Player Matchup

Vamana
Vamana
Darkk_Abyss
Vamana
Level 119
God Stats
0W - 2L
1,288 SR
Queue Stats
33W - 26L
1,583 Elo+
Party 1
Neith
Neith
Lucky_Legend18
Neith
Level 105
God Stats
0W - 2L
1,314 SR
Queue Stats
25W - 30L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Lyriix06
Cthulhu
Level 101
God Stats
4W - 4L
1,672 SR
Queue Stats
47W - 62L
1,480 Elo+
Party 1
Nemesis
Nemesis
Wonder215
Nemesis
Level 44
God Stats
0W - 3L
1,175 SR
Queue Stats
30W - 53L
1,396 Elo+
Party 1
Janus
Janus
llGordoPhantomll
Janus
Level 101
God Stats
5W - 10L
1,556 SR
Queue Stats
122W - 123L
1,486 Elo+
Party 1
Team Averages
Level 94
1,401 SR
1,492 Elo+

VS

Team Averages
Level 126
1,556 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Bait
Cernunnos
Level 127
God Stats
23W - 17L
1,585 SR
Queue Stats
337W - 303L
1,514 Elo+
Party 3
Xing Tian
Xing Tian
Electropolitan
Xing Tian
Level 143
God Stats
6W - 1L
1,371 SR
Queue Stats
82W - 71L
1,489 Elo+
Party 3
Hades
Hades
Nailonking
Hades
Level 123
God Stats
24W - 11L
1,629 SR
Queue Stats
74W - 72L
1,506 Elo+
Solo
Bellona
Bellona
SirPrada-
Bellona
Level 85
God Stats
24W - 21L
1,696 SR
Queue Stats
119W - 117L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
7
0 / 0 / 0
3,862
644
2,807
5,244
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 3 / 1
3,278
546
2,302
3,963
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lyriix06
Cthulhu
6
1 / 2 / 0
3,538
590
3,845
5,427
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Wonder215
Nemesis
5
0 / 0 / 0
3,250
542
1,280
3,437
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
4,082
680
1,406
1,644
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 1
3,476
579
856
4,173
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Bait
Cernunnos
7
2 / 1 / 3
4,259
710
4,616
3,937
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Electropolitan
Xing Tian
6
1 / 0 / 2
4,103
684
1,317
6,077
3,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
8
2 / 0 / 0
4,149
692
2,691
3,417
1,269
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SirPrada-
Bellona
7
0 / 0 / 0
3,978
663
3,641
5,846
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
W
Cernunnos
Bait
Cernunnos
2
1
3
3.5
L
Vamana
0
0
0
0
W
Xing Tian
Electropolitan
Xing Tian
1
0
2
2
L
0
3
1
0.17
L
Cthulhu
Lyriix06
Cthulhu
1
2
0
0.5
W
Hades
2
0
0
2
W
Bellona
SirPrada-
Bellona
0
0
0
0
L
Nemesis
Wonder215
Nemesis
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,640
Damage
13,121
19,715
Taken
23,450
9,527
Mitigated
11,991
5,256
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
856
103
0
1,902
4,173
1,768
0
533
3,524
0
20,077
W
Cernunnos
Bait
Cernunnos
4,616
2,359
0
1,333
3,937
1,275
0
994
2,757
0
23,149
L
Vamana
2,807
1,146
0
1,616
5,244
3,685
0
0
5,244
0
22,972
W
Xing Tian
Electropolitan
Xing Tian
1,317
224
0
1,825
6,077
3,617
0
1,458
4,195
11,879
0
L
2,302
942
0
555
3,963
1,212
0
812
3,151
0
11,643
L
Cthulhu
Lyriix06
Cthulhu
3,845
349
0
500
5,427
3,118
0
1,374
4,053
15,150
0
W
Hades
2,691
247
120
2,180
3,417
1,269
0
1,014
2,332
22,199
0
W
Bellona
SirPrada-
Bellona
3,641
2,062
0
2,426
5,846
4,062
0
394
4,891
0
27,291
L
Nemesis
Wonder215
Nemesis
1,280
787
0
2,085
3,437
988
0
728
2,709
0
13,729
L
1,406
114
0
500
1,644
524
0
1,094
550
20,866
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,010
Gold Earned
19,965
175
Minions Killed
188
0
Camps Cleared
0
596,034
Distance Traveled
609,399
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,476
579
37
6
0
135,069
0
W
Cernunnos
4,259
710
42
7
0
104,550
0
L
Vamana
3,862
644
44
7
0
115,853
2
W
Xing Tian
4,103
684
17
3
0
131,173
2
L
Neith
3,278
546
22
4
0
81,363
0
L
Cthulhu
3,538
590
27
5
0
138,543
1
W
Hades
4,149
692
45
8
0
119,462
1
W
Bellona
3,978
663
47
8
0
119,145
0
L
Nemesis
3,250
542
35
6
0
139,979
0
L
Janus
4,082
680
47
8
0
120,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role