Player Matchup

Thanatos
Thanatos
Hydrolysiis
Thanatos
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 33L
1,198 Elo+
Party 2
Danzaburou
Danzaburou
OkGunnerZ
Danzaburou
Level 39
God Stats
36W - 33L
1,371 SR
Queue Stats
57W - 63L
1,318 Elo+
Party 3
Surtr
Surtr
WetPaintEnjoyer
Surtr
Level 31
God Stats
50W - 46L
1,526 SR
Queue Stats
108W - 115L
1,398 Elo+
Solo
Athena
Athena
decayxy
Athena
Level 18
God Stats
2W - 2L
1,556 SR
Queue Stats
18W - 22L
1,437 Elo+
Party 3
Anubis
Anubis
iSadq
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 2
Team Averages
Level 52
1,491 SR
1,310 Elo+

VS

Team Averages
Level 23
1,322 SR
1,135 Elo+
Heimdallr
Heimdallr
BAMF-Cosmic
Heimdallr
Level 37
God Stats
0W - 1L
1,198 SR
Queue Stats
5W - 12L
1,045 Elo+
Party 1
Ymir
Ymir
BAMF-xXLegendzXx
Ymir
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,203 Elo+
Party 1
Arachne
Arachne
MajestikPenguino
Arachne
Level 26
God Stats
1W - 7L
1,308 SR
Queue Stats
3W - 9L
1,045 Elo+
Party 1
Bellona
Bellona
bot_genji4
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,120 Elo+
Party 1
Zeus
Zeus
s1ackey
Zeus
Level 24
God Stats
0W - 1L
1,106 SR
Queue Stats
1W - 5L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hydrolysiis
Thanatos
17
12 / 0 / 6
10,838
638
18,121
16,376
8,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
OkGunnerZ
Danzaburou
15
1 / 1 / 2
8,943
526
11,646
10,110
4,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 4
10,365
610
16,107
18,257
13,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
decayxy
Athena
13
1 / 1 / 2
8,580
505
3,087
13,184
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
iSadq
Anubis
16
5 / 4 / 4
10,553
621
9,333
11,618
6,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BAMF-Cosmic
Heimdallr
12
1 / 2 / 2
7,355
433
9,122
12,784
4,766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 4 / 3
7,507
442
6,026
16,870
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 0
8,499
500
11,976
15,892
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
bot_genji4
Bellona
14
1 / 5 / 2
8,158
480
7,011
20,402
23,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
s1ackey
Zeus
13
2 / 8 / 1
7,771
457
7,006
11,641
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
9
9
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BAMF-Cosmic
Heimdallr
1
2
2
1
L
0
4
3
0.38
W
Thanatos
Hydrolysiis
Thanatos
12
0
6
15
L
5
2
0
2.5
W
Danzaburou
OkGunnerZ
Danzaburou
1
1
2
2
W
2
3
4
1.33
L
Bellona
bot_genji4
Bellona
1
5
2
0.4
W
Athena
decayxy
Athena
1
1
2
2
W
Anubis
iSadq
Anubis
5
4
4
1.75
L
Zeus
s1ackey
Zeus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,294
Damage
41,141
69,545
Taken
77,589
44,932
Mitigated
52,815
33,301
Healing
12,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BAMF-Cosmic
Heimdallr
9,122
4,107
0
3,421
12,784
4,766
899
353
12,431
0
66,537
L
6,026
1,737
0
1,119
16,870
16,014
28
2,299
14,560
22,168
0
W
Thanatos
Hydrolysiis
Thanatos
18,121
6,188
0
14,772
16,376
8,095
637
3,452
12,924
0
80,377
L
11,976
9,454
0
2,852
15,892
6,568
0
3,109
12,657
0
69,016
W
Danzaburou
OkGunnerZ
Danzaburou
11,646
5,558
0
3,822
10,110
4,276
2,158
1,572
8,538
0
88,558
W
16,107
6,725
0
7,915
18,257
13,444
1,108
570
17,687
4,040
83,905
L
Bellona
bot_genji4
Bellona
7,011
2,390
0
3,932
20,402
23,178
0
2,831
17,476
0
51,898
W
Athena
decayxy
Athena
3,087
932
345
3,696
13,184
12,676
214
3,139
10,045
22,616
2,364
W
Anubis
iSadq
Anubis
9,333
200
0
2,751
11,618
6,441
817
4,989
6,629
59,107
3,124
L
Zeus
s1ackey
Zeus
7,006
1,001
0
1,000
11,641
2,289
138
4,486
6,618
41,381
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,279
Gold Earned
39,290
525
Minions Killed
340
0
Camps Cleared
0
1,762,741
Distance Traveled
1,632,957
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,355
433
90
5
0
318,877
0
L
Ymir
7,507
442
31
2
0
326,476
0
W
Thanatos
10,838
638
95
6
0
404,935
3
L
Arachne
8,499
500
92
5
0
390,176
0
W
Danzaburou
8,943
526
122
7
0
363,161
0
W
Surtr
10,365
610
148
9
0
343,903
0
L
Bellona
8,158
480
74
4
0
345,583
0
W
Athena
8,580
505
41
2
0
355,005
1
W
Anubis
10,553
621
119
7
0
295,737
0
L
Zeus
7,771
457
53
3
0
251,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role