Player Matchup

Chernobog
Chernobog
EnZoReach
Chernobog
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,626 Elo+
Party 3
Achilles
Achilles
JiffGang
Achilles
Level 23
God Stats
0W - 2L
1,516 SR
Queue Stats
25W - 16L
1,621 Elo+
Party 2
Susano
Susano
Wally A1
Susano
Level 154
God Stats
13W - 10L
1,561 SR
Queue Stats
192W - 173L
1,592 Elo+
Party 3
Thoth
Thoth
iVezro
Thoth
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,456 Elo+
Party 3
Ymir
Ymir
yerMator81
Ymir
Level 137
God Stats
0W - 1L
1,665 SR
Queue Stats
58W - 51L
1,573 Elo+
Party 2
Team Averages
Level 123
1,548 SR
1,574 Elo+

VS

Team Averages
Level 140
1,624 SR
1,553 Elo+
Fenrir
Fenrir
Destroyerbunny
Fenrir
Level 158
God Stats
3W - 1L
1,559 SR
Queue Stats
108W - 97L
1,542 Elo+
Party 1
Tyr
Tyr
Legionpayload
Tyr
Level 114
God Stats
38W - 31L
1,655 SR
Queue Stats
210W - 191L
1,537 Elo+
Party 4
Ra
Ra
SoulCaliber007
Ra
Level 149
God Stats
4W - 4L
1,393 SR
Queue Stats
102W - 87L
1,551 Elo+
Party 1
Thoth
Thoth
VorteXnitro
Thoth
Level 124
God Stats
2W - 0L
1,809 SR
Queue Stats
83W - 62L
1,600 Elo+
Solo
Bastet
Bastet
lost_mindk
Bastet
Level 156
God Stats
16W - 9L
1,707 SR
Queue Stats
112W - 102L
1,535 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EnZoReach
Chernobog
14
3 / 3 / 2
8,333
595
8,985
13,244
5,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
JiffGang
Achilles
13
2 / 3 / 0
7,378
527
11,633
16,861
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Susano
Wally A1
Susano
13
2 / 4 / 1
7,235
517
3,584
14,406
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
iVezro
Thoth
11
0 / 4 / 1
6,514
465
2,652
6,202
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 3
6,839
489
2,634
14,127
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,729
552
7,626
16,465
10,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 3
8,920
637
10,007
16,054
9,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
3 / 2 / 1
7,747
553
7,135
6,194
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 0 / 1
9,854
704
10,912
4,681
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
lost_mindk
Bastet
14
0 / 0 / 6
7,464
533
5,165
9,662
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
17
17
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Chernobog
EnZoReach
Chernobog
3
3
2
1.33
L
Achilles
JiffGang
Achilles
2
3
0
0.67
W
2
2
3
1.75
W
3
2
1
1.75
W
11
0
1
11.5
L
Susano
Wally A1
Susano
2
4
1
0.63
L
Thoth
iVezro
Thoth
0
4
1
0.13
W
Bastet
lost_mindk
Bastet
0
0
6
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
40,845
64,840
Taken
53,056
35,893
Mitigated
27,871
18,244
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,626
2,232
0
5,059
16,465
10,791
148
1,223
15,242
244
29,908
L
Chernobog
EnZoReach
Chernobog
8,985
6,436
0
4,218
13,244
5,665
567
4,781
8,308
0
72,130
L
Achilles
JiffGang
Achilles
11,633
2,933
0
5,701
16,861
14,049
0
1,016
15,845
0
51,183
W
10,007
685
0
8,424
16,054
9,424
406
565
14,396
0
70,415
W
7,135
814
1,145
1,927
6,194
2,095
410
903
5,291
56,109
664
W
10,912
180
0
488
4,681
1,765
0
1,296
3,343
83,597
0
L
Susano
Wally A1
Susano
3,584
495
0
5,884
14,406
4,264
0
3,803
10,603
0
61,006
L
Thoth
iVezro
Thoth
2,652
0
0
646
6,202
813
0
4,043
2,159
44,615
641
W
Bastet
lost_mindk
Bastet
5,165
1,694
0
2,384
9,662
3,796
185
1,260
8,402
0
64,607
L
2,634
1,158
0
1,795
14,127
11,102
0
4,224
9,829
25,114
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
41,714
415
Minions Killed
476
0
Camps Cleared
0
1,381,802
Distance Traveled
1,553,318
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,729
552
28
2
0
321,539
0
L
Chernobog
8,333
595
128
9
0
269,098
0
L
Achilles
7,378
527
81
6
0
278,341
0
W
Tyr
8,920
637
118
8
0
316,381
0
W
Ra
7,747
553
103
7
0
252,296
0
W
Thoth
9,854
704
127
9
0
307,864
3
L
Susano
7,235
517
92
7
0
335,342
0
L
Thoth
6,514
465
77
6
0
259,381
0
W
Bastet
7,464
533
100
7
0
355,238
0
L
Ymir
6,839
489
37
3
0
239,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role