Player Matchup

Cerberus
Cerberus
C_ROADSTER96
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Unknown62317
Tsukuyomi
Level 76
God Stats
5W - 4L
1,443 SR
Queue Stats
149W - 142L
1,466 Elo+
Party 2
Skadi
Skadi
corrupsin
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,380 Elo+
Party 2
Achilles
Achilles
komadri
Achilles
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,573 Elo+
Solo
Anubis
Anubis
talleywackin101
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,508 Elo+
Party 2
Team Averages
Level 97
1,489 SR
1,473 Elo+

VS

Team Averages
Level 92
1,519 SR
1,447 Elo+
Baba Yaga
Baba Yaga
Taokaka
Baba Yaga
Level 99
God Stats
8W - 4L
1,585 SR
Queue Stats
352W - 327L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Wolfstorm33
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 72L
1,394 Elo+
Party 1
Cerberus
Cerberus
angelo1290
Cerberus
Level 125
God Stats
2W - 1L
1,512 SR
Queue Stats
87W - 87L
1,480 Elo+
Solo
Vulcan
Vulcan
bcairns12
Vulcan
Level 110
God Stats
7W - 2L
1,500 SR
Queue Stats
145W - 126L
1,374 Elo+
Party 1
Lancelot
Lancelot
sidekick022
Lancelot
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C_ROADSTER96
Cerberus
17
4 / 7 / 13
11,192
799
6,330
24,648
18,840
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Unknown62317
Tsukuyomi
18
5 / 6 / 10
11,013
787
14,554
17,401
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
corrupsin
Skadi
17
2 / 7 / 11
9,714
694
9,333
16,643
6,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
komadri
Achilles
16
5 / 7 / 11
10,165
726
11,403
19,041
27,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
7 / 5 / 10
11,049
789
19,396
16,048
9,085
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Taokaka
Baba Yaga
20
7 / 2 / 21
12,468
891
22,289
12,456
6,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Wolfstorm33
Cthulhu
18
4 / 5 / 18
11,856
847
12,887
17,141
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
angelo1290
Cerberus
19
4 / 4 / 19
11,305
808
13,098
19,771
26,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
bcairns12
Vulcan
19
12 / 4 / 13
12,618
901
28,597
9,948
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
sidekick022
Lancelot
17
5 / 8 / 13
11,051
789
9,386
14,496
6,257
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
116
23
Kills
32
32
Deaths
23
55
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cerberus
C_ROADSTER96
Cerberus
4
7
13
1.5
W
Baba Yaga
Taokaka
Baba Yaga
7
2
21
8.75
L
Tsukuyomi
Unknown62317
Tsukuyomi
5
6
10
1.67
W
Cthulhu
Wolfstorm33
Cthulhu
4
5
18
2.6
W
Cerberus
angelo1290
Cerberus
4
4
19
3.38
W
Vulcan
bcairns12
Vulcan
12
4
13
4.63
L
Skadi
corrupsin
Skadi
2
7
11
1.07
L
Achilles
komadri
Achilles
5
7
11
1.5
W
Lancelot
sidekick022
Lancelot
5
8
13
1.44
L
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,016
Damage
86,257
93,781
Taken
73,812
70,053
Mitigated
63,846
23,149
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
C_ROADSTER96
Cerberus
6,330
409
1,318
4,911
24,648
18,840
155
18,656
5,992
19,536
0
W
Baba Yaga
Taokaka
Baba Yaga
22,289
1,388
1,303
4,410
12,456
6,889
2,353
4,822
7,372
43,217
0
L
Tsukuyomi
Unknown62317
Tsukuyomi
14,554
3,336
1,270
3,363
17,401
8,026
256
13,153
4,248
0
37,287
W
Cthulhu
Wolfstorm33
Cthulhu
12,887
1,081
316
1,062
17,141
19,337
893
5,899
10,946
23,494
1,681
W
Cerberus
angelo1290
Cerberus
13,098
528
1,768
7,908
19,771
26,388
746
5,245
14,104
27,951
0
W
Vulcan
bcairns12
Vulcan
28,597
13,396
225
579
9,948
4,975
2,244
4,344
5,550
49,715
452
L
Skadi
corrupsin
Skadi
9,333
4,748
1,538
1,812
16,643
6,596
759
15,324
1,319
0
25,166
L
Achilles
komadri
Achilles
11,403
1,507
50
1,327
19,041
27,506
0
15,881
3,160
128
15,961
W
Lancelot
sidekick022
Lancelot
9,386
1,602
1,091
1,541
14,496
6,257
1,161
5,510
8,849
0
17,113
L
19,396
419
2,405
5,155
16,048
9,085
576
12,499
3,549
35,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
59,298
160
Minions Killed
165
0
Camps Cleared
0
1,046,890
Distance Traveled
1,322,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,192
799
21
2
0
186,564
0
W
Baba Yaga
12,468
891
42
3
0
266,357
0
L
Tsukuyomi
11,013
787
37
3
0
255,734
0
W
Cthulhu
11,856
847
30
2
0
255,068
0
W
Cerberus
11,305
808
29
2
0
270,902
0
W
Vulcan
12,618
901
50
4
0
259,022
0
L
Skadi
9,714
694
41
3
0
203,997
0
L
Achilles
10,165
726
14
1
0
186,507
0
W
Lancelot
11,051
789
14
1
0
270,837
0
L
Anubis
11,049
789
47
3
0
214,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role