Player Matchup

Cupid
Cupid
Bronze III
ItsDitto
Cupid
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,518 MMR
Party 1
Maui
Maui
Bronze III
MirrorsEdges
Maui
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,451 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
TheInerno
Baron Samedi
Bronze III
Level 78
God Stats
1W - 2L
1,708 SR
Queue Stats
16W - 13L
1,451 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,569 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,535 SR
1,516 MMR
Tsukuyomi
Tsukuyomi
Bronze III
Cin Slayz
Tsukuyomi
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold III
Kbizzy102
Sobek
Gold III
Level 156
God Stats
3W - 3L
1,293 SR
Queue Stats
214W - 231L
1,412 MMR
Solo
Agni
Agni
Gold V
bananapie333
Agni
Gold V
Level 106
God Stats
5W - 1L
1,812 SR
Queue Stats
10W - 1L
1,636 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ItsDitto
Cupid
11
1 / 5 / 2
7,092
645
3,677
10,260
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 1 / 3
7,505
682
3,965
11,002
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TheInerno
Baron Samedi
12
2 / 4 / 2
7,477
680
5,367
8,460
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouAchillesGaneshaThothNe Zha

VS

Bans
KuzenboAresOdinAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cin Slayz
Tsukuyomi
13
4 / 1 / 4
8,562
778
8,629
8,394
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Sobek
Kbizzy102
Sobek
13
3 / 3 / 6
8,373
761
5,083
9,497
6,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 7
9,221
838
12,852
6,589
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
10
10
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cin Slayz
Tsukuyomi
4
1
4
6
L
Cupid
ItsDitto
Cupid
1
5
2
0.4
W
Sobek
Kbizzy102
Sobek
3
3
6
2
L
2
1
3
3.5
L
Baron Samedi
TheInerno
Baron Samedi
2
4
2
0.75
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,009
Damage
26,564
29,722
Taken
24,480
16,583
Mitigated
15,179
6,727
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cin Slayz
Tsukuyomi
8,629
1,700
0
2,167
8,394
5,664
316
2,332
5,697
341
27,002
L
Cupid
ItsDitto
Cupid
3,677
2,337
414
2,073
10,260
3,730
0
6,050
3,112
0
13,125
W
Sobek
Kbizzy102
Sobek
5,083
315
0
2,204
9,497
6,999
74
3,827
5,058
12,959
180
L
3,965
153
0
2,146
11,002
8,934
0
5,481
4,115
17,208
1,311
L
Baron Samedi
TheInerno
Baron Samedi
5,367
790
346
1,748
8,460
3,919
0
4,123
3,234
26,026
0
W
12,852
822
0
3,091
6,589
2,516
879
1,839
4,386
48,711
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,074
Gold Earned
26,156
110
Minions Killed
142
0
Camps Cleared
0
575,191
Distance Traveled
652,503
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,562
778
25
2
0
243,645
1
L
Cupid
7,092
645
30
3
0
175,229
0
W
Sobek
8,373
761
22
2
0
210,130
9
L
Maui
7,505
682
32
3
0
217,659
0
L
Baron Samedi
7,477
680
48
4
0
182,303
0
W
Agni
9,221
838
95
9
0
198,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role