Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CLEM_DAD420
Mulan
Level 89
God Stats
18W - 14L
1,687 SR
Queue Stats
377W - 317L
1,477 Elo+
Solo
Ra
Ra
XPIXER
Ra
Level 99
God Stats
17W - 11L
1,513 SR
Queue Stats
192W - 183L
1,531 Elo+
Party 1
Neith
Neith
fidel1109
Neith
Level 126
God Stats
13W - 10L
1,558 SR
Queue Stats
214W - 197L
1,483 Elo+
Party 1
Nike
Nike
yarispaans
Nike
Level 98
God Stats
51W - 33L
1,634 SR
Queue Stats
142W - 118L
1,563 Elo+
Party 1
Team Averages
Level 108
1,578 SR
1,511 Elo+

VS

Team Averages
Level 115
1,549 SR
1,538 Elo+
Horus
Horus
Glumbus17
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 295L
1,498 Elo+
Party 3
Hades
Hades
Gryphus111
Hades
Level 123
God Stats
66W - 45L
1,608 SR
Queue Stats
156W - 177L
1,510 Elo+
Party 3
Geb
Geb
KricoAsen
Geb
Level 149
God Stats
2W - 7L
1,367 SR
Queue Stats
71W - 60L
1,557 Elo+
Party 2
Lancelot
Lancelot
Scratbow18
Lancelot
Level 121
God Stats
27W - 26L
1,576 SR
Queue Stats
408W - 407L
1,557 Elo+
Party 3
Chernobog
Chernobog
twitchsimpleOO0
Chernobog
Level 60
God Stats
1W - 1L
1,696 SR
Queue Stats
70W - 56L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 0 / 0
5,475
548
3,760
5,961
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 4
5,400
540
4,712
9,879
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
11
0 / 1 / 0
5,796
580
765
4,439
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
fidel1109
Neith
9
3 / 1 / 1
5,088
509
6,864
6,140
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
4 / 0 / 1
5,866
587
5,835
7,425
5,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Glumbus17
Horus
8
0 / 4 / 0
4,832
483
2,908
9,014
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
12
1 / 0 / 0
6,175
618
3,055
3,876
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 3
4,858
486
4,265
9,610
9,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Scratbow18
Lancelot
8
0 / 2 / 2
4,576
458
2,255
7,706
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
twitchsimpleOO0
Chernobog
9
3 / 2 / 0
5,684
568
5,812
6,806
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
4
4
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
0
4
W
0
2
4
1
L
Horus
Glumbus17
Horus
0
4
0
0
L
Hades
1
0
0
1
L
0
3
3
0.5
L
Lancelot
Scratbow18
Lancelot
0
2
2
0.5
W
Ra
0
1
0
0
W
Neith
fidel1109
Neith
3
1
1
3.5
L
Chernobog
twitchsimpleOO0
Chernobog
3
2
0
1.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
18,295
33,844
Taken
37,012
16,293
Mitigated
20,450
12,803
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,760
670
0
3,142
5,961
1,818
0
758
5,203
0
31,335
W
4,712
687
0
3,396
9,879
5,640
0
2,063
7,816
0
32,130
L
Horus
Glumbus17
Horus
2,908
1,326
80
1,749
9,014
4,803
0
0
8,338
0
24,425
L
Hades
3,055
100
0
3,071
3,876
1,513
0
445
3,111
51,597
2,386
L
4,265
734
0
1,808
9,610
9,008
0
0
9,610
17,561
0
L
Lancelot
Scratbow18
Lancelot
2,255
521
0
3,104
7,706
3,007
0
0
7,594
0
26,256
W
Ra
765
0
0
2,111
4,439
1,661
0
2,986
1,453
43,028
0
W
Neith
fidel1109
Neith
6,864
2,146
0
1,626
6,140
2,021
0
1,444
4,696
0
27,352
L
Chernobog
twitchsimpleOO0
Chernobog
5,812
4,206
0
990
6,806
2,119
0
0
6,806
0
36,454
W
5,835
942
0
2,528
7,425
5,153
14
0
6,964
0
34,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,625
Gold Earned
26,125
288
Minions Killed
269
0
Camps Cleared
0
999,063
Distance Traveled
1,011,661
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,475
548
56
6
0
234,894
2
W
Mulan
5,400
540
58
6
0
190,466
3
L
Horus
4,832
483
42
4
0
186,450
0
L
Hades
6,175
618
100
10
0
187,590
0
L
Geb
4,858
486
13
1
0
178,833
0
L
Lancelot
4,576
458
46
5
0
246,119
0
W
Ra
5,796
580
89
9
0
210,672
4
W
Neith
5,088
509
36
4
0
181,217
0
L
Chernobog
5,684
568
68
7
0
212,669
0
W
Nike
5,866
587
49
5
0
181,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role