Player Matchup

Sylvanus
Sylvanus
WillyBoy06
Sylvanus
Level 124
God Stats
6W - 7L
1,478 SR
Queue Stats
10W - 11L
1,368 Elo+
Solo
Anhur
Anhur
pikalai
Anhur
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 10L
1,885 Elo+
Party 1
Thoth
Thoth
piksao
Thoth
Level 160
God Stats
6W - 1L
1,695 SR
Queue Stats
40W - 14L
1,797 Elo+
Party 1
Team Averages
Level 138
1,557 SR
1,683 Elo+

VS

Team Averages
Level 147
1,555 SR
1,589 Elo+
Fafnir
Fafnir
AqualunarShadow
Fafnir
Level 128
God Stats
0W - 1L
1,270 SR
Queue Stats
71W - 63L
1,583 Elo+
Solo
Zeus
Zeus
Blazeboidid711v3
Zeus
Level 154
God Stats
1W - 1L
1,896 SR
Queue Stats
108W - 81L
1,684 Elo+
Solo
Anhur
Anhur
GABOSER0
Anhur
Level 159
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
WillyBoy06
Sylvanus
15
2 / 2 / 7
9,289
715
4,518
14,696
15,978
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
pikalai
Anhur
16
4 / 3 / 6
10,202
785
7,951
10,942
4,766
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
piksao
Thoth
17
6 / 3 / 3
10,916
840
15,539
8,847
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 8
8,700
669
8,329
11,901
15,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 5 / 1
9,814
755
11,692
10,265
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
GABOSER0
Anhur
15
3 / 3 / 5
9,892
761
8,523
12,210
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
12
Kills
8
8
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
L
5
5
1
1.1
L
Anhur
GABOSER0
Anhur
3
3
5
1.83
W
Sylvanus
WillyBoy06
Sylvanus
2
2
7
2.75
W
Anhur
pikalai
Anhur
4
3
6
2.33
W
Thoth
piksao
Thoth
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
28,544
34,485
Taken
34,376
24,223
Mitigated
22,859
9,117
Healing
4,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,329
2,297
0
1,929
11,901
15,272
319
5,846
6,055
14,135
0
L
11,692
2,139
0
375
10,265
3,197
495
7,229
3,036
41,540
1,479
L
Anhur
GABOSER0
Anhur
8,523
5,068
0
1,893
12,210
4,390
843
6,759
5,437
0
46,903
W
Sylvanus
WillyBoy06
Sylvanus
4,518
455
2,635
3,836
14,696
15,978
553
8,203
6,489
10,603
346
W
Anhur
pikalai
Anhur
7,951
5,085
0
2,224
10,942
4,766
1,154
6,916
4,015
0
31,400
W
Thoth
piksao
Thoth
15,539
636
0
422
8,847
3,479
1,008
4,370
4,469
64,992
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
28,406
153
Minions Killed
169
0
Camps Cleared
0
676,217
Distance Traveled
592,857
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,700
669
8
1
0
196,898
0
L
Zeus
9,814
755
65
5
0
192,950
0
L
Anhur
9,892
761
96
7
0
203,009
0
W
Sylvanus
9,289
715
10
1
0
231,603
0
W
Anhur
10,202
785
45
3
0
194,636
2
W
Thoth
10,916
840
98
8
0
249,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role