Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Kayhooz
Xing Tian
Level 108
God Stats
2W - 0L
1,467 SR
Queue Stats
49W - 44L
1,527 Elo+
Party 3
Atlas
Atlas
Kuhlurs
Atlas
Level 118
God Stats
2W - 0L
1,474 SR
Queue Stats
24W - 29L
1,560 Elo+
Party 3
Ishtar
Ishtar
SillyFawn434434
Ishtar
Level 183
God Stats
11W - 9L
1,287 SR
Queue Stats
644W - 710L
1,515 Elo+
Party 1
Chiron
Chiron
THE_BIG_Z_3472
Chiron
Level 149
God Stats
15W - 8L
1,736 SR
Queue Stats
734W - 766L
1,511 Elo+
Party 1
Team Averages
Level 141
1,493 SR
1,523 Elo+

VS

Team Averages
Level 98
1,539 SR
1,553 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EbonHawke22
Zeus
Level 113
God Stats
1W - 1L
1,708 SR
Queue Stats
50W - 47L
1,569 Elo+
Party 2
Neith
Neith
LoominousBeing
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,549 Elo+
Party 2
Rama
Rama
Plebleb
Rama
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,561 Elo+
Party 2
Bake Kujira
Bake Kujira
menderus
Bake Kujira
Level 117
God Stats
0W - 1L
1,487 SR
Queue Stats
36W - 32L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 3 / 5
7,204
800
5,999
7,727
3,188
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Kayhooz
Xing Tian
15
2 / 0 / 9
7,891
877
6,905
7,608
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
Kuhlurs
Atlas
14
1 / 1 / 8
7,979
887
4,898
6,427
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 5
7,434
826
4,172
4,416
2,265
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
5 / 1 / 4
8,287
921
7,778
6,827
3,288
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 2 / 0
7,137
793
3,579
6,621
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
7,664
852
8,616
7,742
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 1
6,804
756
6,108
6,946
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
Plebleb
Rama
5
0 / 0 / 0
5,216
580
0
0
0
Bake Kujira
menderus
Bake Kujira
11
0 / 5 / 2
6,621
736
7,252
11,749
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
12
Kills
5
6
Deaths
12
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
5
1.5
L
Mulan
 
Mulan
2
2
0
1
L
2
4
2
0.75
W
Xing Tian
Kayhooz
Xing Tian
2
0
9
6.5
W
Atlas
Kuhlurs
Atlas
1
1
8
5
L
1
1
1
1.5
L
Rama
Plebleb
Rama
0
0
0
0
W
2
1
5
4.5
W
5
1
4
7
L
Bake Kujira
menderus
Bake Kujira
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
25,555
33,005
Taken
33,058
22,082
Mitigated
25,013
14,835
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,999
3,021
831
2,587
7,727
3,188
343
2,755
4,895
0
11,208
L
Mulan
 
Mulan
3,579
56
579
1,088
6,621
4,992
0
3,155
3,233
0
5,678
L
8,616
1,258
1,217
1,280
7,742
3,121
0
2,113
5,481
22,278
0
W
Xing Tian
Kayhooz
Xing Tian
6,905
567
661
1,732
7,608
7,162
190
3,610
3,611
12,177
814
W
Atlas
Kuhlurs
Atlas
4,898
1,270
596
956
6,427
6,179
64
3,139
3,167
11,252
617
L
6,108
1,558
142
949
6,946
3,343
0
1,158
5,737
0
14,723
L
Rama
Plebleb
Rama
0
0
0
0
0
0
0
0
0
0
0
W
4,172
1,620
412
1,482
4,416
2,265
901
2,506
1,732
0
12,292
W
7,778
2,402
2,206
3,372
6,827
3,288
584
3,088
3,520
0
20,080
L
Bake Kujira
menderus
Bake Kujira
7,252
3,605
567
1,248
11,749
13,557
0
3,851
7,468
13,060
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
33,442
94
Minions Killed
75
0
Camps Cleared
0
815,163
Distance Traveled
685,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,204
800
12
1
0
128,974
0
L
Mulan
7,137
793
7
1
0
157,855
0
L
Zeus
7,664
852
31
3
0
158,748
0
W
Xing Tian
7,891
877
12
1
0
220,146
0
W
Atlas
7,979
887
12
1
0
190,234
0
L
Neith
6,804
756
25
3
0
187,812
0
L
Rama
5,216
580
0
0
0
0
0
W
Ishtar
7,434
826
22
2
0
104,693
0
W
Chiron
8,287
921
36
4
0
171,116
0
L
Bake Kujira
6,621
736
12
1
0
181,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role