Player Matchup

Chaac
Chaac
FREAKAZODY
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,459 Elo+
Party 2
Sol
Sol
REAPERWINGS6006
Sol
Level 63
God Stats
5W - 4L
1,562 SR
Queue Stats
112W - 128L
1,341 Elo+
Party 2
Cerberus
Cerberus
Sticks14
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,252 Elo+
Party 2
Team Averages
Level 55
1,521 SR
1,351 Elo+

VS

Team Averages
Level 80
1,650 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
VexingCascade32
Ah Muzen Cab
Level 107
God Stats
16W - 10L
1,750 SR
Queue Stats
53W - 51L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
daddynattyice
Ah Puch
Level 45
God Stats
15W - 6L
1,688 SR
Queue Stats
55W - 58L
1,431 Elo+
Party 1
Awilix
Awilix
jfish1
Awilix
Level 87
God Stats
33W - 26L
1,513 SR
Queue Stats
282W - 270L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 3 / 0
8,167
628
9,484
13,849
13,333
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
0 / 4 / 1
8,210
632
4,499
9,919
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
Sticks14
Cerberus
13
0 / 4 / 1
7,534
580
6,715
14,947
16,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
VexingCascade32
Ah Muzen Cab
17
3 / 0 / 8
10,069
775
12,605
9,520
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
14
3 / 1 / 5
9,107
701
10,817
5,602
2,232
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
jfish1
Awilix
16
5 / 0 / 5
10,053
773
5,864
9,950
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
3
0
0.33
L
0
4
1
0.13
L
Cerberus
Sticks14
Cerberus
0
4
1
0.13
W
Ah Muzen Cab
VexingCascade32
Ah Muzen Cab
3
0
8
7
W
Ah Puch
3
1
5
5.5
W
Awilix
jfish1
Awilix
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
29,286
38,715
Taken
25,072
33,736
Mitigated
11,348
5,089
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,484
1,773
374
1,716
13,849
13,333
0
2,994
10,675
0
30,532
L
4,499
1,368
0
2,133
9,919
4,162
0
2,639
7,097
37,678
243
L
Cerberus
Sticks14
Cerberus
6,715
572
0
866
14,947
16,241
0
5,260
9,396
13,543
1,801
W
Ah Muzen Cab
VexingCascade32
Ah Muzen Cab
12,605
4,303
0
450
9,520
4,162
1,504
3,992
5,528
0
50,661
W
Ah Puch
10,817
815
0
290
5,602
2,232
510
1,795
3,807
29,348
362
W
Awilix
jfish1
Awilix
5,864
1,258
0
2,894
9,950
4,954
707
4,661
5,289
0
29,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,911
Gold Earned
29,229
179
Minions Killed
160
0
Camps Cleared
0
659,566
Distance Traveled
787,765
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,167
628
40
3
0
241,171
2
L
Sol
8,210
632
111
9
0
196,977
3
L
Cerberus
7,534
580
28
2
0
221,418
0
W
Ah Muzen Cab
10,069
775
71
5
0
273,729
1
W
Ah Puch
9,107
701
45
3
0
238,204
0
W
Awilix
10,053
773
44
3
0
275,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role