Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ChrisTroyMills
Chernobog
Level 121
God Stats
11W - 15L
1,444 SR
Queue Stats
56W - 63L
1,443 Elo+
Party 1
Neith
Neith
EarlyHead1364
Neith
Level 49
God Stats
48W - 62L
1,374 SR
Queue Stats
50W - 65L
1,381 Elo+
Party 1
Atlas
Atlas
colortheblue
Atlas
Level 63
God Stats
2W - 2L
1,236 SR
Queue Stats
14W - 18L
1,236 Elo+
Party 1
Hades
Hades
meathead22146
Hades
Level 158
God Stats
2W - 4L
1,441 SR
Queue Stats
385W - 367L
1,574 Elo+
Solo
Team Averages
Level 104
1,399 SR
1,427 Elo+

VS

Team Averages
Level 108
1,479 SR
1,503 Elo+
Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GuardianTeemo
Baba Yaga
Level 104
God Stats
8W - 12L
1,387 SR
Queue Stats
193W - 188L
1,530 Elo+
Solo
Cerberus
Cerberus
Medium Freds
Cerberus
Level 159
God Stats
1,311W - 1,438L
1,510 SR
Queue Stats
1,314W - 1,449L
1,490 Elo+
Solo
Bellona
Bellona
Skaidug
Bellona
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 111L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Wicked Tweek
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 0
4,173
696
0
0
0
Chernobog
ChrisTroyMills
Chernobog
11
1 / 2 / 2
6,562
1,094
7,607
7,221
2,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 1
6,278
1,046
3,673
8,984
3,586
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 2 / 1
6,753
1,126
3,346
8,869
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 3 / 0
6,810
1,135
7,687
9,522
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

318

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
6 / 0 / 4
8,106
1,351
9,918
6,328
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baba Yaga
GuardianTeemo
Baba Yaga
12
2 / 0 / 6
7,423
1,237
8,551
3,529
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Medium Freds
Cerberus
11
1 / 0 / 4
6,283
1,047
971
1,768
776
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Skaidug
Bellona
12
1 / 1 / 6
7,038
1,173
5,748
6,972
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Wicked Tweek
Cthulhu
12
0 / 2 / 9
6,772
1,129
6,637
7,144
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
10
10
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
W
Lancelot
 
Lancelot
6
0
4
8
L
Chernobog
ChrisTroyMills
Chernobog
1
2
2
1
L
0
3
1
0.17
W
Baba Yaga
GuardianTeemo
Baba Yaga
2
0
6
5
W
Cerberus
Medium Freds
Cerberus
1
0
4
3
W
Bellona
Skaidug
Bellona
1
1
6
4
W
Cthulhu
Wicked Tweek
Cthulhu
0
2
9
2.25
L
0
2
1
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
31,825
34,596
Taken
25,741
17,670
Mitigated
18,602
3,218
Healing
4,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
 
Lancelot
9,918
1,192
0
1,290
6,328
3,469
0
3,003
3,019
0
15,811
L
Chernobog
ChrisTroyMills
Chernobog
7,607
4,437
0
871
7,221
2,905
0
3,907
3,178
0
14,376
L
3,673
2,588
0
192
8,984
3,586
0
3,940
4,779
0
11,932
W
Baba Yaga
GuardianTeemo
Baba Yaga
8,551
1,104
0
887
3,529
1,494
0
1,217
2,164
25,103
0
W
Cerberus
Medium Freds
Cerberus
971
88
61
919
1,768
776
0
460
1,222
4,216
0
W
Bellona
Skaidug
Bellona
5,748
2,590
0
732
6,972
6,102
0
2,242
4,484
0
15,872
W
Cthulhu
Wicked Tweek
Cthulhu
6,637
1,099
173
708
7,144
6,761
0
2,228
4,584
14,485
244
L
3,346
683
0
283
8,869
6,598
0
4,071
4,466
7,925
1,609
L
7,687
915
506
1,366
9,522
4,581
0
3,401
5,790
16,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,576
Gold Earned
35,622
90
Minions Killed
115
3
Camps Cleared
7
403,392
Distance Traveled
606,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,173
696
0
0
0
0
0
W
Lancelot
8,106
1,351
8
1
3
160,015
0
L
Chernobog
6,562
1,094
15
3
0
112,079
0
L
Neith
6,278
1,046
16
3
3
84,294
0
W
Baba Yaga
7,423
1,237
46
8
3
131,147
0
W
Cerberus
6,283
1,047
8
1
0
85,162
0
W
Bellona
7,038
1,173
34
6
0
121,541
0
W
Cthulhu
6,772
1,129
19
3
1
108,598
0
L
Atlas
6,753
1,126
12
2
0
104,767
0
L
Hades
6,810
1,135
47
8
0
102,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role