Player Matchup

Agni
Agni
Chele0818
Agni
Level 110
God Stats
7W - 3L
1,500 SR
Queue Stats
244W - 246L
1,482 Elo+
Solo
Sylvanus
Sylvanus
F4k3 Slim Sh4dy
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 65L
1,460 Elo+
Party 1
Achilles
Achilles
JLino
Achilles
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 160L
1,463 Elo+
Party 1
Persephone
Persephone
Reevexpandemic
Persephone
Level 85
God Stats
1W - 1L
1,298 SR
Queue Stats
54W - 56L
1,489 Elo+
Party 1
Thanatos
Thanatos
Saantiagopochtli
Thanatos
Level 84
God Stats
10W - 10L
1,637 SR
Queue Stats
696W - 686L
1,500 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,479 Elo+

VS

Team Averages
Level 108
1,376 SR
1,407 Elo+
Thor
Thor
Im A Huge L
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,217 Elo+
Party 2
Fenrir
Fenrir
SleepyKosher
Fenrir
Level 146
God Stats
0W - 2L
1,268 SR
Queue Stats
118W - 130L
1,416 Elo+
Party 2
Hera
Hera
fred1570fr
Hera
Level 128
God Stats
14W - 7L
1,365 SR
Queue Stats
455W - 489L
1,410 Elo+
Solo
Terra
Terra
lunaysol2
Terra
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 114L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
savge_RickySilva
Erlang Shen
Level 124
God Stats
0W - 2L
1,245 SR
Queue Stats
159W - 141L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 1 / 15
9,597
872
11,982
7,827
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
14
2 / 2 / 12
8,897
809
6,585
14,112
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+300
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
JLino
Achilles
16
7 / 1 / 13
9,454
859
13,141
16,213
20,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Reevexpandemic
Persephone
16
2 / 2 / 20
9,558
869
12,836
8,178
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 12
9,492
863
11,887
11,318
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
7,531
685
6,923
12,551
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
2 / 6 / 4
7,811
710
8,223
13,636
8,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 5
7,566
688
12,137
9,423
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
lunaysol2
Terra
15
1 / 2 / 6
7,257
660
5,598
11,913
7,424
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Erlang Shen
savge_RickySilva
Erlang Shen
13
1 / 4 / 4
6,871
625
9,239
15,651
15,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
23
Kills
7
9
Deaths
23
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
15
12.5
W
Sylvanus
2
2
12
4
L
2
7
4
0.57
W
Achilles
JLino
Achilles
7
1
13
13.5
W
Persephone
Reevexpandemic
Persephone
2
2
20
6
W
7
3
12
4.33
L
Fenrir
2
6
4
0.67
L
1
4
5
0.88
L
Terra
lunaysol2
Terra
1
2
6
2
L
Erlang Shen
savge_RickySilva
Erlang Shen
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,431
Damage
42,120
57,648
Taken
63,174
47,743
Mitigated
41,113
25,825
Healing
21,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
11,982
609
955
1,438
7,827
3,846
933
2,078
5,662
23,708
744
W
Sylvanus
6,585
847
5,634
4,785
14,112
14,764
200
5,302
8,513
10,545
0
L
6,923
892
0
0
12,551
5,518
0
7,583
4,968
0
11,383
W
Achilles
JLino
Achilles
13,141
2,049
968
1,281
16,213
20,008
645
4,473
11,362
0
22,294
W
Persephone
Reevexpandemic
Persephone
12,836
481
2,271
1,555
8,178
3,455
1,116
2,859
5,072
33,250
831
W
11,887
2,503
586
6,352
11,318
5,670
1,327
3,023
7,889
0
18,501
L
Fenrir
8,223
1,869
1,406
2,887
13,636
8,229
0
6,107
7,529
0
13,248
L
12,137
2,534
754
1,189
9,423
4,316
0
3,911
5,512
23,736
0
L
Terra
lunaysol2
Terra
5,598
173
7,018
4,336
11,913
7,424
0
5,973
5,940
17,026
0
L
Erlang Shen
savge_RickySilva
Erlang Shen
9,239
3,831
490
3,123
15,651
15,626
0
7,104
8,547
0
12,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,998
Gold Earned
37,036
117
Minions Killed
87
0
Camps Cleared
0
1,074,268
Distance Traveled
910,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,597
872
25
2
0
221,206
0
W
Sylvanus
8,897
809
12
1
0
201,931
0
L
Thor
7,531
685
14
1
0
161,722
0
W
Achilles
9,454
859
17
2
0
222,588
0
W
Persephone
9,558
869
50
5
0
221,786
0
W
Thanatos
9,492
863
13
1
0
206,757
0
L
Fenrir
7,811
710
9
1
0
189,166
0
L
Hera
7,566
688
37
3
0
182,238
0
L
Terra
7,257
660
22
2
0
190,163
0
L
Erlang Shen
6,871
625
5
0
0
187,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role