Player Matchup

Pele
Pele
Annihilater351
Pele
Level 53
God Stats
2W - 3L
1,521 SR
Queue Stats
106W - 113L
1,457 Elo+
Party 1
Hel
Hel
BIackBird225
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,447 Elo+
Party 1
Rama
Rama
Jkan1123
Rama
Level 77
God Stats
1W - 1L
1,729 SR
Queue Stats
53W - 47L
1,489 Elo+
Party 1
Atlas
Atlas
Locholiday
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,498 Elo+
Party 1
Osiris
Osiris
Nova7ii
Osiris
Level 92
God Stats
1W - 6L
1,223 SR
Queue Stats
45W - 61L
1,453 Elo+
Party 1
Team Averages
Level 87
1,494 SR
1,469 Elo+

VS

Team Averages
Level 138
1,539 SR
1,498 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElJoKeer97
King Arthur
Level 156
God Stats
3W - 3L
1,668 SR
Queue Stats
44W - 51L
1,446 Elo+
Party 2
Serqet
Serqet
GuavaRisotto
Serqet
Level 120
God Stats
1W - 0L
1,323 SR
Queue Stats
28W - 27L
1,565 Elo+
Party 2
Agni
Agni
LHM0313
Agni
Level 156
God Stats
3W - 2L
1,636 SR
Queue Stats
53W - 58L
1,515 Elo+
Party 2
Medusa
Medusa
Renegade42k
Medusa
Level 115
God Stats
30W - 42L
1,569 SR
Queue Stats
48W - 72L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,148
468
3,041
10,110
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,274
479
2,966
8,632
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
0 / 1 / 0
5,333
485
3,223
4,914
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
0 / 1 / 0
5,110
465
2,248
7,241
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Nova7ii
Osiris
11
1 / 0 / 0
6,732
612
5,184
9,241
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 0 / 1
6,080
553
3,687
6,739
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ElJoKeer97
King Arthur
11
0 / 1 / 0
6,285
571
5,592
7,889
6,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
11
1 / 0 / 2
5,865
533
2,975
9,091
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
LHM0313
Agni
13
5 / 0 / 1
7,460
678
9,388
4,416
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
1 / 0 / 1
5,887
535
5,037
5,206
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
1
1.5
L
0
2
0
0
L
0
4
0
0
W
King Arthur
ElJoKeer97
King Arthur
0
1
0
0
W
Serqet
1
0
2
2
L
Rama
0
1
0
0
W
Agni
LHM0313
Agni
5
0
1
5.5
L
Atlas
0
1
0
0
L
Osiris
Nova7ii
Osiris
1
0
0
1
W
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,662
Damage
26,679
40,138
Taken
33,341
21,653
Mitigated
19,783
11,788
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,687
1,396
0
2,554
6,739
6,242
202
866
5,755
21,782
1,055
L
3,041
360
0
1,659
10,110
3,808
0
3,573
6,372
0
42,803
L
2,966
491
941
2,666
8,632
3,303
0
5,888
2,651
29,274
0
W
King Arthur
ElJoKeer97
King Arthur
5,592
687
0
2,148
7,889
6,040
0
99
7,183
6,289
43,047
W
Serqet
2,975
489
0
5,272
9,091
3,759
0
1,203
7,799
0
41,017
L
Rama
3,223
2,792
0
1,409
4,914
1,836
562
545
4,369
0
42,936
W
Agni
LHM0313
Agni
9,388
988
0
875
4,416
1,657
0
2,188
2,228
57,041
520
L
Atlas
2,248
595
0
2,173
7,241
5,078
0
2,611
4,630
10,575
706
L
Osiris
Nova7ii
Osiris
5,184
1,154
0
2,940
9,241
7,628
0
1,167
8,074
0
49,863
W
Medusa
5,037
1,860
0
1,825
5,206
2,085
461
625
4,581
0
51,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
31,577
339
Minions Killed
345
0
Camps Cleared
0
1,136,064
Distance Traveled
1,200,265
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,080
553
20
2
0
205,852
2
L
Pele
5,148
468
81
7
0
260,912
0
L
Hel
5,274
479
54
5
0
205,458
0
W
King Arthur
6,285
571
78
7
0
257,446
1
W
Serqet
5,865
533
72
7
0
290,117
2
L
Rama
5,333
485
78
7
0
203,390
1
W
Agni
7,460
678
99
9
0
242,266
2
L
Atlas
5,110
465
16
1
0
228,727
0
L
Osiris
6,732
612
110
10
0
237,577
4
W
Medusa
5,887
535
76
7
0
204,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role