Player Matchup

Geb
Geb
DiehardCone7707
Geb
Level 90
God Stats
1W - 1L
1,722 SR
Queue Stats
40W - 29L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TinklyPine
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 163L
1,476 Elo+
Party 3
Ne Zha
Ne Zha
WhosBennyy
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,550 Elo+
Party 2
Medusa
Medusa
tsukiyorii
Medusa
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 169L
1,459 Elo+
Party 3
Tsukuyomi
Tsukuyomi
whoasktho
Tsukuyomi
Level 140
God Stats
2W - 1L
1,763 SR
Queue Stats
79W - 102L
1,394 Elo+
Party 3
Team Averages
Level 111
1,597 SR
1,490 Elo+

VS

Team Averages
Level 93
1,489 SR
1,451 Elo+
Thanatos
Thanatos
PhillyUpTopp
Thanatos
Level 88
God Stats
5W - 7L
1,500 SR
Queue Stats
29W - 32L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
PhillyUpTopp
Sun Wukong
Level 88
God Stats
20W - 23L
1,463 SR
Queue Stats
193W - 196L
1,465 Elo+
Party 1
Skadi
Skadi
SpadeTempa
Skadi
Level 129
God Stats
7W - 4L
1,485 SR
Queue Stats
217W - 219L
1,486 Elo+
Party 1
Nike
Nike
StronG-007pty
Nike
Level 56
God Stats
7W - 10L
1,393 SR
Queue Stats
364W - 384L
1,432 Elo+
Solo
Janus
Janus
ThomasTheT
Janus
Level 105
God Stats
5W - 9L
1,605 SR
Queue Stats
10W - 13L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,505
417
6,806
16,760
15,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morgan Le Fay
TinklyPine
Morgan Le Fay
14
1 / 4 / 0
8,494
472
7,811
10,937
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ne Zha
WhosBennyy
Ne Zha
14
0 / 4 / 1
7,644
425
6,287
19,269
9,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
tsukiyorii
Medusa
15
2 / 5 / 1
8,198
455
6,268
16,057
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
whoasktho
Tsukuyomi
16
1 / 0 / 0
9,158
509
14,911
16,574
11,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PhillyUpTopp
Thanatos
15
1 / 1 / 4
8,400
467
4,475
16,155
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
PhillyUpTopp
Sun Wukong
17
0 / 1 / 3
10,086
560
9,417
16,610
13,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Skadi
17
9 / 1 / 4
10,544
586
19,680
15,606
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

14
1 / 1 / 6
8,867
493
8,241
11,943
10,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Janus
17
3 / 1 / 2
10,308
573
11,614
10,555
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
14
15
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Thanatos
PhillyUpTopp
Thanatos
1
1
4
3
W
Sun Wukong
PhillyUpTopp
Sun Wukong
0
1
3
1.5
W
Skadi
9
1
4
11
W
1
1
6
4
W
Janus
3
1
2
4
L
Morgan Le Fay
TinklyPine
Morgan Le Fay
1
4
0
0.25
L
Ne Zha
WhosBennyy
Ne Zha
0
4
1
0.13
L
Medusa
tsukiyorii
Medusa
2
5
1
0.5
L
Tsukuyomi
whoasktho
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,083
Damage
53,427
79,597
Taken
70,869
47,088
Mitigated
43,445
19,565
Healing
27,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,806
984
0
1,806
16,760
15,673
0
1,306
15,454
31,170
0
W
Thanatos
PhillyUpTopp
Thanatos
4,475
532
0
14,389
16,155
7,109
0
2,011
14,011
0
64,521
W
Sun Wukong
PhillyUpTopp
Sun Wukong
9,417
2,083
0
5,481
16,610
13,301
477
0
15,417
0
90,619
W
Skadi
19,680
8,134
0
2,565
15,606
7,438
221
4,306
11,093
0
87,784
W
8,241
488
0
2,710
11,943
10,658
168
2,684
9,208
0
34,661
W
Janus
11,614
691
0
2,419
10,555
4,939
0
5,616
4,939
86,131
969
L
Morgan Le Fay
TinklyPine
Morgan Le Fay
7,811
1,034
0
1,324
10,937
4,028
0
6,328
4,609
60,154
1,772
L
Ne Zha
WhosBennyy
Ne Zha
6,287
1,743
0
6,057
19,269
9,313
0
1,810
17,459
0
74,738
L
Medusa
tsukiyorii
Medusa
6,268
1,319
0
2,773
16,057
6,620
0
1,775
14,282
0
65,716
L
Tsukuyomi
whoasktho
Tsukuyomi
14,911
2,802
0
7,605
16,574
11,454
0
0
16,574
0
79,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
48,205
508
Minions Killed
557
0
Camps Cleared
0
1,808,002
Distance Traveled
1,880,385
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,505
417
39
2
0
393,582
0
W
Thanatos
8,400
467
101
6
0
426,374
0
W
Sun Wukong
10,086
560
141
8
0
330,266
3
W
Skadi
10,544
586
116
6
0
355,160
0
W
Nike
8,867
493
56
3
0
365,717
5
W
Janus
10,308
573
143
8
0
402,868
12
L
Morgan Le Fay
8,494
472
133
7
0
316,503
2
L
Ne Zha
7,644
425
101
6
0
399,380
4
L
Medusa
8,198
455
93
5
0
351,725
2
L
Tsukuyomi
9,158
509
142
8
0
346,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role