Player Matchup

Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FormingOrb245
King Arthur
Level 123
God Stats
6W - 3L
1,423 SR
Queue Stats
56W - 61L
1,435 Elo+
Solo
Aphrodite
Aphrodite
SuperStudMuffn97
Aphrodite
Level 153
God Stats
6W - 11L
1,844 SR
Queue Stats
274W - 252L
1,569 Elo+
Solo
Sylvanus
Sylvanus
Wtue
Sylvanus
Level 120
God Stats
17W - 17L
1,541 SR
Queue Stats
166W - 161L
1,518 Elo+
Solo
Awilix
Awilix
mightytwist
Awilix
Level 141
God Stats
6W - 6L
1,356 SR
Queue Stats
286W - 268L
1,436 Elo+
Party 1
Team Averages
Level 134
1,533 SR
1,492 Elo+

VS

Team Averages
Level 76
1,577 SR
1,390 Elo+
Merlin
Merlin
B O T C O J
Merlin
Level 107
God Stats
3W - 7L
1,626 SR
Queue Stats
57W - 39L
1,544 Elo+
Solo
Charon
Charon
JWong16
Charon
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,438 Elo+
Party 2
Hachiman
Hachiman
sadslop
Hachiman
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,113 Elo+
Party 2
Sun Wukong
Sun Wukong
xCyclonezx
Sun Wukong
Level 124
God Stats
14W - 4L
1,756 SR
Queue Stats
62W - 41L
1,500 Elo+
Solo
Thanatos
Thanatos
xPapaSmurf69x
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 0 / 0
6,276
628
5,202
6,460
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
FormingOrb245
King Arthur
10
2 / 0 / 4
5,369
537
4,621
7,793
3,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
12
3 / 0 / 4
6,371
637
2,843
5,157
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Wtue
Sylvanus
9
0 / 0 / 5
5,513
551
3,340
7,440
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
9
0 / 2 / 1
5,059
506
3,646
8,770
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 0
5,407
541
1,957
4,887
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
JWong16
Charon
7
0 / 2 / 0
4,743
474
4,032
7,364
4,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
sadslop
Hachiman
7
0 / 2 / 0
4,000
400
3,143
5,421
1,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
xCyclonezx
Sun Wukong
10
2 / 1 / 0
6,293
629
7,391
7,627
6,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
xPapaSmurf69x
Thanatos
7
0 / 5 / 0
4,432
443
2,306
9,006
2,964
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
0
6
L
Merlin
0
1
0
0
W
King Arthur
FormingOrb245
King Arthur
2
0
4
4
L
Charon
JWong16
Charon
0
2
0
0
W
Aphrodite
3
0
4
5
W
Sylvanus
Wtue
Sylvanus
0
0
5
2.5
W
Awilix
0
2
1
0.25
L
Hachiman
sadslop
Hachiman
0
2
0
0
L
Sun Wukong
xCyclonezx
Sun Wukong
2
1
0
2
L
Thanatos
xPapaSmurf69x
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
18,829
35,620
Taken
34,305
19,598
Mitigated
17,134
16,684
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,202
3,584
0
3,086
6,460
2,641
520
2,031
4,429
0
49,125
L
Merlin
1,957
132
0
625
4,887
1,593
0
1,229
3,658
34,009
835
W
King Arthur
FormingOrb245
King Arthur
4,621
500
8
2,392
7,793
3,345
0
865
6,825
0
36,799
L
Charon
JWong16
Charon
4,032
975
0
1,741
7,364
4,896
0
1,467
5,897
17,461
0
W
Aphrodite
2,843
534
408
4,149
5,157
1,807
0
932
4,032
45,498
409
W
Sylvanus
Wtue
Sylvanus
3,340
1,122
1,053
3,418
7,440
5,857
81
2,093
5,347
15,660
1,100
W
Awilix
3,646
911
0
2,170
8,770
5,948
0
838
7,932
0
26,730
L
Hachiman
sadslop
Hachiman
3,143
2,383
0
1,963
5,421
1,633
0
1,148
4,273
0
19,278
L
Sun Wukong
xCyclonezx
Sun Wukong
7,391
1,113
0
2,100
7,627
6,048
0
523
6,559
1,412
41,646
L
Thanatos
xPapaSmurf69x
Thanatos
2,306
487
0
3,466
9,006
2,964
0
1,679
7,327
0
22,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
24,875
312
Minions Killed
239
0
Camps Cleared
0
949,925
Distance Traveled
919,607
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,276
628
87
9
0
161,276
0
L
Merlin
5,407
541
69
7
0
189,611
1
W
King Arthur
5,369
537
59
6
0
223,828
0
L
Charon
4,743
474
11
1
0
180,860
2
W
Aphrodite
6,371
637
89
9
0
193,584
0
W
Sylvanus
5,513
551
20
2
0
169,333
0
W
Awilix
5,059
506
57
6
0
201,904
0
L
Hachiman
4,000
400
32
3
0
172,060
0
L
Sun Wukong
6,293
629
79
8
0
179,723
2
L
Thanatos
4,432
443
48
5
0
197,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role