572
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,333
533
5,551
9,397
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 3
6,287
629
3,103
5,015
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Niccmain
Danzaburou
11
2 / 1 / 3
6,208
621
6,234
6,563
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Susano
Sérênè
Susano
12
4 / 0 / 1
6,124
612
5,816
9,432
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
maxx2us
Loki
11
1 / 1 / 2
6,220
622
2,907
6,591
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
raskcaIl
Atlas
11
4 / 0 / 3
6,437
644
7,788
9,264
7,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
3
1.75
L
Fafnir
Catanc
Fafnir
0
3
0
0
L
Cabrakan
0
2
1
0.25
L
0
2
1
0.25
W
Danzaburou
Niccmain
Danzaburou
2
1
3
3.5
L
4
3
0
1.33
W
Susano
Sérênè
Susano
4
0
1
4.5
L
0
3
1
0.17
W
Loki
maxx2us
Loki
1
1
2
2
W
Atlas
raskcaIl
Atlas
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,701
Damage
25,848
39,478
Taken
36,865
22,959
Mitigated
19,454
13,511
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,103
309
0
946
5,015
2,170
0
1,403
3,612
44,126
0
L
Fafnir
Catanc
Fafnir
3,368
626
0
2,001
9,488
9,439
0
3,713
5,651
12,945
2,048
L
Cabrakan
2,685
255
0
3,427
8,468
6,331
0
0
8,468
48,485
379
L
2,444
785
0
1,375
4,553
1,370
0
1,965
2,370
38,649
805
W
Danzaburou
Niccmain
Danzaburou
6,234
3,061
0
3,747
6,563
2,603
0
1,061
5,502
0
47,569
L
4,653
1,294
0
2,646
7,572
2,447
0
1,343
6,064
0
34,509
W
Susano
Sérênè
Susano
5,816
1,695
0
4,218
9,432
3,575
0
922
8,510
0
45,440
L
5,551
4,981
0
4,062
9,397
3,372
0
3,293
6,104
0
54,053
W
Loki
maxx2us
Loki
2,907
538
0
1,340
6,591
3,539
0
2,523
4,068
0
42,965
W
Atlas
raskcaIl
Atlas
7,788
3,615
0
2,017
9,264
7,567
0
1,782
7,482
28,494
1,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,943
Gold Earned
31,276
352
Minions Killed
390
0
Camps Cleared
0
944,858
Distance Traveled
1,096,715
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,287
629
99
10
0
203,457
4
L
Fafnir
5,514
551
17
2
0
191,325
5
L
Cabrakan
6,070
607
101
10
0
158,669
2
L
Vulcan
5,487
549
73
7
0
199,386
0
W
Danzaburou
6,208
621
96
10
0
197,304
2
L
Da Ji
5,539
554
63
6
0
208,924
0
W
Susano
6,124
612
79
8
0
253,752
3
L
Rama
5,333
533
98
10
0
186,554
0
W
Loki
6,220
622
92
9
0
205,097
0
W
Atlas
6,437
644
24
2
0
237,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role