Player Matchup

Ganesha
Ganesha
IronPorkchop
Ganesha
Level 125
God Stats
1W - 3L
1,268 SR
Queue Stats
404W - 375L
1,567 Elo+
Solo
Izanami
Izanami
Lost-Na-Yummy
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,323 Elo+
Party 1
Loki
Loki
Rezullince
Loki
Level 157
God Stats
2W - 4L
1,599 SR
Queue Stats
71W - 81L
1,503 Elo+
Party 1
Anubis
Anubis
TheZoshi
Anubis
Level 85
God Stats
2W - 2L
1,432 SR
Queue Stats
5W - 6L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
xCaPx Kush
Gilgamesh
Level 144
God Stats
1W - 1L
1,436 SR
Queue Stats
38W - 39L
1,507 Elo+
Party 1
Team Averages
Level 107
1,447 SR
1,445 Elo+

VS

Team Averages
Level 110
1,394 SR
1,544 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
AceAndrew
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Ne Zha
Ne Zha
BeyondNyx
Ne Zha
Level 126
God Stats
3W - 1L
1,321 SR
Queue Stats
137W - 138L
1,514 Elo+
Party 2
Kuzenbo
Kuzenbo
PeDr0nSK1
Kuzenbo
Level 115
God Stats
11W - 8L
1,148 SR
Queue Stats
151W - 134L
1,548 Elo+
Solo
Nu Wa
Nu Wa
semicolin
Nu Wa
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IronPorkchop
Ganesha
9
0 / 2 / 4
6,041
503
3,568
10,679
7,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
9
0 / 4 / 0
5,664
472
1,701
8,822
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 3 / 2
6,785
565
5,409
11,790
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
TheZoshi
Anubis
11
1 / 4 / 4
6,205
517
3,407
8,920
3,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
xCaPx Kush
Gilgamesh
12
3 / 0 / 0
7,702
642
4,042
7,918
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 2 / 0
6,636
553
3,083
6,784
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
AceAndrew
Hachiman
12
8 / 1 / 1
7,617
635
9,838
5,791
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
BeyondNyx
Ne Zha
15
4 / 0 / 4
7,481
623
5,805
9,656
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
PeDr0nSK1
Kuzenbo
10
0 / 0 / 4
6,324
527
4,259
7,404
6,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
semicolin
Nu Wa
11
1 / 5 / 6
6,619
552
8,478
7,636
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
13
13
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
2
0
0
W
Hachiman
AceAndrew
Hachiman
8
1
1
8.5
W
Ne Zha
BeyondNyx
Ne Zha
4
0
4
6
L
Ganesha
IronPorkchop
Ganesha
0
2
4
1
L
Izanami
0
4
0
0
W
Kuzenbo
PeDr0nSK1
Kuzenbo
0
0
4
2
L
4
3
2
1.67
L
Anubis
TheZoshi
Anubis
1
4
4
0.75
W
Nu Wa
semicolin
Nu Wa
1
5
6
0.8
L
Gilgamesh
xCaPx Kush
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,127
Damage
31,463
48,129
Taken
37,271
26,114
Mitigated
18,817
14,429
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,083
1,324
0
1,796
6,784
4,237
0
0
6,784
0
45,043
W
Hachiman
AceAndrew
Hachiman
9,838
6,507
0
2,856
5,791
1,805
609
803
4,988
0
58,168
W
Ne Zha
BeyondNyx
Ne Zha
5,805
1,614
0
6,748
9,656
4,000
0
924
8,732
0
68,745
L
Ganesha
IronPorkchop
Ganesha
3,568
606
1,359
3,008
10,679
7,783
0
3,515
7,019
17,083
0
L
Izanami
1,701
1,053
0
849
8,822
3,077
0
1,178
7,594
0
37,812
W
Kuzenbo
PeDr0nSK1
Kuzenbo
4,259
1,932
0
1,649
7,404
6,740
38
2,155
5,249
14,980
1,210
L
5,409
1,933
0
5,486
11,790
4,146
0
2,068
9,544
0
60,069
L
Anubis
TheZoshi
Anubis
3,407
142
0
2,725
8,920
3,952
0
3,522
5,052
45,011
916
W
Nu Wa
semicolin
Nu Wa
8,478
1,901
0
490
7,636
2,035
421
3,074
4,562
42,485
0
L
Gilgamesh
xCaPx Kush
Gilgamesh
4,042
1,148
0
1,002
7,918
7,156
0
1,305
6,038
0
51,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
34,677
376
Minions Killed
387
0
Camps Cleared
0
1,114,408
Distance Traveled
1,194,890
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,636
553
79
7
0
219,894
0
W
Hachiman
7,617
635
91
8
0
225,400
2
W
Ne Zha
7,481
623
110
9
0
287,628
0
L
Ganesha
6,041
503
5
0
0
218,873
3
L
Izanami
5,664
472
93
8
0
213,487
1
W
Kuzenbo
6,324
527
17
1
0
252,905
1
L
Loki
6,785
565
104
9
0
245,369
0
L
Anubis
6,205
517
72
6
0
217,920
1
W
Nu Wa
6,619
552
90
8
0
209,063
0
L
Gilgamesh
7,702
642
102
9
0
218,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role