Player Matchup

Arachne
Arachne
 
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DRUNKENBUM91
Odin
Level 59
God Stats
9W - 3L
1,695 SR
Queue Stats
99W - 98L
1,499 Elo+
Solo
Nike
Nike
Delta420B
Nike
Level 49
God Stats
3W - 1L
1,615 SR
Queue Stats
16W - 16L
1,491 Elo+
Party 2
Nut
Nut
Gatewoodng
Nut
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,656 Elo+
Party 2
Medusa
Medusa
big_Buckets_367
Medusa
Level 77
God Stats
6W - 1L
1,871 SR
Queue Stats
13W - 9L
1,522 Elo+
Party 2
Team Averages
Level 69
1,636 SR
1,534 Elo+

VS

Team Averages
Level 69
1,324 SR
1,392 Elo+
Ah Muzen Cab
Ah Muzen Cab
Atoferatofe
Ah Muzen Cab
Level 46
God Stats
4W - 4L
1,492 SR
Queue Stats
26W - 24L
1,495 Elo+
Party 1
Vulcan
Vulcan
GoBrazyTiger
Vulcan
Level 81
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 3
Kali
Kali
KummKummFruit
Kali
Level 96
God Stats
0W - 4L
1,180 SR
Queue Stats
26W - 26L
1,497 Elo+
Party 1
Neith
Neith
XPandaGangX8744
Neith
Level 22
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 3
Achilles
Achilles
tllox
Achilles
Level 99
God Stats
6W - 18L
1,199 SR
Queue Stats
161W - 160L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 2
7,064
642
3,751
7,435
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 1
6,071
552
1,038
5,594
2,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
10
0 / 2 / 2
6,015
547
3,059
7,451
3,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
6 / 0 / 4
7,886
717
8,513
6,109
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

10
0 / 1 / 2
5,517
502
5,699
5,549
1,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Atoferatofe
Ah Muzen Cab
9
0 / 1 / 2
5,477
498
5,179
8,367
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
7
0 / 5 / 0
4,265
388
1,965
5,642
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 1
6,227
566
3,891
8,637
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
1 / 5 / 0
4,559
414
567
5,302
1,515
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
tllox
Achilles
11
2 / 1 / 0
6,047
550
3,584
7,066
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
2
7
L
Ah Muzen Cab
Atoferatofe
Ah Muzen Cab
0
1
2
1
W
1
1
1
1.5
W
Nike
0
2
2
0.5
W
6
0
4
8
L
Vulcan
0
5
0
0
L
2
1
1
2.5
L
1
5
0
0.2
W
0
1
2
1
L
Achilles
tllox
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,060
Damage
15,186
32,138
Taken
35,014
13,354
Mitigated
14,774
5,800
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,751
3,280
0
1,490
7,435
3,317
0
55
7,336
0
38,941
L
Ah Muzen Cab
Atoferatofe
Ah Muzen Cab
5,179
801
0
1,729
8,367
3,020
0
0
8,367
0
37,745
W
1,038
48
0
1,249
5,594
2,709
0
104
5,490
0
17,811
W
Nike
3,059
386
0
1,606
7,451
3,122
307
431
6,503
0
32,405
W
8,513
4,414
0
750
6,109
2,324
1,070
1,265
4,797
0
76,488
L
Vulcan
1,965
1,277
0
0
5,642
1,841
0
0
5,597
14,283
0
L
3,891
1,650
0
4,305
8,637
3,810
0
0
8,602
0
42,657
L
567
378
0
484
5,302
1,515
0
0
5,302
0
11,414
W
5,699
1,496
0
705
5,549
1,882
195
110
5,439
0
43,590
L
Achilles
tllox
Achilles
3,584
522
0
2,636
7,066
4,588
0
0
6,484
0
30,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,553
Gold Earned
26,575
337
Minions Killed
223
0
Camps Cleared
0
1,168,948
Distance Traveled
1,058,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,064
642
61
6
0
276,816
0
L
Ah Muzen Cab
5,477
498
44
4
0
229,504
0
W
Odin
6,071
552
58
5
0
240,454
0
W
Nike
6,015
547
49
4
0
211,732
0
W
Nut
7,886
717
108
10
0
211,800
0
L
Vulcan
4,265
388
18
2
0
215,733
0
L
Kali
6,227
566
82
7
0
249,915
0
L
Neith
4,559
414
23
2
0
143,818
0
W
Medusa
5,517
502
61
6
0
228,146
0
L
Achilles
6,047
550
56
5
0
219,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role