Player Matchup

Discordia
Discordia
 
Discordia
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DemS-93-Family
Fenrir
Level 227
God Stats
0W - 3L
1,301 SR
Queue Stats
159W - 160L
1,481 Elo+
Party 3
Artio
Artio
Landepaukku
Artio
Level 69
God Stats
18W - 14L
1,467 SR
Queue Stats
159W - 149L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
Ryibart
Jing Wei
Level 2
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SiriPlayParanoid
Sylvanus
Level 161
God Stats
16W - 12L
1,573 SR
Queue Stats
352W - 329L
1,507 Elo+
Party 2
Team Averages
Level 130
1,424 SR
1,489 Elo+

VS

Team Averages
Level 134
1,417 SR
1,501 Elo+
Hercules
Hercules
Brrzerko
Hercules
Level 127
God Stats
5W - 1L
1,703 SR
Queue Stats
26W - 29L
1,467 Elo+
Party 1
Geb
Geb
KERRYKABERGA902
Geb
Level 116
God Stats
1W - 1L
1,241 SR
Queue Stats
26W - 30L
1,486 Elo+
Party 1
Thanatos
Thanatos
Luminom
Thanatos
Level 154
God Stats
1W - 1L
1,290 SR
Queue Stats
9W - 6L
1,566 Elo+
Solo
Izanami
Izanami
OscarLRDA
Izanami
Level 131
God Stats
19W - 15L
1,501 SR
Queue Stats
268W - 245L
1,518 Elo+
Solo
Anubis
Anubis
TTVGrrxms
Anubis
Level 142
God Stats
2W - 2L
1,350 SR
Queue Stats
23W - 28L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 2 / 0
6,013
601
6,695
5,743
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
1 / 5 / 1
5,027
503
4,359
10,661
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,009
501
1,791
7,944
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Ryibart
Jing Wei
9
0 / 3 / 0
4,905
491
1,685
5,465
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,285
529
1,726
11,444
7,230
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brrzerko
Hercules
13
5 / 0 / 3
7,900
790
6,501
5,744
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

9
1 / 1 / 8
6,195
620
4,084
7,940
5,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thanatos
Luminom
Thanatos
9
3 / 2 / 2
5,824
582
4,001
7,353
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
OscarLRDA
Izanami
13
4 / 1 / 1
7,427
743
6,341
5,311
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
TTVGrrxms
Anubis
10
3 / 2 / 3
6,193
619
5,131
6,465
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
17
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
0
2
W
Hercules
Brrzerko
Hercules
5
0
3
6.5
L
1
5
1
0.3
W
1
1
8
5
L
0
4
1
0.13
W
Thanatos
Luminom
Thanatos
3
2
2
2
W
Izanami
OscarLRDA
Izanami
4
1
1
4.5
L
Jing Wei
Ryibart
Jing Wei
0
3
0
0
L
1
3
1
0.5
W
Anubis
TTVGrrxms
Anubis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,256
Damage
26,058
41,257
Taken
32,813
17,879
Mitigated
15,614
11,440
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,695
285
0
1,338
5,743
1,739
0
2,485
3,258
40,871
0
W
Hercules
Brrzerko
Hercules
6,501
2,354
0
2,117
5,744
2,774
314
1,148
4,162
0
57,011
L
4,359
1,271
0
3,543
10,661
3,391
0
2,867
7,794
0
32,301
W
4,084
498
0
1,039
7,940
5,530
0
2,273
5,667
12,953
2,845
L
1,791
88
0
1,554
7,944
3,681
0
983
6,961
16,349
245
W
Thanatos
Luminom
Thanatos
4,001
1,206
0
4,936
7,353
2,391
323
1,904
5,415
0
27,105
W
Izanami
OscarLRDA
Izanami
6,341
4,124
0
2,287
5,311
1,984
30
652
4,659
0
64,584
L
Jing Wei
Ryibart
Jing Wei
1,685
1,685
0
595
5,465
1,838
0
848
4,617
0
22,620
L
1,726
280
1,202
3,208
11,444
7,230
0
1,634
9,810
17,590
0
W
Anubis
TTVGrrxms
Anubis
5,131
417
0
364
6,465
2,935
642
3,745
2,698
36,772
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
33,539
229
Minions Killed
349
0
Camps Cleared
0
909,930
Distance Traveled
1,067,260
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,013
601
69
7
0
194,553
1
W
Hercules
7,900
790
109
11
0
202,445
0
L
Fenrir
5,027
503
61
6
0
211,082
0
W
Geb
6,195
620
21
2
0
246,522
4
L
Artio
5,009
501
48
5
0
165,888
0
W
Thanatos
5,824
582
47
5
0
235,441
1
W
Izanami
7,427
743
107
11
0
192,834
2
L
Jing Wei
4,905
491
33
3
0
173,687
0
L
Sylvanus
5,285
529
18
2
0
164,720
4
W
Anubis
6,193
619
65
7
0
190,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role