Player Matchup

Ravana
Ravana
CrispyFriedRice
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dampishpenny3
Ah Muzen Cab
Level 83
God Stats
3W - 1L
1,692 SR
Queue Stats
11W - 19L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GYPSYSURPLUS
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,604 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 3
Vamana
Vamana
Shadowboom55
Vamana
Level 5
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 1L
1,429 Elo+
Party 1
Chaac
Chaac
ShawnT3061
Chaac
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 44
1,510 SR
1,447 Elo+

VS

Team Averages
Level 34
1,418 SR
1,469 Elo+
Izanami
Izanami
Aaron33
Izanami
Level 35
God Stats
0W - 1L
1,036 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Bigredie
Ao Kuang
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chrizzy172123
Bacchus
Level 26
God Stats
5W - 4L
1,624 SR
Queue Stats
45W - 50L
1,465 Elo+
Party 4
Nemesis
Nemesis
Tio-Sam-Doidao
Nemesis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 259L
1,409 Elo+
Solo
Neith
Neith
ZayThompson
Neith
Level 65
God Stats
26W - 30L
1,430 SR
Queue Stats
384W - 385L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 2
6,615
601
7,116
4,621
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
Dampishpenny3
Ah Muzen Cab
10
2 / 1 / 5
5,722
520
9,806
7,896
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
GYPSYSURPLUS
Morgan Le Fay
12
5 / 1 / 5
6,735
612
5,421
5,881
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
11
2 / 0 / 1
7,076
643
2,759
6,464
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
10
4 / 0 / 2
5,606
510
2,389
7,671
6,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aaron33
Izanami
8
0 / 4 / 0
4,927
448
2,355
6,461
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Bigredie
Ao Kuang
7
1 / 7 / 0
4,593
418
1,295
7,987
2,822
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
8
0 / 3 / 1
5,075
461
4,198
9,782
10,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 1
5,388
490
2,191
10,130
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,905
446
4,391
5,471
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
21
Kills
2
2
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aaron33
Izanami
0
4
0
0
L
Ao Kuang
Bigredie
Ao Kuang
1
7
0
0.14
L
Bacchus
0
3
1
0.17
W
8
0
2
9
W
Ah Muzen Cab
Dampishpenny3
Ah Muzen Cab
2
1
5
4.5
W
Morgan Le Fay
GYPSYSURPLUS
Morgan Le Fay
5
1
5
7.5
W
Vamana
2
0
1
2.5
W
Chaac
4
0
2
5
L
1
5
1
0.3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
14,430
32,533
Taken
39,831
20,730
Mitigated
21,391
5,972
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aaron33
Izanami
2,355
1,810
0
492
6,461
1,836
0
0
6,203
0
25,341
L
Ao Kuang
Bigredie
Ao Kuang
1,295
648
0
143
7,987
2,822
0
2,788
5,199
6,968
1,178
L
Bacchus
4,198
208
0
2,680
9,782
10,597
58
354
9,428
14,157
1,618
W
7,116
2,631
0
827
4,621
2,555
0
521
4,100
0
36,604
W
Ah Muzen Cab
Dampishpenny3
Ah Muzen Cab
9,806
3,827
0
1,245
7,896
2,927
0
1,978
5,918
0
44,132
W
Morgan Le Fay
GYPSYSURPLUS
Morgan Le Fay
5,421
992
0
1,040
5,881
2,273
108
660
5,221
44,551
1,736
W
Vamana
2,759
1,292
0
822
6,464
6,424
277
0
6,464
0
46,480
W
Chaac
2,389
473
160
1,878
7,671
6,551
0
1,901
5,770
0
18,179
L
2,191
734
0
769
10,130
4,125
0
2,172
7,958
0
33,768
L
4,391
1,713
0
1,708
5,471
2,011
294
64
5,407
0
37,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
24,888
289
Minions Killed
191
0
Camps Cleared
0
1,050,632
Distance Traveled
1,003,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,927
448
39
4
0
199,300
0
L
Ao Kuang
4,593
418
13
1
0
200,495
0
L
Bacchus
5,075
461
18
2
0
175,385
0
W
Ravana
6,615
601
49
4
0
258,709
0
W
Ah Muzen Cab
5,722
520
47
4
0
214,476
0
W
Morgan Le Fay
6,735
612
73
7
0
186,283
0
W
Vamana
7,076
643
84
8
0
203,165
0
W
Chaac
5,606
510
36
3
0
187,999
0
L
Nemesis
5,388
490
53
5
0
250,902
0
L
Neith
4,905
446
68
6
0
177,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role