Player Matchup

Cthulhu
Cthulhu
DooFyDucK
Cthulhu
Level 29
God Stats
4W - 0L
1,741 SR
Queue Stats
4W - 5L
1,570 Elo+
Party 1
Hades
Hades
Smallz78
Hades
Level 68
God Stats
2W - 0L
1,692 SR
Queue Stats
7W - 10L
1,463 Elo+
Party 1
Lancelot
Lancelot
whyNoVaseline
Lancelot
Level 62
God Stats
3W - 3L
1,577 SR
Queue Stats
7W - 10L
1,463 Elo+
Party 1
Team Averages
Level 53
1,670 SR
1,499 Elo+

VS

Team Averages
Level 57
1,388 SR
1,392 Elo+
Ix Chel
Ix Chel
Trami11
Ix Chel
Level 67
God Stats
4W - 4L
1,540 SR
Queue Stats
27W - 53L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
supersmashby
Kuzenbo
Level 65
God Stats
3W - 9L
1,387 SR
Queue Stats
19W - 46L
1,370 Elo+
Party 2
Izanami
Izanami
temp-397120
Izanami
Level 40
God Stats
1W - 3L
1,236 SR
Queue Stats
11W - 16L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DooFyDucK
Cthulhu
13
2 / 1 / 10
7,877
788
6,729
11,050
7,930
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Smallz78
Hades
12
1 / 0 / 9
7,844
784
5,325
7,755
3,641
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
whyNoVaseline
Lancelot
14
12 / 1 / 2
9,641
964
12,964
8,537
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Trami11
Ix Chel
10
1 / 5 / 1
6,391
639
4,835
7,057
2,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
supersmashby
Kuzenbo
9
0 / 5 / 1
6,048
605
3,328
13,532
10,208
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
temp-397120
Izanami
10
1 / 5 / 0
6,597
660
6,792
8,105
3,075
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
15
Kills
2
2
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DooFyDucK
Cthulhu
2
1
10
7
W
Hades
Smallz78
Hades
1
0
9
5.5
L
Ix Chel
Trami11
Ix Chel
1
5
1
0.3
L
Kuzenbo
supersmashby
Kuzenbo
0
5
1
0.1
L
Izanami
temp-397120
Izanami
1
5
0
0.2
W
Lancelot
whyNoVaseline
Lancelot
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,018
Damage
14,955
27,342
Taken
28,694
17,419
Mitigated
15,982
9,080
Healing
3,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DooFyDucK
Cthulhu
6,729
506
650
2,853
11,050
7,930
300
2,899
8,151
18,956
821
W
Hades
Smallz78
Hades
5,325
538
480
3,921
7,755
3,641
1,529
4,355
3,400
29,005
0
L
Ix Chel
Trami11
Ix Chel
4,835
882
1,053
250
7,057
2,699
108
2,449
4,332
13,499
0
L
Kuzenbo
supersmashby
Kuzenbo
3,328
1,291
0
2,260
13,532
10,208
184
6,737
6,401
9,059
794
L
Izanami
temp-397120
Izanami
6,792
3,889
0
0
8,105
3,075
0
2,794
4,977
0
25,957
W
Lancelot
whyNoVaseline
Lancelot
12,964
3,832
0
1,176
8,537
5,848
516
1,047
7,490
0
34,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,362
Gold Earned
19,036
119
Minions Killed
73
0
Camps Cleared
0
572,047
Distance Traveled
524,731
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,877
788
22
2
0
186,266
0
W
Hades
7,844
784
64
6
0
170,681
0
L
Ix Chel
6,391
639
17
2
0
167,665
0
L
Kuzenbo
6,048
605
9
1
0
188,366
0
L
Izanami
6,597
660
47
5
0
168,700
4
W
Lancelot
9,641
964
33
3
0
215,100
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role