Player Matchup

Artio
Artio
AquaxSnake
Artio
Level 107
God Stats
1W - 4L
1,285 SR
Queue Stats
159W - 153L
1,426 Elo+
Party 2
Da Ji
Da Ji
Biomunkey
Da Ji
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
189W - 184L
1,419 Elo+
Party 2
Poseidon
Poseidon
ElvenArcher333
Poseidon
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 51L
1,317 Elo+
Party 2
Anhur
Anhur
laxus98
Anhur
Level 69
God Stats
2W - 2L
1,738 SR
Queue Stats
97W - 77L
1,481 Elo+
Solo
Hun Batz
Hun Batz
zerszz
Hun Batz
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 199L
1,443 Elo+
Party 2
Team Averages
Level 89
1,505 SR
1,417 Elo+

VS

Team Averages
Level 100
1,500 SR
1,506 Elo+
Ganesha
Ganesha
Alfabeat
Ganesha
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 73L
1,632 Elo+
Solo
Hou Yi
Hou Yi
B2B A king
Hou Yi
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 128L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
NomadicJoker78
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
pxxdawg
Baron Samedi
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
249W - 238L
1,444 Elo+
Solo
Nu Wa
Nu Wa
t bugie
Nu Wa
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 250L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
4 / 6 / 7
9,193
766
3,459
15,091
14,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Biomunkey
Da Ji
14
3 / 4 / 8
7,885
657
9,020
11,706
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
15
0 / 4 / 8
7,531
628
3,794
8,950
3,403
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
laxus98
Anhur
17
5 / 4 / 6
9,191
766
7,203
10,367
4,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
zerszz
Hun Batz
13
4 / 5 / 10
8,549
712
16,473
12,078
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alfabeat
Ganesha
16
0 / 3 / 13
9,019
752
5,972
8,212
9,245
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
B2B A king
Hou Yi
16
4 / 2 / 10
9,833
819
13,123
7,032
3,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
17
6 / 5 / 7
10,108
842
7,651
10,296
5,416
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
pxxdawg
Baron Samedi
16
8 / 4 / 7
10,146
846
10,271
9,996
5,742
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
t bugie
Nu Wa
19
5 / 2 / 15
10,883
907
13,518
8,664
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
16
Kills
23
23
Deaths
16
39
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alfabeat
Ganesha
0
3
13
2.17
L
Artio
4
6
7
1.25
W
Hou Yi
B2B A king
Hou Yi
4
2
10
4.5
L
Da Ji
Biomunkey
Da Ji
3
4
8
1.75
L
Poseidon
0
4
8
1
W
Hun Batz
6
5
7
1.9
L
Anhur
laxus98
Anhur
5
4
6
2
W
Baron Samedi
pxxdawg
Baron Samedi
8
4
7
2.88
W
Nu Wa
t bugie
Nu Wa
5
2
15
6.25
L
Hun Batz
zerszz
Hun Batz
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
50,535
58,192
Taken
44,200
34,394
Mitigated
26,848
11,301
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alfabeat
Ganesha
5,972
315
492
1,699
8,212
9,245
154
1,823
6,389
13,962
1,229
L
Artio
3,459
679
2,582
1,515
15,091
14,799
0
8,377
6,714
5,426
340
W
Hou Yi
B2B A king
Hou Yi
13,123
4,116
612
1,591
7,032
3,112
1,892
1,077
5,955
0
29,162
L
Da Ji
Biomunkey
Da Ji
9,020
1,384
964
1,372
11,706
5,648
0
6,250
5,456
0
18,095
L
Poseidon
3,794
401
246
1,399
8,950
3,403
0
4,221
4,729
18,657
0
W
Hun Batz
7,651
2,194
171
1,185
10,296
5,416
456
1,472
8,824
0
14,493
L
Anhur
laxus98
Anhur
7,203
2,341
0
1,103
10,367
4,831
0
3,968
6,171
0
25,132
W
Baron Samedi
pxxdawg
Baron Samedi
10,271
1,041
782
1,513
9,996
5,742
661
1,449
8,547
17,276
139
W
Nu Wa
t bugie
Nu Wa
13,518
3,875
365
2,653
8,664
3,333
2,197
1,092
7,572
27,463
0
L
Hun Batz
zerszz
Hun Batz
16,473
2,859
84
2,036
12,078
5,713
0
6,488
5,590
0
30,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
49,989
120
Minions Killed
130
0
Camps Cleared
0
966,456
Distance Traveled
1,033,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,019
752
1
0
0
199,533
0
L
Artio
9,193
766
4
0
0
192,117
0
W
Hou Yi
9,833
819
48
4
0
188,945
0
L
Da Ji
7,885
657
26
2
0
191,777
0
L
Poseidon
7,531
628
16
1
0
199,387
0
W
Hun Batz
10,108
842
28
2
0
235,365
0
L
Anhur
9,191
766
54
5
0
177,143
0
W
Baron Samedi
10,146
846
21
2
0
204,700
0
W
Nu Wa
10,883
907
32
3
0
205,282
0
L
Hun Batz
8,549
712
20
2
0
206,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role